Let’s see how many diametrically opposite opinions we can pack into this thread! Haha.
Caveat: I like custom loadouts in general. You will never convince me otherwise - though in certain gametypes, I agree with fixed loadouts.
Thoughts on loadout weapons:
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Primary / secondary: Remove the distinction. You can load out with 2 weapons. Period. All loadout weapons should be viable primaries (i.e., a 5SK Magnum).
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Weapon categories: Long, medium, short. Each weapon within a category needs to be roughly equivalent. Based on current H4 weapons:
Long: LR, DMR
Med: BR, CC
Short: AR, SR, Suppressor, Magnum
Not included: PP, BS (not equivalent to other weapons)
Whatever changes to weapons occur in H5, this must be kept in mind.
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Balancing: The current H4 balancing is pretty good, with the exception of the reload time & magazine capacity of the CC (too long / too little) and the Suppressor (useless). This must be done correctly out-of-the-gate for H5.
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Social lists & slayer gametypes: Select whatever weapons you want.
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Ranked objectives: Preset combinations, such as DMR / AR, LR / Supp, BR / Mag, CC / SR. Alternatively, I would be fine with a fixed human loadout for ranked objectives.
Thoughts on AAs / perks:
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Number: needs to be far fewer. Say 3 AAs, tac packs, and support apiece. Max. And I would be fine with eliminating tac packs / support entirely.
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Feature removal: Cannot remove base features simply to have a perk. Resupply was just a bad idea.
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Social: You can have 'em all.
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Ranked slayer & all objectives: You can have none, or they are incorporated into standard loadouts.
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Jetpack: PLEASE FOR THE LOVE OF ALL THAT IS GOOD AND HOLY . . . no jetpack in anything ranked (I am not opposed to it in social lists). Please. PLEASE. I beg you . . . please no jetpack.
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AC: See jetpack.
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PV: See jetpack.
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Gameplay: Cannot change base gameplay. Jetpack / PV are the biggest AA offenders here, but some of the perks like Survivor also fall into this category. If included, they should grant minor advantages . . . not a method of kamikaze-ing a Ghost at a Mantis and using the autoeject sequence as a way to board with impunity.
Begin discussion.