Lone wolf achievement?

So just looking for clarification, the achievement reads: have all skulls on. Does it really mean ALL skulls, or just the score increasing ones? I want to make sure I’m doing it right.

All of them I believe… it’s not too hard

Yep, all of them. I did Mission #2. Just keep pumping out hellbringers and marines and use those restoration drones.

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> Yep, all of them. I did Mission #2. Just keep pumping out hellbringers and marines and use those restoration drones.

Alright I’ll try that tomorrow, do you have any tips for the case of the birley achievement?

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> > Yep, all of them. I did Mission #2. Just keep pumping out hellbringers and marines and use those restoration drones.
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> Alright I’ll try that tomorrow, do you have any tips for the case of the birley achievement?

Just to confirm, you need every single Skull on, both ones that help and harm you.

I also did it on Mission 2, and it wasn’t that bad. Set up your base, set your Global Rally point to their base and just turn out Marines.You don’t actually need to get a Gold Medal, you just need a total score above what’s required for a Gold Medal before the Skull deduction. The start can be a little rough, just make sure you’re pushing everything with your Spartan as they won’t suffer from the Pestilence Skull. The game will automatically reinforce you if you take too long, so no matter what you’ll get your first base and after that it’s just about building up the base. I pretty much scrapped everything but Supply Pads in favor of Supply Pads just so I could keep pushing out Marines.

You’ve got a Case of the Birley is a little harder, though it’s doable in about 5 minutes if you Jackrabbit Rush. I tried a few other methods, including double Condor attacking but they never worked out, even after 30 minutes of Gameplay and setup.

Load up a Deathmatch with the following settings: - Player Defeat on Loss of HQ Timer: 15 - Minibases Count as HQ: Off - Starting Supply: 9999 - Starting Power: 9999 - Unit Ability Cooldown: 100% - Fog of War: Off - Leader Powers: Off - Skulls: Sugar Cookies, Bountiful Harvest, Pain Train - Map: Sentry - Enemy Legendary AI: Any Banished - Your Command: Any UNSCQueue Jackrabbit Upgrades as soon as the game loads, as well as half a dozen Jackrabbits from your starting HQ. Then move off to capture every Firebase on the map and the closest Minibases to the enemies base. Set your global Rally Point behind the enemies base and once you’re newly captured bases have been built start queuing up Jackrabbits from the 3-4 bases that are closest to the AIs. Whilst moving around to queue Jackrabbits, build Supply Pads onto all of your Bases and Minibases to increase your Supply Resources. Once your rush is under way (should be about 2-3 minutes into the game at this point) recycle your starting HQ and rebuild your initial base immediately once able, and load that with Supply Pads too.

Between doing all of the above, make sure you’re checking your Jackrabbit queues and directing your existing Jackrabbit arm to focus fire on buildings, you’ll want to target Turrets then Unit Production Buildings first to help slow the AI from fighting back. I can’t stress enough, make sure your building Supply Pads and upgrading them when your Rush is under control, you’ll need the resources. Try make every queue for the closer bases at 3-5, don’t load all your Jackrabbits up on a single base as the point is to get them out quickly, not in a single file.

Whole thing shouldn’t take more than 5 minutes, and you should end up with more Jackrabbits breeding like… Well, Rabbits.

All skulls on and play ascension. Just spam hornets and capture all 3 points. Really easy achievement to get.

I did the last mission and got it in the first try

All skulls, I got it on hold the line, Since you’re mainly using turrets so the health drain doesn’t matter much. Just spam hornets and nightingales on a 3:1 ratio or so.

As for birley, I got it on a game of strongholds, you don’t really need your base as long as you have good micro.

For case of the Birley, I only built a couple supply pads, got enough resources for a second main and built immediately, treating the new base as the primary. Let your first base produce supply until 4:55, and then destroy it. Basically all this achievement really means is that the legendary AI gets a 4-5 minute head start. It took me almost an hour to crack them, since they had 3 bases I had to deal with, but I eventually pulled it out. I think an easier path may be a marine rush. Grab a mini base or two. Produce enough marines, attack the AI base, destroy your Main at 4:55 and keep pumping marines out of the mini bases. I’m just guessing though

Thank for all the suggestions everyone, I finished up both achievements with your help!

LASO my friend. Always got to love that mode

For this it took me a while as I was trying multiple missions, even did mission 2 a few tries. But I ended up trying ASCENSION. The reason I found this the easiest is because its literally Domination starts you off with a base and it forces you to build a Garage, Airpad and Barracks. After they are built start building power and supplies to get defences as you will be attacked. Once you have units and defences that’s when you PUSH for the mini base to the left. Here build either power or resources whatever you’re lowest on. Once that’s done you’re probably going to have lost units because if the Pestilence skull so I reccomend building Hornets and Warthogs repetitively!!! Once you get the 2nd main base to the left it’s Turrets supplies and power. just keep this strategy up throughout the mission and you shouldn’t have a problem.

Biggest things here are GET THE 2 BASES I mentioned and BUILD BUILD BUILD BUILD keep on you’re unit count DONT let it hit 0. I let it hit 0 and once I won the enemy was RIGHT ON ME WITH 5 POINTS LEFT TO WIN!!!

Just follow my advise and you should get the Lone Wolf Achievement without a problem.
Hope this can still help anybody who just MIGHT not have it yet.