Lol the only way to win?

I guess when it comes to war zone assault ghost are the only way to win?

Link!

Don’t fear! Lazy link is here!

> 2533274870489921;2:
> Don’t fear! Lazy link is here!

THANK YOU!

> 2533274909395135;3:
> > 2533274870489921;2:
> > Don’t fear! Lazy link is here!
>
>
> THANK YOU!

:wink:

Sometimes I team up with a full band and go into Warzone to do stuff like this. We usually get stomped though XD. But it’s for those brief moments where you and your team of Ghosts encounter a single enemy Ghost and see him run for his life.

I just love such sights. But I do think the ghost needs some finetuning. The hitbox on that thing is way above the actual model (or it might just be another case of latency).

And someone! Please tell me how to do lazy links!

> 2533274870489921;4:
> > 2533274909395135;3:
> > > 2533274870489921;2:
> > > Don’t fear! Lazy link is here!
> >
> >
> > THANK YOU!
>
>
> :wink:
>
> Sometimes I team up with a full band and go into Warzone to do stuff like this. We usually get stomped though XD. But it’s for those brief moments where you and your team of Ghosts encounter a single enemy Ghost and see him run for his life.

Lol I try not to run, I get more satisfaction from hijacking or shooting the enemy out of the ghost lol.

I almost sh*t myself when I seen that many flying towards me haha.

ROFL! I guess so it is hahaha :stuck_out_tongue:

> 2533274828927456;5:
> I just love such sights. But I do think the ghost needs some finetuning. The hitbox on that thing is way above the actual model (or it might just be another case of latency).
>
> And someone! Please tell me how to do lazy links!

It is something to do with your level on waypoint. You need to be Marine Gold I think, but not 100% sure

And here we have a haunting of Ghosts. The ferocious creatures can be very deadly on their own however, if you ever get to see the rare sight of a haunting, you should get the hell out of there before you become their next meal.

The Ghosts display their place in the haunting by color. The majestic and single white is the alpha, often referred to as the “Ultra” of the group. These powerful beasts earn their place as leader because of their overpowering strength in both offense and defense, able to quickly destroy entire colonies of Spartans in mere minutes. They command the haunting, often seen in the back or middle of the haunting. Following these creatures are the females of the family, the mighty red ones known as “Swords.” While lacking offensive capabilities of the Ultra, the Swords have a strong exoskeleton that allows them to withstand even the greatest of fire from prey. They can be seen within close proximity to the Ultra but can be sent forward to assists the lesser in their species. And finally, the grunts of the haunting, the nimble but weak purple “Ghosts.” Meant to act as cannon fodder for the Swords and Ultra, the Ghosts are incredibly weak and will often flee from a fight after withstanding enough damage.

There are many ways for Spartans to counter them however, a simple plasma pistol charge allows for a Spartan to infect and take over the Ghost’s body, similar to the parasitic Flood. They also possess powerful blue balls known as “Plasma Grenades” one stick from these spheres and a ghost will find itself in critical condition and try to flee from the fight. There are also weapons such as rockets, lasers, snipers, and their own armor used that can charge or even pound the enemy Ghosts into smithereens.

While quick and powerful, the Ghosts has many predators such as the Wraith or Warthog, or even the airborne Banshee. These powerful creatures are usually able to quickly kill the Ghosts but there have been cases where that is not the case. However, when a Haunting is near, any creature on the battlefield should quickly seek shelter and remain hidden for they will most likely find themselves in trouble.

