M&K vs Controller: Weapon Drill Analysis/ Testing

I just wanted to share the results of an experiment I decided to do:

The story: I fall into the batch of players who feel like the aiming feels odd/ off. As a mouse & keyboard player for a decade now I have only used a controller to play ‘Fall Guys’ and ‘Rocket League’, I use M&K for everything else and all I tend to play are FPS games. With thousands of hours under my belt on PC M&K and next to no time spent on a controller I should be significantly worse at controller than my favored input.

The test: I ran an experiment and tracked my results on Weapon Drills Level 3 using mouse & keyboard and controller across the MK50 Sidekick, VK78 Commando, S7 Sniper**,** BR75 & MA40 AR.
I tracked 5 attempts per gun, per input device (no restarts or warmups).

The results: Here is a screenshot of my findings- Halo Infinite M&K vs Controller - Imgur

  • I performed better on M&K over controller. - I only performed 10.56% worse on controller. - I performed best with the sniper on both inputs but it was also the gun I saw the biggest difference in score with. - I performed very well with the Sidekick on controller and was only 3.46% worse on controller vs M&K. - Even though the BR75 and Sidekick performed worse on controller both guns felt significantly better when using a controller.Closing thoughts: I expected to barely be able to hit the broadside of a banshee on controller but I surprised myself.
    This is not proof that one input is better than another and in no way is the argument I am trying to make. I am trying to figure out why M&K feels wrong when the game is meant to have been built from the ground up to support it.
    My opinion is that someone like myself with next to no experience in 10 years on controller should not be able to pick up and perform nearly as well as I did. From this I would likely be able to match my M&K performance if I spent a week with a controller. This shouldn’t really be possible considering the sheer amount of practice I have on M&K.

This does not prove much by any measure, there is so many variables you cannot account for and things I can’t measure but it was interesting none the less.

The big conclusion here is I am a player (likely one of many) who finds playing on my preferred input method so frustrating/ infuriating that I am considering swapping to controller and that is just not a good outcome.