Lol, The Top 200 Is A Joke

This post has been edited by a moderator. Please do not call out individuals. This includes forum members, moderators, administrators, and non-forum members.

*Original post. Click at your own discretion.

Pretty much every player in it backs out in prelobby or quits from matches part way through to prevent themselves going down in CSR in games they would lose.

I mean it is a shame that bad players can get so high in it (as a result of cheating) and feel they have done well. Lets have a look at the “top” player: REDACTED

Ouch, rage quitting to protect CSR and getting goosed. Bad. Looking at his recent games though quitting so he doesn’t rank down is a very common feature. Just like most other people though tbh.

Is a shame that horrendous players constantly do this, even more so because the other team does not gain anything towards their CSR from the people that quit. Not even an exaggeration to say that in over 75% of my games since the update the entire other team has quit.

Either way, this playlist is too easy. Over 180 wins in a row for me so far and unlike what seems like the vast majority of the halo community I don’t backout either. Wish there was actually some competition, but there really isn’t, especially not the LB.

If it was reverted back to an individual CSR with slower rank progression that would solve the majority of the issues for competitive players, but right now the system rewards bad players and punishes good players in gametypes which rely solely on individual skill. What’s the incentive for them to play fair when the system will screw them over for it?

> If it was reverted back to an individual CSR with slower rank progression that would solve the majority of the issues for competitive players, but right now the system rewards bad players and punishes good players in gametypes which rely solely on individual skill. What’s the incentive for them to play fair when the system will screw them over for it?

No, It should be wins based, individual CSR is down right dumb and promotes selfish play. But you go ahead and keep making excuses for cheating by trying to blame the system.

http://puu.sh/5BwFq.jpg

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DNF’s are counted as losses…

> ?
>
> DNF’s are counted as losses…

Not when it comes to CSR.

I had some deranks on Flood after some DNF’s a while back, so I am sure they count. At least for individual they seemed to do.

As for this thread, I suggest you post a solution to this. And try not to call out / attack players who made it to the top 200 this time.

> I had some deranks on Flood after some DNF’s a while back, so I am sure they count. At least for individual they seemed to do.
>
> As for this thread, I suggest you post a solution to this. And try not to call out / attack players who made it to the top 200 this time.

Like I said, quitting does not effect your CSR.

Also attack players? I merely showed people blatantly cheating, nothing wrong with that what so ever.

> Like I said, quitting does not effect your CSR.
>
> Also attack players? I merely showed people blatantly cheating, nothing wrong with that what so ever.

As I said, post a solution and don’t call out players for they are doing. If somebody made a thread like this about you, I am sure you wouldn’t like it. Same goes for every existing person.

> > ?
> >
> > DNF’s are counted as losses…
>
> Not when it comes to CSR.

I personally believe quitting is still counted as a loss. Although quitting a game you’re going to lose and starting a new one that you could win is a moral cheat with a negating benefit.

It’s nothing new and we saw the same issues back in Halo 2 or 3 or Reach’s arena as well. It’s common but a difficult problem to deal with. We’ve seen the rise of the quit ban and the lowering of its threshold from Halo 3 value to Halo 4 for example.

What else would you/we propose to solve the issue? Individual rank doesn’t seem the correct fit for “team slayer” leaderboards IMO.

Like I have said, you are able to quit games without it effecting your CSR. It still counts as a loss though.

You want a solution? Remove both the ability to backout and ways the of quitting so your CSR isn’t effected.

Btw, someone could post a thread about me if they want. I don’t backout or use any glitches (such as avoiding deranks in CSR), so there isn’t really much they could say along those lines. Most likely all they would be able to do is moan because they lost to me or something. Either way idc.

> No, It should be wins based, individual CSR is down right dumb and promotes selfish play. But you go ahead and keep making excuses for cheating by trying to blame the system.

Really now? You do realize the only way to get points in a Slayer gametype is by helping the team or effectively working towards the score cap? There is no other way to get points, making it the most basic and pure Individual CSR there could be. There is no logical reason why a skilled player going 20-2 in a Slayer gametype should be deranked because he had a teammate who went 2-30 and caused the team to lose.
Seeing as you’ve still yet to actually explain a single reason for why TS should have a Team CSR, I’m assuming you’re just
1.) Mad because you can’t illegitimately rank up in a constantly stacked team
2.) Sheepishly agreeing with the status quo because you have no actual thoughts on the matter

Prove me wrong, but in the mean time without actually presenting a valid reasoning behind why a SLAYER gametype should punish the top slayers and reward the less effective players, I’m going to continue assuming 1 & 2.

Welcome to online gaming. You can’t win… swallow it.

What’s this nonsense about quitting not affecting CSR?

> If you leave early once a match has started, it treats it as if you were the lowest rank in the match for the individual-scored playlists and as a loss on the team-scored playlists.

You are more than welcome to test this by quitting several games in a row after they’ve started and watching your CSR tank.

>

Yeah, it does suck when other players are better than you and so they get all the glory. I’m in that boat too.

> What’s this nonsense about quitting not affecting CSR?
>
>
>
> > If you leave early once a match has started, it treats it as if you were the lowest rank in the match for the individual-scored playlists and as a loss on the team-scored playlists.
>
> You are more than welcome to test this by quitting several games in a row after they’ve started and watching your CSR tank.
>
>
>
> >
>
> Yeah, it does suck when other players are better than you and so they get all the glory. I’m in that boat too.

Join the club fellows!
I play between casual and competitive. So CSR, team based or not, doesn’t really bother me.