does anyone else want the classic infection game type back as much as i do. The game mode flood is ok but the thruster pack just makes the flood to over powered and iv seen some crazy glitches linked with the thruster pack on this game type
Just a little history on your favorite mode (infection)
Back in halo 2 (when it started) we didn’t have options for it.
We had to play a slayer game type.
Infinite time and score.
We selected zombie based on how many we had in the party.
Picked a small map
Chose zombies on randomness. Host decides or flip a coin or based on random colors ( swaping colors really fast.) browns/greens meant zombie. If more than needed ended up as a zombie then those few did it again or it was host who decided. Normally it was newest to the party or those who haven’t been a zombie yet.
Rules are simple.
Pistol and shotguns.
We had up to 5 minutes to prepare for the attack. Moving boxes and objects in doorways etc. and to give us time to gather.
If you died you had to manually swap teams.
Zombies could not use guns of any sort. Only swords and humans could not use swords.
We kept playing untill all humans had been killed.
If you. Could not follow these rules you got booted. If you cheated you got a boot. If you killed you own team for ammo you got booted.
It was a slayer game type with only shotguns and pistols.
We spawned with swords though and had to pick up ammo or zombies had to pick up swords.
That was zombies/infection before lazy options
i never got to touch the servers online on halo 2 as i never use to have Xbox live and when i got live the servers where shut down. So i started out my multiplayer experiences on halo 3 and reach. as i came late to halo 3 and reach was on its way i never expediences-ed infection on halo 3. so the classic infection to me will always be on reach but the main point i was getting at is it should just be simple survival where their are no Armour abilitys