Magnum/ Forbidden/Emerald and Ruby MAP TESTERS WANTED

Magnum
Magnum v2
(CTF compatible)
red spaw n
blue spawn
-2x sniper (8 shots each)
-2x shotgun (6 shots each)
-1x rockets (4 shots)
-2x mounted machine guns (1 each base)
-2x chain-gun warthogs

Forbidden
red spawn
blue spawn
rockets
-2x shotgun (12 shots each)
-2x sniper (12 shots each)
-2x grenade launcher (6 shots each)
-1x rockets (4 shots)

Ruby
red spawn
blue spawn
rockets/middle
hammer/under-map
-2x sniper (8 shots each)
-2x grenade launcher (6 shots each)
-1x rockets (4 shots)
-1x hammer
-2x ghosts

Emerald
red spawn
blue spawn
rockets
-2x grenade launcher (6 shots each)
-2x sniper (12 shots each)
-1x rockets (6 shots)
-2x ghosts

i would be grateful if you could check out the maps, play on them and give me some feed back and suggest improvements.

I was going to test them out, but they aren’t on your file share. If you put them on there I can download them, check them out and give you feed back; or if your online right now we can go into a forge on all the maps.

gamertag: darkjedix89

> I was going to test them out, but they aren’t on your file share. If you put them on there I can download them, check them out and give you feed back; or if your online right now we can go into a forge on all the maps.
>
> gamertag: darkjedix89

they are on my filshare, click the map names, it takes you to them.
im online now but cant talk (12:15 am)

Ohhhhh thats why, your gamertag is different than the name on forum

Forbidden: I like how it is symmetrical and small. Good for 4v4 Slayer. If you want to do SWAT, I would put a little more cover. Only things I would change is your initial Spawns & your grenade/power weapon respawn time: Have them face towards the red team and Red towards the blue team. This way when you start the game your not running into your own team mates. If you do SWAT, your going to want to have the initial spawns in cover so there is no spawn killing. Change the power weapons to 150 or 180 and grenades to 40.

Magnum: I like the design of it, very easy to navigate through and remember.

Changes: on the top platform where the snipers are you can fall through the little holes towards the front of the structure. I would just fill it. Again I would change the initial spawns to where they are looking outside or be out in a open area when starting the game. Take out the warthog and put maybe a mongoose instead.Change the power weapons to 150 or 180 and grenades to 40.

Emberald: At first I thought I was in Magnum since the bases are the same. When I walked out the glass cover felt like Forbidden. I like the whole open water type thing, I just think its missing a lot on the bottom floor. It isn’t a big map for vehicles so Im going to say no to that. Also change the power weapons to 150 or 180 and grenades to 40.Spawning you want them looking outside or in the direction they should be going.

Ruby: Love it! great design and everything. Only thing is put some nature or tunnels in to give it more flare. and change the power weapons to 150 or 180 and grenades to 40. Fix the initial spawns lol

If you would like go to darkjedix89 and download the maps I have on there to see the types I make. I would like to hear feedback. Hope my feedback helps you.

thanks a lot, i have made the changes.

-moved the initial spawns on all maps
-changed the direction of some spawn points
-changed power weapon spawn times
-fixed the holes on Magnum
-replaced warthogs with ghosts on magnum
-replaced the ghosts on Emerald with mongooses

i will take a look at your maps tomorrow, cant connect to xbl at the moment