Loadouts

I played a game of regular Slayer for the first time in… a long time. And it felt different to me and I think the reason is because I haven’t actually played it since Halo 4 and the loadouts were at least slightly customizable. In my opinion, I feel at SR1 you should have access to the basic form of each loadout weapon (Assault Rifle, Battle Rifle, DMR, etc) and should be able to customize your loadout in H5 like you could in H4. Maybe not so much for ranked matches, to keep things “fair”. I feel this way because I’m much better with mid-longranged weapons than I am with short range and short-midrange weapons. What do you all think?

I’ve asked around so many time as to why people didn’t like loadouts in H4 and literally every answer I got boiled down to… “it’s too much like CoD” I liked having loadout. H4 was arguably my favorite halo game for multiplayer.

Maybe for a social playlist but thats it

> 2535416646700910;2:
> I’ve asked around so many time as to why people didn’t like loadouts in H4 and literally every answer I got boiled down to… “it’s too much like CoD” I liked having loadout. H4 was arguably my favorite halo game for multiplayer.

I agree. I liked the maps more, I really liked the infected game mode more. Pistols and shotguns seemed more balanced than ARs. I loved the Swat maps back then, too. I play H5 now, simply because The Master Chief Collection doesn’t have many playlists that are just for H4. I like the introduction of Warzone, but I think Warzone firefight, while I do love it, is garbage compared to Spartan Ops. Simply cause Ops has a story with it too. If people don’t like Loadouts because they were like CoD, they just shouldn’t customize theirs. ¯_(ツ)_/¯

> 2533274866830952;4:
> > 2535416646700910;2:
> > I’ve asked around so many time as to why people didn’t like loadouts in H4 and literally every answer I got boiled down to… “it’s too much like CoD” I liked having loadout. H4 was arguably my favorite halo game for multiplayer.
>
> I agree. I liked the maps more, I really liked the infected game mode more. Pistols and shotguns seemed more balanced than ARs. I loved the Swat maps back then, too. I play H5 now, simply because The Master Chief Collection doesn’t have many playlists that are just for H4. I like the introduction of Warzone, but I think Warzone firefight, while I do love it, is garbage compared to Spartan Ops. Simply cause Ops has a story with it too. If people don’t like Loadouts because they were like CoD, they just shouldn’t customize theirs. ¯_(ツ)_/¯

I guess t was just easier to write off H4 multiplayer as garbage. Strange though, out of all the times CoD ripped off halo, I never once hear a CoD player say their game sucks because of it. I guess that’s called supporting your game?

If you’re asking for loadouts in Arena, I hope it doesn’t comeback in arena ever. Maybe yes for Custom Games and Warzone but I hope it NEVER comes back to Arena including social playlists.

Halo has always been equal starts and you have to fight for those weapons you wanted.

Loadouts deviate too much from what halo is and what it stands for. Though they may, i think majority of the community wouldn’t care much if they do, add it as a custom games feature. But being full on feature for the game, for matchmaking, i don’t see it happening…ever again. Why? simply because it’s a waste of resources and time, which arguably, not many people want. And why don’t people want this feature? like the guy ^^^ their said, too much like cod. But even more so, it deviates from what halo is down to the core. It’s an arena shooter which focuses on an even playing field where the only thing separating players is skill and teamwork. By adding loadouts you destroy this basic concept because now you have the RNG of each player having a different starting weapon which gives an advantage. The argument that all players have the ability to pick a load makes it fair is undoubtedly flawed because it’s not about having the freedom and equal choice of picking whatever weapon to start with but in the end that unfairness of you say having a magnum and smg while the other having a br or a dmr. It’s not an even playing field, when pre-game decisions have such a huge impact, it’s just not halo anymore/

> 2535416646700910;2:
> I’ve asked around so many time as to why people didn’t like loadouts in H4 and literally every answer I got boiled down to… “it’s too much like CoD” I liked having loadout. H4 was arguably my favorite halo game for multiplayer.

I’m sorry but that’s either a blatant lie or your were talking to some pretty uneducated people (no offense intended). I’ve very rarely hear people say that they hate loadouts because its like cod. Almost always its because it makes the gameplay unfair or because it literally stops the game being arena which means that it destroys the purpose of halo multiplayer. Those reasons are my reasons and many others man. I dont know who you have been talking to.

I swear there was a thread on this exact same thing last week. My answer is still the same. No Load outs should not be in the game. It is too randomised and people are put in unfair situations.

> darkAssassinDRC -
> I’m sorry but that’s either a blatant lie or your were talking to some pretty dumb people (no offense intended). I’ve very rarely hear people say that they hate loadouts because its like cod. Almost always its because it makes the gameplay unfair or because it literally stops the game being arena which means that it destroys the purpose of halo multiplayer. Those reasons are my reasons and many others man. I dont know who you have been talking to.

Where have you been this whole time. I hear that loadouts are like CoD on a frequent basis. Mainly because H4 copied CoD’s system. It was never in previous Halo games.

