Logic behind the evolution of BR

Hello all,

Before I provide my opinion about the BR,I was wondering on other peoples’ opinion on changing the BR (not changing other guns so the BR is at par with others- I.E lower ROF/more bloom for DMR).

To my knowledge I believe the halo games are in this chronological order: REACH → Halo CE → Halo 2 → Halo 3 → Halo 4.

That being said the DMR was seen in reach and not in any other game but in Halo 4 (possibly meaning discounting the line because the BR IS BETTER and go to weapon??)

Furthermore, the BR was the weapon of choice in Halo 2 and 3 (not the DMR- was not obviously). The BR was 4 shot in Halo 2 and 3 and now it is 5 shot? As mentioned in the name, the BR has been evolved in such a way that it is a heavy barrel variant. Last time I looked at what heavy barrels do, they pack more of a punch, more damage if you will with more recoil (343 got the recoil part forgot the 4 shot part).

The BR is heavy barrel and now 5 shot in Halo 4? Is 343 going backwards in time?
The BR should be 4 shot because we have evidence that it works and have to be accurate with all your shots or it becomes more than 4 shots; evidence for those who played Halo 2 and 3.

Don’t get me started with the DMR bullet magnetism, it is like they can curve the bullet around a wall.

Please 343, if you don’t want to comment at least hear me out and the basic logic that comes with the BR.

BR needs to be 4sk, but not necessarily for the reasons you mention.

A heavy barrel does not cause a weapon to do more “damage.” A heavy barrel helps keep a firearm accurate as the barrel heats up. When a barrel heats up it cause a decrease in accuracy. A heavy barrel helps mitigate how quickly a barrel heats up.

Taken from the wiki page, “While standard rifle barrels taper from breech to muzzle, high precision rifles will often use a barrel with far less taper, called a heavy barrel, sometimes leaving the barrel cylindrical all the way to the muzzle, called a bull barrel. Either technique greatly increases the stiffness of the barrel by enlarging the average diameter, but this process adds significant weight as well. This can greatly increase the mass of the barrel, however; going from a lightweight sporter contour to a heavy barrel contour can double the mass, and a going to a bull barrel contour can more than triple it. Fluting, consisting of grooves machined in the outer surface of the barrel to remove material, can reduce the weight and improve heat dispersion while maintaining most of the stiffness.”

The only factors contributing to a firearm’s “damage” are the velocity of the round, mass of the round, behaviour of the round upon impact, and the speed at which follow up rounds impact (which may cause hydrostatic shock).

I believe it’s just because the universe is so large that we don’t get to see all the weapons/vehicles. Also it could have been because Reach was mainly about the Army instead of the Navy, like in Halo 1, 2, 3.

As for the BR becoming a 5 shot, just for gameplay reasons and to balance out the weapon sandbox, and as stated above Heavy barrels don’t cause more damage.

Honestly if you want my opinion the DMR shouldn’t even be in Halo 4 or any other game besides Reach. First, off it breaks Canon. Proof is in the description of the gun.

Developmental history
Although it saw more widespread use throughout all branches of the UNSC prior to 2548, it had since been SUPERSEDED by the BR55 (halo 2 and 3) (halo 4 BR85) Battle Rifle in most military branches of the UNSCDF except the Army.

Last I checked Spartan 4’s are Navy unless my eyes are lying to me. Also, the bold is more proof.

Now, I believe wholeheartedly that each group should have only one medium precision weapon (snipers are heavy class weapons so not included). The humans have the BR, the covenant(storm) the Carbine, and the forerunners have the Lightrifle. In this scenario the Carbine would have to be buffed and the Br would have to be 4 shot again. The Lightrifle is fine where it is.

DMR just breaks this balance by a ridiculous amount. I’m not going to get into specifics because a lot of us already know specifics about it.

Thanks for the info, I was basing my knowledge from other games played where heavy barrels actually increased damage :stuck_out_tongue:

Thanks for all the comments, I agree with the many parts of all the posts. However, as mentioned above (which I forgot to add), is that aren’t the Spartan 4’s Navy not Army. Furthermore, as also mentioned above, the BR is the go to weapon instead of the DMR (If the DMR was out the game would be balanced).

That being said regards if it is a heavy barrel or not, the BR should be 4sk just makes logical sense.

I still have a decent spread when using the BR but give to reiterate, the BR should be 4sk regardless of the reasons.

> To my knowledge I believe the halo games are in this chronological order: REACH → Halo CE → Halo 2 → Halo 3 → Halo 4.
>
> That being said the DMR was seen in reach and not in any other game but in Halo 4 (possibly meaning discounting the line because the BR IS BETTER and go to weapon??)

Explainable by the fact in reach the Spartans were attached to the UNSC Army forces who use slightly different weaponry & equipment then the UNSC Marines.

Real reason is reach is the newer in the series and Bungie wanted some different toys to play with.

> > To my knowledge I believe the halo games are in this chronological order: REACH → Halo CE → Halo 2 → Halo 3 → Halo 4.
> >
> > That being said the DMR was seen in reach and not in any other game but in Halo 4 (possibly meaning discounting the line because the BR IS BETTER and go to weapon??)
>
> Explainable by the fact in reach the Spartans were attached to the UNSC Army forces who use slightly different weaponry & equipment then the UNSC Marines.
>
> Real reason is reach is the newer in the series and Bungie wanted some different toys to play with.

But halo 4 is navy based as well as Halo 2, 3. If 343 can stay true in the history and logic in the campaign, why can’t they do the same in war games?

I’m guessing 343i didn’t want to disappoint people who enjoyed the DMR more than the BR. They just didn’t do a good job of making sure the BR-preferring people were happy too (since there’s no 4 shot).

343I needs to give the BR some steroids and make it a 4 shot kill. Since the DMR has long range, at least give the BR (mid range weapon) a reason to use.

Huh? I thought the BR was a 5 shot in H3?

> 343I needs to give the BR some steroids and make it a 4 shot kill. Since the DMR has long range, at least give the BR (mid range weapon) a reason to use.

Totally agree!

> Huh? I thought the BR was a 5 shot in H3?

nope, 4 shot kill.