Note: when I say next gen, I am referring to our current gen of consoles (the term “next gen” refers to our current gen, the Xbox One and PS4). Last gen would be the Xbox 360 and the PS3.
I have only one complaint about Halo 5 and its the graphics. Everyone on these forums complains about something be it sprint, lack of Elites in multiplayer, the lack of splitscreen, or anything else. Just like everyone else here, I have the right to complain. But I want this complaint to be constructive. I don’t complain to hurt the feelings 343i, far from it. But I want 343i to better itself, so please take this criticism constructively;
Low res textures should be a thing of the past on next gen. Halo is Microsoft’s #1 exclusive. Essentially Halo is supposed to be the best looking game on the Xbox One. Yet Halo 5, the Halo of next gen (next gen is the Xbox One and PS4), is filled with low res textures. View this image in full size: ((HALO 5’S CURRENT GRAPHICS))
I know I am being picky, but we need to set graphical standards for next gen Halo. I’m not asking for CGI in game graphics, but simply no more low res on next gen. Thats barely asking anything. Not only does low res textures break immersion, but it just looks ugly. The low res in those pictures will look even worse in first person as you will be seeing them up close, making them even more blurry. I expected far better from Halo 5 graphically. Halo 5 is the Xbox One’s biggest game so far. Settling with low res textures, is setting your standards too low. We need to push microsoft and 343i to deliver a true next gen experience. Low res textures belong left behind in the dust on the PS3 and Xbox 360. For the PS4 and Xbox One to have them is a colossal embarrassment (Don’t take this personally 343i as the issue of low res textures does not only apply to you). However, Halo, one of the biggest triple A games, should not have so much low res.
There is simply no excuse for low res textures with our current technology. Lets raise our standards and expectations for next gen consoles people. Its not an unreasonable thing to ask for.
One last complaint (sorry). These ground textures, these ground textures are less impressive than ground textures on the 360 (this very bad ground texture) and (This pretty bad ground texture). Is this really next gen? Those ground textures look bad, anyone will agree. Halo 3, a game that came out on last gen 7 or 8 years ago had much better ground textures. Halo 3 (2007, Xbox 360, last gen) has better ground textures than Halo 5 (2015, Xbox One, next gen). Notice how in Halo 3 you can see the specs of sand and dirt, while Halo 5 only shows a smear of blurry ground. Notice how the wheel of the warthog is far better textured higher polygoned in Halo 3 (2007, Xbox 360, last gen) than Halo 5 (2015, Xbox One, next gen). The dirt is also better textured in Halo 3 as well, you can even see the specs and bumps.
60fps is not an excuse for bad textures. H2A campaign was 60fps and it had fantastic textures and lighting. Good work to you guys on Halo 2 Anniversary’s graphics 343, you should be proud of yourselves! It makes sense to do the same thing if not better with Halo 5… right? Especially since it is going to be a bigger and more popular main line game. The final version of Halo 5 better not have any low res textures. Its fine to have low res at a far far away distant place in the background. But when you can walk right up to a wall, rock, floor, ect and see the low res… that is simply unacceptable for next gen.
343 if you read this, please don’t take it personally I know you have been working hard on this game under a tight schedual. But you guys need to make the jump from 360 to Xbox One more noticable. I know you can do it 343i, take extra dev time if you need too. But iron out these icky last gen textures before the final build. Heck, use texture pop ins if you have to! Just don’t let the final look like those screen shots. I believe in you guys 
TLDR:
If this thread is too long and you didn’t read, the summary is… well… just click this fancy button here → ((HALO 5’S CURRENT GRAPHICS)) and compare Halo 3 (2007, Xbox 360, last gen) to Halo 5 (2015, Xbox One, next gen)
