List of things I love about Halo 5

For multiple reasons:

  • In general how cohesive the game is and how it flows well with all the added depth of the variety of weapons, spartan abilities and how you can really develop your own personal techniques and playstyle around that. I’ve yet to play an FPS game that has this much variety in gameplay and mechanics, yet still remains total balance and adds a new, exciting faster pace experience, which is why Halo 5 is truly one of a kind.

  • Shot registration is as perfect as it can be for an online FPS (remember those bloodshots from Halo 3 haha)

  • Every weapon has a lot of thought put in it and has has been meticulously balanced

  • Map control is balanced well and allows a team to actually make smart pushes (remember standoffs in Lockout/Lockdown? Yawn)

  • The general pace of the game. It feels and plays like Halo on steroids and has taken the right direction (you really do feel like a super soldier capable of bringing an opponent down with just his bare hands/body), don’t get me wrong I love the previous Halo’s but if you had to ask me what one I have the most fun playing nowadays? It would definitely be Halo 5

  • How you can manipulate your jumps and shooting style (for example you go to an edge, jump out to get an angle, stabilize, get that headshot with the snipe and then thrust back, it allows you can make more risky/clutch shots. Or simply dodging a nade using ground pound stall/stabilize off an edge, floating for a moment, and thrusting back when your shield have recharged to take him down, that is the type of skill gap that makes a game great.

  • ALL the arena matchmaking maps that we’ve been given can be used in competitive play, remember all the maps that were one sided and impossible to take control once the enemy team had it? Halo 2’s Ascension is a good example

  • The skill gap of aiming. I’ve had someone put 3 shots on me and I swing around and 5 shot them. It is not luck, it is movement and aiming skill and it has never been better than it is now

  • The spartan abilities add a depth to Halo unlike anything we’ve ever seen because now everyone starts with them equally. They are easy to use but extremely hard to master and are balanced very well, for example having to predict where your opponent is going to be with a ground pound or a spartan charge

  • Being able to manipulate a map to basically make it your playground, with added sprint, thrust, stabilizers, clamber, ground pound stalls, slide jumps, the possibilities are nearly endless to gain that advantage on your opponents (sometimes I’ll spend an hour just running around maps trying to find new jumps to give me that edge)

  • Variety. I know I’m going to get some flack for this because of the size of the map pool and gametypes but they ARE in the works and we receive monthly updates. What would you rather have, an update that takes 3 months to come out or updates along the way that contain a little bit of each of what we are going to get? The really cool thing is the ability for them to add basically whatever they want to the game. I’d enjoy some more direct communication with 343 but hey I’m sure they’re busy people over there.

  • The customization options are endless and there is only more to come (hopefully 343 adds some more personal achievement armours to be unlocked, sort of like the new Achilles set but without a spartan company, maybe something for completing campaign on legendary?) I want a sense of accomplishment for getting an armour/helmet such as those stances in Halo 4, those were definitely a grind to get.

  • The satisfaction of killing your opponent, nothing feels better than getting that perfect medal or that reversal. The game plays so smoothly it’s impossible for me to go back to other Halo’s or any FPS for that matter

  • The competition! It really does feel like halo is back (#WeBackBaby), the pros seems to love the game and I love the fact that it’s catered towards pure skill and competitiveness while still giving something for casual playing like Warzone (I hope they get a bit more but I have to say for the time being Warzone is quite fun). When I see someone playing on twitch and take in their playstyle and admire their shots I know that they earned that and it’s just a blast to see someone go on a rampage because the game is difficult like I said, so I enjoy seeing it played at a professional level.

  • The fact that there is always something to learn in this game, new play style, new jumps, nade points, most importantly new shooting techniques incorporated with using the spartan abilities. All the other Halo’s I played I felt like I knew everything in a matter of weeks and that is was almost like a routine playing a game. Every multiplayer game in Halo 5 feels different and new to me, and has a huge skill gap that I’m not even close to reaching the peak of and I’m a daily player that has played a very considerable amount of time.

And that’s pretty much all the important things I could think of, hopefully everyone enjoys Halo 5, and the longevity of this game lasts for years!

I agree! I love Halo 5. And I can’t wait to see what else they bring to it.

The core is gold, everything that stems from it is rotten.

I love it also. Just 2 things I want, more gametypes (obviously) and more colors. I wanted to make a master chief Spartan but I found that the darkest green is lime or something. Other than that, it’s awesome!

It’s good for what it is currently, but there is still massive amounts of work to be done to polish the game. While I agree that there has been tons of progression, there has also been an equal amount of regression. Halo 5 has some serious bugs and issues that need addressing. Of all the games in the series, this is by far the buggiest of them all. Simple things such as spawning off of maps and falling to your death, or spawning inside walls are good examples. In the entire Halo series I don’t think I ever experienced that until Halo 5.

