As you know, in the current loadouts you can change your weapons, grenades, AA’s. But for custom game’s at least, wouldn’t it be better if you could alter specific player base traits per loadout? (e.g. movement speed, shields, damage modifier, etc.), Because sometimes you have an idea for a custom gametype, but you just can’t quite balance the loadouts to be different, but not dominative of each other. I know i’ve had to scrap ideas because I couldn’t make it work with the available options.