Loadouts just dont feel like there meant to be in halo :/

I dont know if its just me but what made Halo, Halo it was everyone was balanced and no one was better in gear and weapons, just skill. it was great when you would fight someone and you two would see who is better by the skill of your aim and the quickness of your brain to outsmart your Enemy.
it just feels like that belongs in COD and not in our game Halo :confused:

Your Thoughts?

In Halo, your loadout is your skill level, your perk is your playstyle. They shouldn’t have to add aesthetics for people to find their own playstyle. It kind of ruins the beauty of Halo.

I’m pretty sure if I’m better then you with a weapon then I would be able to kill you with it until you get better with it. Not sure exactly what you’re saying.

> I dont know if its just me but what made Halo, Halo it was everyone was balanced and no one was better in gear and weapons, just skill. it was great when you would fight someone and you two would see who is better by the skill of your aim and the quickness of your brain to outsmart your Enemy.
> it just feels like that belongs in COD and not in our game Halo :confused:
>
> Your Thoughts?

Thank you!
I completely agree with you as do many of the halo 2 and halo 3 players. Halo has ALWAYS been about being equal in every way and the only way 2 differentiate yourself was through skill, knowledge and map movement. Perks and Loadouts do NOT belong in a halo game. Ever.