Long respawn time is insanely stupid...

Most annoying thing in H5 now…right up there with Spartan charge… smh…

Makes sense to me. The further the match goes, the riskier death is.

> 2717573882290912;2:
> Makes sense to me. The further the match goes, the riskier death is.

Makes no sense… players aren’t going to want to sit there and stare at their screens.

Yea too long. Agreed.

> 2533274816788253;3:
> > 2717573882290912;2:
> > Makes sense to me. The further the match goes, the riskier death is.
>
>
> Makes no sense… players aren’t going to want to sit there and stare at their screens.

This mode is great.

EDIT: Nevermind, bullet sponge bosses guarantee death. Still fun though.

“30 seconds remaining” … 25 seconds left until respawn … ???

This spawn system really brings out the impatient people.

Man to me the whole point of playing this PVE mode is to relax and kill some covenant. If I gotta sit for 30 seconds because these -Yoinks!- have that legendary -Yoink- aim, then idk how much longer imma keep playing this tbh.

Even my gf who doesn’t even play Halo agrees it’s stupid. Hahahaa

Wanna make it harder make it so your req level goes away if you die or it fills slower the more you die… waiting to respawn doesn’t increase difficulty

How long is it?

Don’t die? I think it is fine the way it is.

Just going to always use the wheel man armor mode and get in a wraith ultra or temple

> 2533274803493024;11:
> How long is it?

Towards the later rounds 20, 25 and even thirty seconds.

> 2533274791978557;12:
> Don’t die? I think it is fine the way it is.

This is the dumbest argument ever… it’s firefight you are gonna die.

I agree. Should be 20 seconds MAX. With how much Enemies and how much damage they do, round 5 becomes a loading screen simulator. “Don’t Die” is an awful excuse when enemies have pinpoint accuracy.

> 2533274797761736;16:
> I agree. Should be 20 seconds MAX. With how much Enemies and how much damage they do, round 5 becomes a loading screen simulator. “Don’t Die” is an awful excuse when enemies have pinpoint accuracy.

Yep… it’s best just to stay in vehicles.

Yeah, I’ve already commented on this BS:
“I find the respawn timer increase frustrating more than the difficulty. Why increase it every round? Why not increase it depending on death rate to teach these players not to rush the enemies?”
People saying ‘Don’t die’ are morons. Sometimes it’s impossible not to die due to the ridiculous respawns of spartans and AND enemies. You find yourself surround and without a chance quite often.

> 2533274791978557;12:
> Don’t die? I think it is fine the way it is.

Say that after you get two shot by a Banshee or Ghost, one shot by a Knight or Hunter. The AI does too much damage per shot to warrant such a harsh death penalty.

Why didnt they add a certain amount of lives like ODST?? If it has to do with sharing lives then fine, give every Individual player 5-7. There.