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> > > > > The whole, master chief is human thing. I get that yes, he’s human. But the fist fight between him and lock was kinda disappointing. We’ve seen chief literally return a bomb by jumping out into space and still survived that. And then he loses a fist fight with Locke. He’s a soldier, a hunk of armor with a brain to think. That’s what bungie got right in their games.
> > > >
> > > > And I would like to point out , John was playing with him until he became an actual threat. You know , one of those “show me what you can do rookie” kind of moments. As soon as Locke pulls out the immobilizer , all bets are off and John quickly ends the engagement. John wasn’t trying to hurt Locke , just assess his skills.
> > > >
> > > > As far as the actual topic goes , I don’t remember much about Halo 4 and 5 , didn’t play either very much , but I would agree with the assessment so far , except for the lobby screen from Halo 4. When the game is new , having the map displayed before every match is invaluable , just for learning the map.
> > >
> > > I always hated that excuse. While I get that Spartan IVs as a whole are not equals to Spartan IIs as a whole, I feel like that fight should’ve been more visibly a stalemate instead of ‘one-sided to “Totally just playing with him ggez”’.
> > >
> > > That excuse just does both John and Locke a disservice for a fight scene they should’ve both shined in, or never gotten into in the first place.
> >
> > I’m sorry that you don’t like it , but facts are facts. It’s not an excuse , it’s what I saw when seeing the cut scene for the first time.
> > You say yourself that SIVs are not equivalent SIIs , but think the fight should have been more of a stalemate? How is that possible unless John allows it to be? If he overmatches Locke , then we should have gotten exactly what we got. And how exactly does it do a disservice to John? Any soldier is always interested to test themselves against who or what their superiors deem the soldiers better. This was John seeing if they were right…clearly they weren’t.
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> You know what I saw when I saw that cutscene? Not what you did. Chief didn’t ‘throw off the kid gloves’ until Locke broke his faceplate, and I viewed his prior performance as “Man, I really don’t want to fight a friendly”-until he realized Locke might actually win*. I never saw a single part of it that I consider Chief ‘testing’ Locke. So when you say ‘facts’, what you really mean are ‘My opinions’, unless you can get me a quote where 343i clarifies that it was a ‘test’. As for Locke, he’s definitely above the average SIV, but they do a really poor job of showing exactly how much better outside of Osiris’ first cutscene.
>
> Also, Really? A collapsing Cavern is not the time to be testing out your ‘descendant’, as it were. If that’s what he was doing, then Chief is way dumber than he should be in that scene. Literally glugging gallons of the stupid juice.
>
> *Not that I actually think Locke would win, but his loss was as plot demanded regardless of how good he may or may not be. It’s just a shame the cutscene and excuse for the fight was just so… Awful. I’ve seen better fistfights in Skyrim.
I don’t think anyone is arguing that it wasn’t a disappointment, but that he’s just trying to rationalize what we got. No amount of complaining or disliking that scene will change anything. It happened. That’s what we got. The best thing to do honestly is to try to find explanations to try to make these disappointments seem not so disappointing.
The campaign as a whole was extremely disappointing, and I would much rather 343 delay Infinite another year so they could completely remake Halo 5’s campaign. But since Halo 5 is almost 4 years old now, doing this would actually be the absolute worst business decision they have ever made. Honestly they should have remade it once the terrible ratings began pouring in and they realized “Oh crap. We done goofed.” But unfortunately that didn’t happen. M’dama is still dead. Cortana is still alive, and evil, and now pretty much owns the galaxy.
But either way, I wouldn’t really call anything campaign related a “little thing” as it is such a big part of the game. This is a good discussion, and one I think needs to be discussed, but I think it deserves its own thread.