The last time I checked rare items aren’t usually for sale!
I have an easy solution for the problem with the rarity. Just change the backgrounds from golden colors to green ones. So you can lower the prices drastically for the items. Thank me later.
I’m sure the team is experimenting with that idea, but changes are going to take time to implement
This is unfortunately true.
If my Mark V Helmet comes up in the store, I’ll buy it. Many people are exactly the same but for different pieces of armour they like.
Sad truth is, it doesn’t matter if one person doesn’t buy it, 343i are counting on those few fans who are obsessed with customisation and will try and buy everything, no matter the cost.
They would make alot more money if they had a catalog of say 10 items priced at $5 or less
And there lies the actual problem.
There is nothing wrong with a shop being in any game, but when a company abuses it, and they are not even attempting to use it as it’s actual purpose?
That is just wrong no matter what anyone does or says. Shops were designed for (actual f2p games) infinite is not an actual f2p game and never will be.
yeah we are now full into microtransactions … games as a service effects litteraly evry aspect of the game. as creating low effort skins is more cost effective then to do anything else. i.agine if we had a mcc like system but with option to buy season points , though i guess to make buying more atracctive they would again gimp the unlockrate.
I agree with your point but everyone needs to stop calling them microtransactions. There is nothing micro about those shop prices lol
And this is why I uninstalled Infinite and never looked back last month. How is it that games that are over a decade old by now give me more entertainment value than this? I was optimistic for Infinite until I realized that things weren’t getting better. Fool me once, 343i, shame on you. Fool me twice, shame on me, and I am no fool.
There needs to be a price ceiling of $10.
For any bundle regardless of contents or supposed rarity.
Lets make this random thing purple so we can charge more?
There’s multiple reasons as to why cosmetics have become such a big thing. It started as just an option to add flavor to games but then the industry as a whole latched onto it because of humans inherent want to personalize things. Then companies got greedy as they always do and turned something that was originally free and included in the gameplay experience natively into something you had to pay or grind extraordinarily long for.
Halo 1 had colors you were allowed to pick, yeah it was heavily limited and didnt matter in the long run because Red v Blue was the multiplayer standard. Games were different back then. It definitely wasnt an issue and nobody cared.
Halo 2 allowed for colors and the ability to change your race. Still minor but still and idea that was expanded upon.
Halo 3 opened the path for customization to also contain extra lore elements contained in the descriptions of the armor permutations in addition to it already scratching a certain itch people have. They were also a trophy you could show off for your efforts in game. You could ask why do achievements even matter if theyre hidden within your profile? No longer were you faceless supersoldier #402057. You were YOUR faceless supersoldier #402057. Halo 3 proved that cosmetics werent useless and added much-loved progression, immersion, and character to a game that was otherwise just another arena shooter. Thus making it an important part of the multiplayer experience and a staple of the Halo series.
Halo Reach even further expanded on that idea and even made spartan personalization and armor lore part of the single player. Further locking in cosmetics as more than just a distraction. Still free too. Don’t have to pay here. All the colors were in-game and free. All the armor was included in the 60 dollars you paid for the game.
4 was fine albiet ugly as sin but still had the same idea as Halo 3
And then the downfall happens with Halo 5’s aggressive lootbox monetization scheme and now people could just pay for the armor and it lost its worth. The armory gets bogged down with skins and ugly permutations nobody wears or asked for. Huge step back, fanbase gets upset that something that has become ingrained in the games culture has been bastardized and turned against the player.
Halo infinite happens and despite 343s claims that the multiplayer story is about YOUR custom spartan how YOU make it the options are a fraction of what they should be and so aggressively monetized that customization of any sort which has become a staple of Halo and very much a big part of the multiplayer experience is basically impossible to do on any reasonable scale without dumping 100s of dollars. The armory having multiple cores and the beginning match stretch viewing everyones spartans is proof that Halos multiplayer is just as much beauty contest as it is arena shooter. Its part of the fun now.
All of that coupled with the fact that 343 assigns made-up value to something that cannot adhere to the laws of supply and demand unless artificially done and CHOOSES to jack up those prices because their monetization manager eats lead paint kind of aggrivates the majority of us and forces us to get at their throats metaphorically. None of the decison-makers are listening to us and its frustrating. The lack of communication between the studio and the fans is annoying. Its insulting. Thats why people care, because 343 thinks is funny to poke the bear and then cries when we say mean things to them on their social media pages.
It stops when we get what we want. End of story.
Old games were trying to include features so you enjoyed what you had already spent money on.
New games are trying to convince you to spend more money. It doesn’t matter that the game is an incomplete mess, it was ‘free’ anyway… So buy buy buy!
The really caveat with cosmetics in infinite is the fact that they supply a opposite effect, most actually put you in a “Pay to Loose” situation.
Mythic Effects leave a trail for you to be tracked, Fracture armor is large making you a bigger target, and bright coatings can make you stand out in the muted maps. At a ATH the Leadbelcher is a terrible investment. Sure you get the power armor from Fallout
, but you’re a big yellow target. Slap a rainbow mohawk and a mythic effect on it and just call yourself a clay pigeon.
Replying here because I can’t even locate a button to start a thread.
The prices are horrendous, and the fact that we were promised No FOMO since release, but have been given weekly store items that may only appear once in a season speaks volumes to how accurate that was.
The “Micro” transactions for a single armour set are higher than the price of some complete games, and raising it back up after dropping it to test how high the player base will tolerate is outright scummy.
I have spent more than my fair share in the shop since release, more than I would pay for any full price game, yet they still insist on bleeding the playerbase dry, killing our enthusiasm for the future of this game
Without a catalog there will always be some degree of FOMO.
They are testing the silent consumers with shop prices.
Also every player unlock items in completely different orders despite each item being unlocked in the same way, loot boxes. Faceless Spartan #402057 might have unlocked Buck 's in the their very first REQ pack while that very same helmet might have been the last one that Faceless Spartan #402058 unlocked.
But with Infinite, all 343 really did was force players to ask a very important question that many never really tried to answer: “How much is this armor worth to me?”
And I think many players, and more importantly, 343i are realizing that that personal value is much lower that they realized.
jeah haha you are right definition per google : a very small financial transaction conducted online.
In the same boat. Not buying this crap, and everytime I log in and see this crap, I log out for a few days.
I wonder what the difference is, this week with many golden and purple items in the shop for lower prices… It seems so much like it is just random prices with random justification once the community is annoyed by them.