Here is the way I see it… As far as H4 goes I only didn’t like how you could have Promethean and Covenant weapons especially plasma pistols as a starting weapon. Also loadouts shouldn’t be in ranked play at all. Halo is about equal starts and map control for weapon pick ups. So loadouts should never be in ranked play. As far as social or warzone I wouldn’t care as long as it’s UNSC weapons only. Also yes at SR 0 you really should have one of each base UNSC weapon, a pistol, AR, SMG, BR, and DMR to choose from in warzone.

> 2533274972430429;9:
> I swear there was a thread on this exact same thing last week. My answer is still the same. No Load outs should not be in the game. It is too randomised and people are put in unfair situations.
>
>
>
>
> > darkAssassinDRC - I’m sorry but that’s either a blatant lie or your were talking to some pretty dumb people (no offense intended). I’ve very rarely hear people say that they hate loadouts because its like cod. Almost always its because it makes the gameplay unfair or because it literally stops the game being arena which means that it destroys the purpose of halo multiplayer. Those reasons are my reasons and many others man. I dont know who you have been talking to.
>
> Where have you been this whole time. I hear that loadouts are like CoD on a frequent basis. Mainly because H4 copied CoD’s system. It was never in previous Halo games.

I think that your misinterpreting it. They say that loadouts are like cod but not that that is why they don’t like loadouts or they use it as a n additional point. Even if I’ve managed to miss a lot of them my point still stands.

I think loadouts should stay away from the arena. Warzone, however, is just fine.

> 2533274925370623;12:
> I think loadouts should stay away from the arena. Warzone, however, is just fine.

I too agree with this.

> 2535415305234137;8:
> > 2535416646700910;2:
> > I’ve asked around so many time as to why people didn’t like loadouts in H4 and literally every answer I got boiled down to… “it’s too much like CoD” I liked having loadout. H4 was arguably my favorite halo game for multiplayer.
>
> I’m sorry but that’s either a blatant lie or your were talking to some pretty uneducated people (no offense intended). I’ve very rarely hear people say that they hate loadouts because its like cod. Almost always its because it makes the gameplay unfair or because it literally stops the game being arena which means that it destroys the purpose of halo multiplayer. Those reasons are my reasons and many others man. I dont know who you have been talking to.

I even made a post on waypoint a while back asking and the only responses I got were “it’s like CoD”

Also I don’t think the game play was unbalanced at all, there were different strategies used to make the most of certain weapons but not at all unbalanced. besides it’s not like every map had loadouts as options… you had to actually VOTE to play map that have custom loadouts. anything with “infinity” in front of it was custom loadout.

so I don’t see how this makes the game unfair. and if t destroyed arena multiplayer so bad why did so many people vote to play infinity slayer?

if you could go into more reasoning as to why you think loadouts are unfair that would be great.

> 2533275008181400;6:
> If you’re asking for loadouts in arena, I hope it doesn’t comeback in arena ever. Maybe yes for custom games and yes for Warzone but I hope it never comes back to arena including social playlists.
>
> Halo has always been equal starts and you have to fight for those weapons you wanted.

Well, I agree except that I’m completely useless with an Assault Rifle and every time I’m like “maybe I should try regular slayer” I’m painfully reminded that it’s just players who throw grenades constantly. I’m not saying that people should have access to Promethean or Covenant weapons either. And definitely not two rifles like in H4. Probably not SMGs either. Just Assault Rifles, Battle Rifles, and maybe the DMR. You could argue the default loadout is “fair” but I don’t feel that only because I myself am absolutely awful with it and for others that is their preference. ¯_(ツ)_/¯ just me, though.

> 2535416646700910;14:
> > 2535415305234137;8:
> > > 2535416646700910;2:
> > > I’ve asked around so many time as to why people didn’t like loadouts in H4 and literally every answer I got boiled down to… “it’s too much like CoD” I liked having loadout. H4 was arguably my favorite halo game for multiplayer.
> >
> > I’m sorry but that’s either a blatant lie or your were talking to some pretty uneducated people (no offense intended). I’ve very rarely hear people say that they hate loadouts because its like cod. Almost always its because it makes the gameplay unfair or because it literally stops the game being arena which means that it destroys the purpose of halo multiplayer. Those reasons are my reasons and many others man. I dont know who you have been talking to.
>
> I even made a post on waypoint a while back asking and the only responses I got were “it’s like CoD”
>
> Also I don’t think the game play was unbalanced at all, there were different strategies used to make the most of certain weapons but not at all unbalanced. besides it’s not like every map had loadouts as options… you had to actually VOTE to play map that have custom loadouts. anything with “infinity” in front of it was custom loadout.
>
> so I don’t see how this makes the game unfair. and if t destroyed arena multiplayer so bad why did so many people vote to play infinity slayer?
>
> if you could go into more reasoning as to why you think loadouts are unfair that would be great.

link me to the post I would like to see for myself.
I’ll make the explanation pretty simple. Someone spawns with a weapon that you don’t and it gives them an advantage in that situation its unfair and verse versa. While yes everyone can choose the same weapons then why nit make it equal starts? It boils down to a very simple point it is unfair to gain an advantage or have an advantage gained over you just because of a choice that was made before the game started. Additionally you had to unlock loadouts as you went up levels which means that a higher level has a higher selection of weapons and therefore a higher advantage. I dont even get why I needed to explain this because my reasons above were valid enough anyway. Look if you want loadouts in game which has an arena multiplayer and hence no loud outs then find another game to play.

