So im not sure if anyone has thought the same thing, but does losing firefight in the first one or two rounds seems like it still yields a good amount of xp? I’m specifically talking about heroic firefight. Sometimes when half my team is afk we lose at the second round, for example, yet I still get like 11-13,000 xp per match (I am using legendary boosts). Thats a good amount of xp for only being in the match for a 5-10 minute span, compared to completing the match spending upwards of 25 minutes per match for only 15-16,000 xp. Am I tripping, or does it sound like a better plan to get a group of friends together and intentionally lose FF matches with Warzone boosts to be more efficient?
> 2533274823095076;1:
> So im not sure if anyone has thought the same thing, but does losing firefight in the first one or two rounds seems like it still yields a good amount of xp? I’m specifically talking about heroic firefight. Sometimes when half my team is afk we lose at the second round, for example, yet I still get like 11-13,000 xp per match (I am using legendary boosts). Thats a good amount of xp for only being in the match for a 5-10 minute span, compared to completing the match spending upwards of 25 minutes per match for only 15-16,000 xp. Am I tripping, or does it sound like a better plan to get a group of friends together and intentionally lose FF matches with Warzone boosts to be more efficient?
No way a heroic match should take that long. 14 minutes max if you get dealt a bad sequence of rounds. I know mythic pays pretty well even if you lose.
Yes, I remember some dudes talked about it some time ago. That they lost at r2 and did a lot of xp in mythic, maybe it works in other difficulties but I’ll never do it.
You’re basically only getting the boost amount which never changes and it will be a lot less if you use a regular boost instead of legendary. It’s probably only worth doing in Mythic since you get more XP in general plus the boost amount.
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> > 2533274823095076;1:
> > So im not sure if anyone has thought the same thing, but does losing firefight in the first one or two rounds seems like it still yields a good amount of xp? I’m specifically talking about heroic firefight. Sometimes when half my team is afk we lose at the second round, for example, yet I still get like 11-13,000 xp per match (I am using legendary boosts). Thats a good amount of xp for only being in the match for a 5-10 minute span, compared to completing the match spending upwards of 25 minutes per match for only 15-16,000 xp. Am I tripping, or does it sound like a better plan to get a group of friends together and intentionally lose FF matches with Warzone boosts to be more efficient?
>
> No way a heroic match should take that long. 14 minutes max if you get dealt a bad sequence of rounds. I know mythic pays pretty well even if you lose.
Im just saying if you get paired with afk rando’s then the rounds last much longer. Each round is 5 mins so sometimes you’re in there past 20 mins. Adds up if you’re gunning for max rank.
> 2533274799077232;3:
> Yes, I remember some dudes talked about it some time ago. That they lost at r2 and did a lot of xp in mythic, maybe it works in other difficulties but I’ll never do it.
People do it in mythic, but I also never did it (even as a team of 8 what’s the fun in doing that). I found a good team trying to win in mythic was quick enough anyway. And even though it may be possible to gain XP quicker this way in heroic, heroic is so fast and easy it definitely isn’t worth it.
> 2533274823095076;5:
> > 2533274793640702;2:
> > > 2533274823095076;1:
> > > So im not sure if anyone has thought the same thing, but does losing firefight in the first one or two rounds seems like it still yields a good amount of xp? I’m specifically talking about heroic firefight. Sometimes when half my team is afk we lose at the second round, for example, yet I still get like 11-13,000 xp per match (I am using legendary boosts). Thats a good amount of xp for only being in the match for a 5-10 minute span, compared to completing the match spending upwards of 25 minutes per match for only 15-16,000 xp. Am I tripping, or does it sound like a better plan to get a group of friends together and intentionally lose FF matches with Warzone boosts to be more efficient?
> >
> > No way a heroic match should take that long. 14 minutes max if you get dealt a bad sequence of rounds. I know mythic pays pretty well even if you lose.
>
> Im just saying if you get paired with afk rando’s then the rounds last much longer. Each round is 5 mins so sometimes you’re in there past 20 mins. Adds up if you’re gunning for max rank.
I dont think I have ever had a game that took even 20 minutes, even recently when I was stuck with a player who scored zero kills for the first 4 rounds, and only managed 3 in the end.
From scrolling through my game histories the longest games I’ve had were the failures. I’ve had heroic matches won in 11 minutes, most are around 13-17. The 19 minute games are all defeats because of the dragging out of the failed round. Unless you get a really fast first round and then a defend the x round even a round 2 defeat can take 8 minutes or so to pull off, all because of the stand around doing nothing for 5 minutes thing to force the defeat
It is more efficient I encountered a squad doing this some time back. The problem is finding people that what to group up and farm it that way as looking for group is absolutely dead, and if you do get someone they’ll leave due to the long wait for others.
