> > > > > > i think people these days care to much about a meaningless symbol and number, but, that’s why the developers put them there.
> > > > >
> > > > > how is it meaningless?
> > > > >
> > > > > I dont understand how folks play halo and can think rank is meaningless. Do you care about winning and losing the individual match you are playing? I would guess so, as its the point of the game. All rank is, is a cumulative representation of ALL of those wins and losses.
> > > > >
> > > > > There is no less importance on rank as there is on a single win or loss. And since most players would at least concede that they do play to win, why would rank be meaningless?
> > > >
> > > > you get nothing out of it, thats how, all rank does is give people a reason to play the game and gets them in a cycle of playing because they want to rank up, they want to rank up to get better stuff, they want to get better stuff to rank up easier, with 1-50 change it from stuff to skill.
> > >
> > > Wait, are you saying the Reach style rank is meaningless? Or that the 1-50 style is?
> > >
> > > I will agree with the former, and disagree with the latter. EXP based rank is pointless, yes. Congrats, you’ve played a lot. But 1-50 is as meaningful as winning/losing an individual game (probably more so since it will even out over time, elmininating fluke events).
> >
> > all of it.
> >
> > winning and loosing is stored in your stats that anyone can look up and its more detailed then a single number is as well.
>
> Except for the facts that a) people play differently when its a ranked match that “counts”. So it comparing overall stats to ranked stats isnt the same. and B) ranking makes you play against those of a similar rank.
>
> Therefore, rank is a metagame. Its a persistant game. Where each match is about winning or losing that match, rank extends that beyond the individual game. The “win” is going up a rank, with the ultimate end game being reaching the max. The “loss” is going down.
>
> Its the difference between doing something in a dream, and doing it in real life. If I bang Natalie Portman in a dream, why doesnt it count as much? Because that event wasnt perisistant, it has no bearing on anything outside of itself. Thats how “unranked” matches are. They dont matter outside of their own vaccum, they might as well be dreams.
>
> Adding a rank and a meta game makes those games have meaning, they persist. Your actions in them have consequences outside of that instance. Its the difference between real life and dreams.
>
> There has never, in the history of this forum or any other discussion, been a compelling argument against ranked gametypes. If you keep it seperate, those who dont want to show their rank, or get made fun of or deal with boosters or whatever can simply avoid it.
>
> Those of us that loved it, and quit halo when reach removed it, will come back and love it again. What is the argument against the two playlist solution? Just play unranked if you dont like it.
what? rank isn’t and does not create meta game, that is and only decided by the players, it is up to the players to decide whether or not the game “counts”, all rank does is give people a reason to attack each other and get them hooked on the game, nothing more, nothing less.
ranked does not match you against evenly skilled players, there is a different system running in the background that decides who you are matched wtih known as true skill, this goes up and down, you could be a high rank but match lower ranks based on your true skill and not the rank you’ve achieved.
rank doesn’t not add a way for players to think outside of the game, use there brain, the palyers do this all on there own, finding different means to succeed in there goal and finding new ways to use things effectively to win is not created by rank, it is soley done by a players intelligence and skill.
there have been a lot of compelling arguments against a visible skill based ranking system, and a lot of them go ignored or the people just get attacked, just because you haven’t seen it does not mean that it has never existed.
reach didn’t even remove rank, there is a thing called arena, this is “ranked” in halo reach in works in a near indentical way to halo 3, saying reach removed it is completely false and it brings up a contradiction, players all for 1 - 50 say it isn’t global rank that matters, thats meaningless, its the individual playlist rank is what mattered but then go on to condem halo reach for doing exactly this which is removing global skill rank and leaving it has individual playlist only, that is blatant contradiction founded on pretty much nostalgia from halo 2 and 3 days.