Loadouts in Halo 5

Loadouts should return to Halo 5 as custom game options. There should be options to set multiple classes for players to choose. This system worked well in Reach’s invasion gametype imo, and I would like to see it return in Halo 5 or 6. What do you think?

I guess that would work… It could change a few things up in Custom Games as well.

Would love to be able to set different loadouts with trait options tied to them. Would be useful for certain infection maps among other things.

I liked being able to customize my loadout in Halo 4 to my play style. Would be nice if they did this to for the REQ’s in all WZ types.

In my ideal world you’d combine what you had in Halo 4 and Halo 5 to give us Halo 6.

  • Regular, competitive, “normal” map dominance classic Halo playlists (Halo 5’s multiplayer).

  • A separate playlist altogether for guys who enjoyed having the loadout variation (Halo 4’s multiplayer).

Personally I enjoyed both styles (though classic Halo is better). It’d be amazing to have the option to play either style in 6.