Campaign
Make it more similar to the old games, very open-world’y, no insta kill zones (like that super dangerous knee-high water when escorting the Mammoth).
Throw in lotsa random stuff for us to find, good easter eggs that make you laugh and say WTF. And make it longer. Oh and more organic enemies, promethians blew -Yoink-, stupidly hard with their tele away\at you and insane shields and armour on legendary.
Matchmaking
Personally I feel custom loadouts were handled terribly bad, far worse than I could have imagined. Removing base player traits just to make mods useful was a big no-no for me. The gameplay doesn’t feel anything like what Halo used to be because of that.
So, remove or seriously revamp mods, alter loadouts, (no more stickies/ammo/plasma pistol on demand). Fix the objectives so they are fun again, (the objectives like oddball and various others used to have great populations, now it has super low pops). Give us visable ranks that cycle back to 1 every 3 or 6 months, give us leaderboards and super good clan/group support.
Make the map season pass super cheap (talking like $5 here, they would make money based on sales rather than how expensive it is, I tweeted Josh Holmes this and he actually replied with “interesting”. It’s not an absurd idea, they still would make loads of money and it’s priced so cheap they could make DLC required in many playlists and people will say “Well it’s only $5…”.
Lastly, the maps, they are better than what Reach were, but they still need to be better IMO, best way to do this is make a few remakes of the best maps in the past, but more importantly, give us more maps in the beginning, they can get old fast and DLC does nothing when you almost never play them because of no restrictions on playlists
Another way to fix this is give us super good forge editors on the next gen consoles, we can do half the work for you… some times all of it!
So, what don’t you want in the next Halo and why? Also tell me some of the things you want to stay/added!