> 2533274883849234;9:
> And here we have a haunting of Ghosts. The ferocious creatures can be very deadly on their own however, if you ever get to see the rare sight of a haunting, you should get the hell out of there before you become their next meal.
>
> The Ghosts display their place in the haunting by color. The majestic and single white is the alpha, often referred to as the “Ultra” of the group. These powerful beasts earn their place as leader because of their overpowering strength in both offense and defense, able to quickly destroy entire colonies of Spartans in mere minutes. They command the haunting, often seen in the back or middle of the haunting. Following these creatures are the females of the family, the mighty red ones known as “Swords.” While lacking offensive capabilities of the Ultra, the Swords have a strong exoskeleton that allows them to withstand even the greatest of fire from prey. They can be seen within close proximity to the Ultra but can be sent forward to assists the lesser in their species. And finally, the grunts of the haunting, the nimble but weak purple “Ghosts.” Meant to act as cannon fodder for the Swords and Ultra, the Ghosts are incredibly weak and will often flee from a fight after withstanding enough damage.
>
> There are many ways for Spartans to counter them however, a simple plasma pistol charge allows for a Spartan to infect and take over the Ghost’s body, similar to the parasitic Flood. They also possess powerful blue balls known as “Plasma Grenades” one stick from these spheres and a ghost will find itself in critical condition and try to flee from the fight. There are also weapons such as rockets, lasers, snipers, and their own armor used that can charge or even pound the enemy Ghosts into smithereens.
>
> While quick and powerful, the Ghosts has many predators such as the Wraith or Warthog, or even the airborne Banshee. These powerful creatures are usually able to quickly kill the Ghosts but there have been cases where that is not the case. However, when a Haunting is near, any creature on the battlefield should quickly seek shelter and remain hidden for they will most likely find themselves in trouble.

This is perfect I love it^

All it needs is the right music.

Nice hijack.

> 2533274862181038;11:
> All it needs is the right music.

The Trials works perfectly as well!OP you need to get some music put over this thing.

lol wow

> 2533274883849234;9:
> And here we have a haunting of Ghosts. The ferocious creatures can be very deadly on their own however, if you ever get to see the rare sight of a haunting, you should get the hell out of there before you become their next meal.
>
> The Ghosts display their place in the haunting by color. The majestic and single white is the alpha, often referred to as the “Ultra” of the group. These powerful beasts earn their place as leader because of their overpowering strength in both offense and defense, able to quickly destroy entire colonies of Spartans in mere minutes. They command the haunting, often seen in the back or middle of the haunting. Following these creatures are the females of the family, the mighty red ones known as “Swords.” While lacking offensive capabilities of the Ultra, the Swords have a strong exoskeleton that allows them to withstand even the greatest of fire from prey. They can be seen within close proximity to the Ultra but can be sent forward to assists the lesser in their species. And finally, the grunts of the haunting, the nimble but weak purple “Ghosts.” Meant to act as cannon fodder for the Swords and Ultra, the Ghosts are incredibly weak and will often flee from a fight after withstanding enough damage.
>
> There are many ways for Spartans to counter them however, a simple plasma pistol charge allows for a Spartan to infect and take over the Ghost’s body, similar to the parasitic Flood. They also possess powerful blue balls known as “Plasma Grenades” one stick from these spheres and a ghost will find itself in critical condition and try to flee from the fight. There are also weapons such as rockets, lasers, snipers, and their own armor used that can charge or even pound the enemy Ghosts into smithereens.
>
> While quick and powerful, the Ghosts has many predators such as the Wraith or Warthog, or even the airborne Banshee. These powerful creatures are usually able to quickly kill the Ghosts but there have been cases where that is not the case. However, when a Haunting is near, any creature on the battlefield should quickly seek shelter and remain hidden for they will most likely find themselves in trouble.

I love the Internet and I love you for this.

> 2533274883849234;13:
> > 2533274862181038;11:
> > All it needs is the right music.
>
>
> The Trials works perfectly as well!OP you need to get some music put over this thing.

Lol if I only knew how

I will try to put some music to it after work today and post it on youtube for you guys

> 2533274909395135;17:
> I will try to put some music to it after work today and post it on youtube for you guys

Good stuff. If you kept the original file, you can play with the perspective to tell different stories - everything the heroic defense to the desperate assault.

If you’re pressed for ideas, here’s another piece of music that might fit the bill.

> 2533274862181038;18:
> > 2533274909395135;17:
> > I will try to put some music to it after work today and post it on youtube for you guys
>
>
> Good stuff. If you kept the original file, you can play with the perspective to tell different stories - everything the heroic defense to the desperate assault.
>
> If you’re pressed for ideas, here’s another piece of music that might fit the bill.

I will definitely do some diggin, I’m no pro at editing but I’ll see what I can come up with