Live Fire Map Impressions

The map is exactly what we needed in Halo. It is small enough to really push action and provides plenty of skill jumps to traverse the map. The map design prevents a lot of camping with solid grenade bounces to flesh out the squatters. I love the different levels of the map as well.

What are your thoughts?

Not played it yet, but I agree with what you have said. It looks like a great map for competitive play.

Why are training maps always so good in games? They’re always soke of the best CoD maps too!