> 2533274866830952;15:
> > 2533275008181400;6:
> > If you’re asking for loadouts in arena, I hope it doesn’t comeback in arena ever. Maybe yes for custom games and yes for Warzone but I hope it never comes back to arena including social playlists.
> >
> > Halo has always been equal starts and you have to fight for those weapons you wanted.
>
> Well, I agree except that I’m completely useless with an Assault Rifle and every time I’m like “maybe I should try regular slayer” I’m painfully reminded that it’s just players who throw grenades constantly. I’m not saying that people should have access to Promethean or Covenant weapons either. And definitely not two rifles like in H4. Probably not SMGs either. Just Assault Rifles, Battle Rifles, and maybe the DMR. You could argue the default loadout is “fair” but I don’t feel that only because I myself am absolutely awful with it and for others that is their preference. ¯_(ツ)_/¯ just me, though.

Despite countless different sensitivity settings I still windmill the AR so I feel your pain. I lose it the first chance I get and if I run out of Mag ammo I die. That being said, I would still rather take my chances and keep the default loadout.

> 2535415305234137;16:
> > 2535416646700910;14:
> > > 2535415305234137;8:
> > > > 2535416646700910;2:
> > > > I’ve asked around so many time as to why people didn’t like loadouts in H4 and literally every answer I got boiled down to… “it’s too much like CoD” I liked having loadout. H4 was arguably my favorite halo game for multiplayer.
> > >
> > > I’m sorry but that’s either a blatant lie or your were talking to some pretty uneducated people (no offense intended). I’ve very rarely hear people say that they hate loadouts because its like cod. Almost always its because it makes the gameplay unfair or because it literally stops the game being arena which means that it destroys the purpose of halo multiplayer. Those reasons are my reasons and many others man. I dont know who you have been talking to.
> >
> > I even made a post on waypoint a while back asking and the only responses I got were “it’s like CoD”
> >
> > Also I don’t think the game play was unbalanced at all, there were different strategies used to make the most of certain weapons but not at all unbalanced. besides it’s not like every map had loadouts as options… you had to actually VOTE to play map that have custom loadouts. anything with “infinity” in front of it was custom loadout.
> >
> > so I don’t see how this makes the game unfair. and if t destroyed arena multiplayer so bad why did so many people vote to play infinity slayer?
> >
> > if you could go into more reasoning as to why you think loadouts are unfair that would be great.
>
> link me to the post I would like to see for myself.
> I’ll make the explanation pretty simple. Someone spawns with a weapon that you don’t and it gives them an advantage in that situation its unfair and verse versa. While yes everyone can choose the same weapons then why nit make it equal starts? It boils down to a very simple point it is unfair to gain an advantage or have an advantage gained over you just because of a choice that was made before the game started. Additionally you had to unlock loadouts as you went up levels which means that a higher level has a higher selection of weapons and therefore a higher advantage. I dont even get why I needed to explain this because my reasons above were valid enough anyway. Look if you want loadouts in game which has an arena multiplayer and hence no loud outs then find another game to play.

first off youre coming off to me as hostile and I don’t appreciate it, so please curb it.

second it’s not that big of an advantage, every gun has pros and cons to different situation. only someone who is uneducated in the game’s weapons would choose to use and assault rifle or suppressor at long range. that their own fault. the carbine which is said to outclass the BR and DMR had a reduced fire rate and limited ammo to balance the other guns. DMR had bet range obviously and the BR stood in the neutral zone (close - mid range) the magnum was not underpowered. the assault rifle was a bit op. the boltshot was op at close range. the storm rifle was okay, not anywhere near as op as it is now, the light rifle was a little underpowered imo. and then you could use abilities and armour mods to enhance or counter the negatives of some guns.

> 2533274925370623;12:
> I think loadouts should stay away from the arena. Warzone, however, is just fine.

Exactly. Arena starts should be the same across the board.

Warzone, heck… I’ve been saying organized REQs since the beginning. When I reach level 3 REQs, I always use the same weapons. Rarely do I change them. So why not let me have a customized level 3 REQ load out?? Same with level 4, 5, 6, etc… But no. We all have to scroll through every single REQ in order to get the one mainly used.

> 2533274805919869;3:
> Maybe for a social playlist but thats it

I agree. For social playlists this would be nice but not for ranked games to keep the playing field level. H4 loadouts were a nice feature.