Progression system:
This doesn’t need much explaining because it’s the most controversial and spoken topic at the moment. Progression needs a full rework.
Playlist variety:
For some reason every slayer and objective mode is packed into a single “Quickplay” playlist instead of letting you search between them but we’re also missing some staple modes, I have no idea why these modes in particular are missing from the game:
FFA
SWAT
Team snipers
I somewhat understand griffball and infection because maps and forge isn’t out yet but the modes I listed only require couple of setting tweaks to make them playable.
Ranked:
The ranking system is currently broken, you can only rank up no matter how many games you lose and can’t lose any points making it impossible to de-rank. This allows any player to get to Onyx without ever de-ranking which ruins the competition creating frustrating inflated games, good players don’t want to play against/with less skilled players and less skilled players don’t want to get obliterated by better players. If this system was made by design then 343 needs to understand that ranked isn’t suppose to be a safe space for everybody to get a shiny rank, even if that’s what they wanted it literally does the opposite and makes the experience unpayable.
Optimization
The game is very unoptimized and performance is inconsistent between GPUs. With an i7 10700k CPU and a 3070 ti I only get 90 fps in BTB at 1440p with an average of 120 fps in 4v4, this isn’t an issue with the game being demanding because I’ve seen people getting 200 fps specifically on a 2080 playing at 1440p, no matter how much more powerful your GPU is the results seem random, for whatever reason a 2080 performs better than a 3090 and this shouldn’t be the case considering the game runs smoothly at 120 fps on a series x.