I understand that the weapon is supposed to be versatile but it should at every instance be outmatched by the DMR, BR, Carbine and Lightrifle at mid range but be it the optimum against other weapons in between mid and short but that’s not reality, a lot of players with Br’s get beat by magnums at mid due to the thing’s non-existent recoil and bloom. I believe the magnum ought to have a bloom similar to that of Halo 4’s as you can pull 5 shots faster than a BR can pull 4 but still make it so it can beat an AR at close/mid.
I say this because Halo 5’s pistol legitimately beats most weapons out of raw damage and speed. Halo Reach, for me, had by far the most balanced pistol as it was a powerful killing machine but you had to properly pace your shots in order for it to be effective, but under most circumstances it would get beat by the DMR because, it’s the game’s main precision weapon and thus is more accurate and deals more damage per shot.
halo 4’s pistol, in terms of damage was decreased, but the bloom was smaller so nothing had changed down at the core, but Halo 5’s pistol is just too good hence why in my opinion, the almost non existent bloom on it should be increased making it so you truly need to pace your shots in order for the weapon to be effective because at it’s current state, you can flat out just spam the thing at mid range and still hit perfects left and right.
It should definately be nerfed somehow like maybe taking 7 shots to kill or something. It’s suppose to be a sidearm to help counter the long range attack, not beat it.
Its a 5sk weapon with a lower zoom and slower rof. BR, DMR, Light rifle and Carbine all out gun it when handled correctly. they all hit harder, have faster rof’s and better range.
The pistol is a swiss army knife of guns, good in any situation but everything else will out gun it if played properly.
> 2586889071678381;3:
> Its a 5sk weapon with a lower zoom and slower rof. BR, DMR, Light rifle and Carbine all out gun it when handled correctly. they all hit harder, have faster rof’s and better range.
>
> The pistol is a swiss army knife of guns, good in any situation but everything else will out gun it if played properly.
I know what you’re trying to say but you should need to play absolutely spot on whilst dueling against a player with a BR at mid/close range, the BR is made to dominate mid/close but the Magnum just annihilates it, perhaps this would not be that big of an issue if there were more BR’s on the maps to begin with but so far, there generally are not more than 2 or so BR’s per map.
I find that it should had the bloom from Halo 4, not change the damage, just make the bloom legitimate and make the Smart Link the factor of it’s bloom.
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> It should definately be nerfed somehow like maybe taking 7 shots to kill or something. It’s suppose to be a sidearm to help counter the long range attack, not beat it.
I would not change the damage output, just make it so the Smart Link actually does something instead of making the already pinpoint secondary even more accurate.
No, no, and no. The last thing this game needs is longer TTK’s. If the pistol is trading or winning against BR’s, DMR’s, etc. that’s a very good thing. Spawning a player with a useless weapon is the opposite of balance.
It is a fact that the magnum has less aim assist than every other precision weapon.
It is a fact that the magnum has less RRR than every other precision weapon.
That means if you’re destroying BR/DMR/LR users with the magnum, you are doing so skillfully. In no way is the magnum a crutch compared to the other rifles, because it factually demands the most skill to use effectively. Not to mention . . . the magnum is meant to be Halo 5’s main utility weapon.
> 2533274911291223;4:
> > 2586889071678381;3:
> > Its a 5sk weapon with a lower zoom and slower rof. BR, DMR, Light rifle and Carbine all out gun it when handled correctly. they all hit harder, have faster rof’s and better range.
> >
> > The pistol is a swiss army knife of guns, good in any situation but everything else will out gun it if played properly.
>
>
> I know what you’re trying to say but you should need to play absolutely spot on whilst dueling against a player with a BR at mid/close range, the BR is made to dominate mid/close but the Magnum just annihilates it, perhaps this would not be that big of an issue if there were more BR’s on the maps to begin with but so far, there generally are not more than 2 or so BR’s per map.
The BR is NOT a close range weapon, if you are using it in that area you are using the weapon wrong. AR’s, SMGs, shootys, ect all kill the BR at close range. BR is Mid range, DMR is long range, Light Rifle is a better DMR and Carbine is a better BR.
Halo does not have one weapon for all engagements.
> 2533274794648158;7:
> No, no, and no. The last thing this game needs is longer TTK’s. If the pistol is trading or winning against BR’s, DMR’s, etc. that’s a very good thing. Spawning a player with a useless weapon is the opposite of balance.
>
> 1) It is a fact that the magnum has less aim assist than every other precision weapon.
> 2) It is a fact that the magnum has less RRR than every other precision weapon.
>
> That means if you’re destroying BR/DMR/LR users with the magnum, you are doing so skillfully. In no way is the magnum a crutch compared to the other rifles, because it factually demands the most skill to use effectively. Not to mention . . . the magnum is meant to be Halo 5’s main utility weapon.
I wouldn’t say “skillfully” seeing as the thing has a faster kill time than the BR
> 2533274911291223;9:
> > 2533274794648158;7:
> > No, no, and no. The last thing this game needs is longer TTK’s. If the pistol is trading or winning against BR’s, DMR’s, etc. that’s a very good thing. Spawning a player with a useless weapon is the opposite of balance.
> >
> > 1) It is a fact that the magnum has less aim assist than every other precision weapon.
> > 2) It is a fact that the magnum has less RRR than every other precision weapon.
> >
> > That means if you’re destroying BR/DMR/LR users with the magnum, you are doing so skillfully. In no way is the magnum a crutch compared to the other rifles, because it factually demands the most skill to use effectively. Not to mention . . . the magnum is meant to be Halo 5’s main utility weapon.
>
>
> I wouldn’t say “skillfully” seeing as the thing has a faster kill time than the BR
Why on earth would TTK determine a weapon’s skill gap? By that logic, the AR takes more skill than the sniper. Since we’re on the subject though, the magnum’s kill time is only a mere .07 seconds faster than the BR, and once you factor in latency, their kill times are pretty much equal.
Let’s look at it from previous games, Halo 4 and Halo Reach.
Halo Reach: Magnum dealt 17.5 damage per shot and could fire 3.88 shots per second and with 4 shots being able to down one’s shields, we’ll estimate that the shield points rack up to about 70 and one additional shot to down the player if hit in the head or 3-4 more in the body.
The DMR was almost identical to that of the magnum dealing 17.5 damage per shot but the ROF being slower with 2.5/sec. and now you might be thinking, but the pistol was even more pweful then than it is now, no. Bloom.
Bloom made it so that 3.88/sec ROF meant nothing at mid range, that and the reticle being bigger than that of Halo 5’s made it more difficult to hit but made it so you actually NEEDED to pace your shots if you ever wanted to duel a DMR at mid range
Halo 4: The magnum here did not kill as quickly than that of Reach’s here, but it was much more accurate due to the bloom being decreased but with this decrease in bloom, came a decrease in the damage making a 6 shot instead of a 5 shot hence an eye for an eye.
See, now what they did with in 5, is the took 4’s magnum, removed the bloom, returned it to a 5 shot kill, increased the mag size and overall ammo capacity. The thing is basically reverted to Reach’s magnum on zero bloom, but with a faster kill time.
I’d give off more information as to why the thing is too good, but i cannot find many sources on the current BR but from what iv’e observed in over a 100 games thus far is that the magnum has a faster kill time.
I agree, the Magnum in Halo 5 is just too good. I can easily get perfections cross map for how damn accurate this starting weapon is. The only kind of nerf it needs would be having bloom like you stated earlier.