Living Dead and Grifball - Remove K/D & W/L

It seems to me like a joke that these two unbalanced ( Living Dead ) and Boost friendly playlists are contributing to stat tracking.

It angers me when I think about all the players that have a 2 + K/D and W/L ratio just because they had their stats handed to them with no effort ( Camped ). It stains the competitive community and that’s why 343i should if they find the time disconnect them from general stat tracking.

On a another note, 343i made a sufficiently balanced Living dead game type called Zombie Ghosts and almost everyone wants it gone, I believe that Halo’s casual community should consider dedicated gamers’ opinions.

God and if not, turn off friendly fire in Grifball if you’re going to take away the boot option. I had a game where I got spawn killed by a guy and his guest on my own team, TEN times in a row before I quit that garbage.

Why remove all the things that make the playlist what it is …

Those playlists would probably lose a good amount of population if this was implemented – just saying

> Those playlists would probably lose a good amount of population if this was implemented – just saying

good riddance.

they should just remove those terrible playlists and confine them to customs only. It’s a bad idea to have them in playlists in the first place. They were ok as double exp in Halo 3 since for the most part people who played them actually played them since they were only around for 2 days a month or so.

All they are in Reach are cash crops for players who are trying to make their k/d look good when in fact they are far from good. Hence the reason why we don’t see these stat padders in say Team slayer getting lots of kills with a DMR … it’s because they aren’t good .

So we should lob their head off and make them realize without griffball and a LD playlist they can’t do jack.

There’s plenty of people who play it legit, it should definitely count towards your Win/Loss/KD. Trolls will be trolls, no matter what 343 does people will exploit it. Just enjoy the game and move on.

> There’s plenty of people who play it legit, it should definitely count towards your Win/Loss/KD. Trolls will be trolls, no matter what 343 does people will exploit it. Just enjoy the game and move on.

I would argue that W/L is far more important than K/D for Grifball at least.

Stat padding will always occur. There will always be vein spawn traps and the Banshee.

> Stat padding will always occur. There will always be vein spawn traps and the Banshee.

There’s no Banshee-ing in Grifball! :stuck_out_tongue:

For reach they aren’t going to do anything. And what they can do for halo 4 depends a ton on how they organize their stats. Assuming it’s the same sillyness that they’re doing for Reach, it’d be pretty excellent if they could make certain playlists not contribute stats to the main summary page on waypoint, or whatever service record you can view from within the game, but instead be included in a separate playlist-specific, or non-competitive stat summary page. Would be nice for grifball, action sack, and maybe living dead. Though I think win/loss should still count.

> > Those playlists would probably lose a good amount of population if this was implemented – just saying
>
> good riddance.
>
> they should just remove those terrible playlists and confine them to customs only. It’s a bad idea to have them in playlists in the first place. They were ok as double exp in Halo 3 since for the most part people who played them actually played them since they were only around for 2 days a month or so.
>
> All they are in Reach are cash crops for players who are trying to make their k/d look good when in fact they are far from good. Hence the reason why we don’t see these stat padders in say Team slayer getting lots of kills with a DMR … it’s because they aren’t good .
>
> So we should lob their head off and make them realize without griffball and a LD playlist they can’t do jack.

100% agree
Both playlists worked much better in my mind as double xp playlists ONLY – I would love for that to return in later HALO’S as its probably to late for Reach

So I take it that it’s impossible for someone to play Grifball and Living Dead because they actually enjoy the playlists? Jeez, why do you care so much about a person’s stats anyways? You’re the one constantly checking people’s service records, and it’s not like people who play the mentioned playlists are bragging about their stats anyways. Loosen up people. Fans of Grifball and Living Dead have no grudge against you, so why not treat them with a little more respect?

> > Stat padding will always occur. There will always be vein spawn traps and the Banshee.
>
> There’s no Banshee-ing in Grifball! :stuck_out_tongue:

New gametype idea: found! :stuck_out_tongue:

Anyways, I don’t know if it would really improve things by a whole lot. If people don’t go for the highest K/D, they would go for the highest number of multi-kills, Hammer kills, etc.