Yes it’s worth it, as someone already said, your playing for the boost amount only. But as XP per minute goes, losing round 1 has to be the way to get it. I would be up for smashing a few rounds if we have a full fireteam so we don’t ruin others games.
I have recently started to track the XP payouts for Heroic Warzone Firefight in Halo 5. Based on the 19 games played at SR145 (haven’t tracked that many games yet), the following numbers got found.
General
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Completion: 16/19 games - Failed Wave 5: 3/19 gamesGame length
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Expected time: 16:39 - Shortest time: 13:44 - Longest time: 19:35 - Standard deviation: 2:09XP Payouts - Completion
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1st place: 674 xp - 2nd - 3rd place: 505 xp - 4th - 5th place: 292 xp - 6th place: 180 xpXP Payouts - Player Rank
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The amount of xp for time played increases linearly with the formula __[R = 3.145t - 555.6](http://R = 3.145t - 555.6)__XP Payouts - Speed Bonus (only if all waves are completed)
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Game length less than 16:00: 1347 xp - Game length between 16:00 and 18:00: 898 xp - Game length longer than 18:00 and 20:00: 718 xpXP Payouts - Comp. Bonus
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Haven’t analyzed the cause but the payout has from the games played either been 718 or 898 xpXP Payouts - Boosts
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Common: 2245 xp - Uncommon: 3368 xp - Rare: 4490 xp - Legendary: 11225 xp - Jackpot: Not enough dataHowever, please note that these statistics are based on a very limited set of data and all instances that I have joined in the middle of the game has been excluded due to unreliable time data in terms of time played. Finally, for me the expected XP payout if boosts are excluded is 4778 xp which constitutes to 288 xp/min. Due to this relatively small payout, it’s highly likely that it’s possible to gain xp a lot faster if you play in a such a way that you will fail the game quickly in order to get as much xp per time played as possible from using boosts and this do especially apply to the higher tier boosts.
> 2533274808114811;9:
> Yes it’s worth it, as someone already said, your playing for the boost amount only. But as XP per minute goes, losing round 1 has to be the way to get it. I would be up for smashing a few rounds if we have a full fireteam so we don’t ruin others games.
Agreed. I would be down as well as long we have a full fireteam.
I am playing today if you want to shout me.
Any chance any groups out there still doing this?
> 2533274885392188;13:
> Any chance any groups out there still doing this?
I never ended up doing this and as far as I know no one is doing it today. I was only speculating back when mythic wasn’t a permanent playlist, but now it is. You’re more than likely to get better xp every round if you stick to mythic. Win or lose the xp is worth the time imo.
Yea it’s probably better math wise, but intentionally throwing matches is against the guidelines IIRC so be sure you are doing it with a squad you already agreed to do it with otherwise you may be ruining the fun for the other players and they may report you for not helping out or obviously throwing a match.
Get enough dings on Waypoint support and they may take action, so safest bet is again to roll with a squad and at some point you may find its genuinely more fun to just go for the W which you will start to be able to reliably do in under 10 min.
> 2533274841519598;15:
> Yea it’s probably better math wise, but intentionally throwing matches is against the guidelines IIRC so be sure you are doing it with a squad you already agreed to do it with otherwise you may be ruining the fun for the other players and they may report you for not helping out or obviously throwing a match.
>
> Get enough dings on Waypoint support and they may take action, so safest bet is again to roll with a squad and at some point you may find its genuinely more fun to just go for the W which you will start to be able to reliably do in under 10 min.
Exactly. Plus, I would imagine getting a full squad together for such an anti-fun task every time would be time consuming within itself and thus counterintuitive to the goal of saving time to get to max rank… lol. The whole point of the Infinite reward is to appreciate those who genuinely enjoy playing H5 as compared to those who are reluctantly putting themselves through an insane grind to get a few skins. Since posting this a year ago, I stuck with the grind and over time I learned to enjoy + appreciate the game. I recommend that to anyone whos still reading this thread: just play what is fun for you (in game reward or not).
Yeah I’m not sure if there’s anyone else but if I’m running my warzone xp boost, I generally like those matches to completion. Just my two cents, although I do appreciate the math aspect of things.
> 2533274823095076;1:
> So im not sure if anyone has thought the same thing, but does losing firefight in the first one or two rounds seems like it still yields a good amount of xp? I’m specifically talking about heroic firefight. Sometimes when half my team is afk we lose at the second round, for example, yet I still get like 11-13,000 xp per match (I am using legendary boosts). Thats a good amount of xp for only being in the match for a 5-10 minute span, compared to completing the match spending upwards of 25 minutes per match for only 15-16,000 xp. Am I tripping, or does it sound like a better plan to get a group of friends together and intentionally lose FF matches with Warzone boosts to be more efficient?
Wouldn’t it be better to intentionally lose a Mythic WZFF match?