Main utility weapons.

Why does the DMR now have a 14 shot magazine that will make it physically impossible to get 3 kills, solely using said weapon, without reloading, with it? Why does the DMR have bloom that only adds slight randomness? It’s not like anyone is ever going to pace with it, given how long you need to wait inbetween shots in relation to how many shots you’ll hit in full spam even over great distances. I thought you said it was even intended for the more competitive players.

Why does the BR have spread and require 5 bursts to kill?

Why have you nerfed the carbine to a useless inaccurate mess? (Assuming the bigger reticle actually is an indicator of a larger spread and not just a cosmetic change to make it more difficult to locate the centre of the reticle.)

The only reasonable utility precision weapon appears to be the light rifle, and that covers over a fifth of the screen.

So that players with non-precision weapons actually have a chance?

Edited by Moderator - Please do not post inappropriate comments.

*Original post. Click at your own discretion.

> Why does the DMR now have a 14 shot magazine that will make it physically impossible to get 3 kills, solely using said weapon, without reloading, with it? Why does the DMR have bloom that only adds slight randomness?

because you touch yourself at night

>

A little bit inappropiate don’t you think.

OT: Pretty much what Lehnaru said I think.

Those aren’t utility weapons, those are precision weapons.

Utility weapons have finally died. It’s about time people actually started using teamwork with a variety of weapons to get kills instead of using a couple of OP guns.

> Utility weapons have finally died. It’s about time people actually started using teamwork with a variety of weapons to get kills instead of using a couple of OP guns.

We can actually do that now, but people are so against trying new options or gametypes.

So that we may have a balanced sandbox and not the mess we’ve been given for the last ten years? I don’t know, i kinda like the fact that using other weapons is now a viable option instead of an afterthought. Of course you can argue the functionality is similar and that’s certainly a good argument.

Of course, not having played the game yet and only seen videos, i could end up changing my mind on the above but i doubt it. If it means having stronger weapons overall and not water guns, i am fine with that.

> Utility weapons have finally died. It’s about time people actually started using teamwork with a variety of weapons to get kills instead of using a couple of OP guns.

Yeah. 'Cause consistent, useful guns discourage teamwork.

I’m done. This forum is unbelievable.