343 already made Living Dead, which was the most populated and popular playlist, lose half of its population. Your idea would make it as popular as MLG or Super Slayer, do we really need more playlist that can barely garner a thousand players at one time?

Grifball’s KD and W/L should not count because it’s stat padding very hard.

Living Dead’s W/L should not count because winning is more on luck/chance (Human all 3 rounds/Zombie 2 out of 3 rounds) than actual skill. K/D is not that bad.

but in all honesty, does K/D and W/L really matter that much to other people?

> > Stat padding will always occur. There will always be vein spawn traps and the Banshee.
>
> There’s no Banshee-ing in Grifball! :stuck_out_tongue:

Get good, doodle.

> 343 already made Living Dead, which was the most populated and popular playlist, lose half of its population. Your idea would make it as popular as MLG or Super Slayer, do we really need more playlist that can barely garner a thousand players at one time?

So if K/D and W/L went away for these playlists they would really lose that many players? That is sad.

I’d love for it to return to where people play what they like rather than what pays best or what can help stats. I do love stat tracking but I agree with OP these should be in a separate category and not combined with “competitive” or whatever it will be called in H4.

At the very least the stat page should have a checkbox next to each playlist so you can easily group as you’d like…

> There’s plenty of people who play it legit, it should definitely count towards your Win/Loss/KD. Trolls will be trolls, no matter what 343 does people will exploit it. Just enjoy the game and move on.

If it were possible to track W/L and K/D for those playlists without having the playlists affect one’s overall K/D, it would probably remove most of the incentive for people to farm kills there.

I mean, we’d still have griefers, but we’d no longer have boosters.

> > 343 already made Living Dead, which was the most populated and popular playlist, lose half of its population. Your idea would make it as popular as MLG or Super Slayer, do we really need more playlist that can barely garner a thousand players at one time?
>
> So if K/D and W/L went away for these playlists they would really lose that many players? That is sad.
>
> I’d love for it to return to where people play what they like rather than what pays best or what can help stats. I do love stat tracking but I agree with OP these should be in a separate category and not combined with “competitive” or whatever it will be called in H4.
>
> At the very least the stat page should have a checkbox next to each playlist so you can easily group as you’d like…

If K/D and W/L were taken from any playlist I think it would cause people to lose interest. As that playlist has been damaged enough, its probably time to lay off the customers that are happy with the current product.

And I think you should keep this in perspective, you, the OP and others are so obsessed with stats that you dont want other people to be able to play something you deem as damaging to your stats.

Who’s really got the problem?

> > > 343 already made Living Dead, which was the most populated and popular playlist, lose half of its population. Your idea would make it as popular as MLG or Super Slayer, do we really need more playlist that can barely garner a thousand players at one time?
> >
> > So if K/D and W/L went away for these playlists they would really lose that many players? That is sad.
> >
> > I’d love for it to return to where people play what they like rather than what pays best or what can help stats. I do love stat tracking but I agree with OP these should be in a separate category and not combined with “competitive” or whatever it will be called in H4.
> >
> > At the very least the stat page should have a checkbox next to each playlist so you can easily group as you’d like…
>
> If K/D and W/L were taken from any playlist I think it would cause people to lose interest. As that playlist has been damaged enough, its probably time to lay off the customers that are happy with the current product.
>
> And I think you should keep this in perspective, you, the OP and others are so obsessed with stats that you dont want other people to be able to play something you deem as damaging to your stats.
>
> Who’s really got the problem?

Well that’s an odd way of looking at it. I’m hardly obsessed with stats but I do like to look at them and I just don’t see these gametypes as even being remotely similar to your standard slayer or objective gametypes.

And that is crazy to say I don’t want someone to play these gametypes. Infection and griffball have always been hugely popular and not just in MM but in customs when the playlists weren’t available, so people haven’t had problems with their stats showing in other categories in the past.