Look on the bright side.
This is a big title update, just look at the list of fixes.
Ok I get it, the DMR wasn’t nerfed and that sucks. But I think every glitch in this game imaginable was fixed along with the boltshot. The only thing really needed to be fixed left is the DMR.
Look at what this TU did and not what it didn’t. This was a HUGE update and just because it didn’t fix what you wanted it to doesn’t mean it wasn’t huge.
One step at a time, Halo 4 is becoming playable.
It’s not fixable, the concept for the dmr is what’s broken. It’s too late to take it out, and nerfing it to be slower than other guns would PO too many people that use it that don’t come on these forums. You either use the dmr and accept that it can turn gameplay into pseudo sniping all round, or give up on the game.
They should’ve just gone with the BR, but then all we’d hear about it the LR scoped. So fix that, now the lr is just a slow br, and the carbine sits there with it’s thumb up it’s butt.
Que sera sera
Lowering the boltshot’s range doesnt make it fixed. It is still a one shot kill, therefore making it a power weapon that players shouldnt be spawning with.
343 can either nerf its charge shot power and let people spawn with it, or keep it as is and make it a map spawn weapon only. There can be no in betweens, or else it will remain op.
> One step at a time, Halo 4 is becoming playable.
It’s taken them almost 4 months to fix the Boltshot, something that should have been addressed in the first week.
This TU is too little, too late.