Nothing really revolutionary about this game. Most of your comments are things that people provided feedback about during Reach and H4.

I agree it has the best gameplay in the series, but the content is seriously keeping this game down.

I couldn’t agree more with this post. Halo 5 is simply the best FPS console shooter out there. Pure competitive shooter with smooth gameplay and mechanics. Love this game.

Halo CE and Halo 2 revolutionized.
There’s nothing revolutionary about H5. Nothing.

How are Spartan Abilities revolutionary?
ADS?
Sprint?
Thrust?
Charge?
Clamber?
What about this is revolutionary? LOL…

> 2533274800383882;6:
> Nothing really revolutionary about this game. Most of your comments are things that people provided feedback about during Reach and H4.

Yeah but the thing about Halo 5 is that I’ve played it since the day it’s come out and I don’t even think I’m at half of what my optimized skill level and knowledge of the game could be as opposed to previous Halo’s where I felt like I mastered it in a matter of weeks. There is always something to learn in Halo 5 and that’s what keeps me coming back to it.

> 2717573882290994;9:
> Halo CE and Halo 2 revolutionized.
> There’s nothing revolutionary about H5. Nothing.
>
> How are Spartan Abilities revolutionary?
> ADS?
> Sprint?
> Thrust?
> Charge?
> Clamber?
> What about this is revolutionary? LOL…

You’re not taking into account how this affects how you can manipulate your jumps and shooting style, you’re looking at it completely one sided or you just simply don’t know how to use those abilities to their maximum potential.

> 2535457602766763;8:
> I couldn’t agree more with this post. Halo 5 is simply the best FPS console shooter out there. Pure competitive shooter with smooth gameplay and mechanics. Love this game.

Don’t know about that, the game is really lacking game modes and the gameplay may be smooth if ur living in the US, but in the EU it’s a whole different story. Don’t get me wrong, I don’t hate the game I just feel like it could have been way better than it currently is. I’m not into COD but I feel as if it has way more content, I think it’s a sad time when COD has more content and variety than halo.

I agree , love this game

Ok maybe just take out “revolutionary” but keep amazing. Because this game IS amazing.

> 2535419598744599;1:
> For multiple reasons:
>
> - Shot registration is as perfect as it can be for an online FPS (remember those bloodshots from Halo 3 haha) ,if you’re playing from America

Halo 5 has a solid foundation, it is just that the rest of the house now has to be built.

  • Story is trash - aim asisst is broken - no variety for arena - warzone gets repetitive after 5h+ - REQ system and REQ dlcs are worthless and boring for arena players - shoulder charge is broken and way to noob friendly - map controll is almost impossible because the spawns are trash - customization is ugly and worse than in Reach - “New content coming soon!” Is too late - Shot registration is worse than ever, you dont even have to hit the enemy to get a kill - Servers are great! For US people EU has a horrible connection - For everyone that plays at least 2h a day the game gets boring - Ranking system is decent but 1-50 was better - the UI is horrible sometimes it is slow and sometimes it doesnt work at all - 1-152 is boring, why not Recruit to 5 Star General - no map voting - Boring prometheans and ugly covenant enemies - no file shareThats everything I feel while playing the game, maybe I am just a 343i hater or you are just a blind fanboy.
    The game has definetly same good things in it, bit also a few flaws.

OP are you talking about halo 4 or halo 5? I cannot tell.

Aiming skillgap is a step above Halo 4 but it’s not “the best it’s ever been”.

I can tell you what map control isn’t: People capable of being at any place at any time. Lockout sucked, but that doesn’t mean the exact extreme is preferable either.

Variety…“it’s coming” isn’t a valid answer. Even when it does finally come the game will have practically the same amount of content, if not less.

Spartan Charge certainly isn’t extremely difficult to master. It’s one of the most base tactics one could utilize in any game.

> 2535419598744599;11:
> > 2717573882290994;9:
> > Halo CE and Halo 2 revolutionized.
> > There’s nothing revolutionary about H5. Nothing.
> >
> > How are Spartan Abilities revolutionary?
> > ADS?
> > Sprint?
> > Thrust?
> > Charge?
> > Clamber?
> > What about this is revolutionary? LOL…
>
>
> You’re not taking into account how this affects how you can manipulate your jumps and shooting style, you’re looking at it completely one sided or you just simply don’t know how to use those abilities to their maximum potential.

That still has nothing to do with revolution.
You’re giving way too much credit here.