List any leader you would want in the game here.

  1. Include their name.
  2. Say why you would want them in the game.
  3. Suggest any abilities and units they would have.

(YT - Darkness VQ for Halo Wars 2 Content)

We need the HW1 Prophet of Regret back BibleThump

  1. Prophet of Regret
  2. Cos he was an old-school legend in HW1 Kappa
  3. Maybe a passive which adds a weak but quick recharging shield to all(?) / tanks(?) / inf(?) / air(?) forces, definetely cleansing beam… and maybe an ability which sends the prophet himself to the field… with same properties like the fully upgraded Prophet of Regret in HW1

Sergeant Allieri.
The sniper team leader from campaign.
I’d like to see him expanded upon since they took the time to actually name him. Plus snipers.

The sergeant Johnson mech we saw a while ago.

a jackal pirate leader maybe.
There is a lack of jackals in the game, and it bummed me out a little. It would make a lot of sense and we will get more interesting characters to explore in the lore, also when is the last time you saw a jackal get any screen time?
Skirmishers could be a fast ground unit that can mop up infantry. a leader power could be advance sight, which gives all units the ability to see invisible units, and see at greater distances.

  1. Cortana
  2. Why not? She’s from a completely different faction and would certainly spice up the game
  3. I can’t think of much off the top of my head, but a move similar to the mac blast (like a guardian wave or something like that) would fit perfectly for her.
    The Hero would be either warden eternal, or the didact.
    Core air would be phaeton
    Core infantry would be the crawlers (a crawler squad accompanied by a solider.)
    anti-vehicle would be the knight

Obviously there would be a lot more to add, but with some new promethium vehicles and units, it could work.

  1. The Unggoy Deacon Dadab (or if they need one alive then Yabda the merciless)
  2. Here one of the character of Halo Universe that deserves a lot of respect, a simple but amazing Grunt. At the same time I think we can have a hero from this “lower” race. He is smart and because of his intelligence he managed to get to the top to be able to lead an army.
  3. His special Hero Unit is the Goblin Mecha Grunt. He specializes in grunt units, cheaper and faster to build, but easier to get killed. His gameplay it is about numbers and expansion with skirmish attacks.

Captain Lasky
Leader powers : EMP and discrupt bomb
Units : Mammoth (instead of Condor. Can be deployed to recruit infrantry units, marines, jackrabbit, hogs and a Spartan), Mantis (instead of Cyclop) and John 117
.
Prophet of Regret
Leader powers : Convertion (the ability to convert ennemy infrantry units) and Ages (Ability to grow up to tech 2, and tech 3 by a specifical power without any energy cost)
Units : HW1 Scarab (More damage but no invincible ability), Vampire and himself.

  1. Arbiter
  2. He’s the leader of the Swords of Sanghelios and an iconic Halo character
  3. Hero unit: Arbiter himself and maybe he could switch weapons between prophets bane and a carbine to take out air units
    Possibly Swords of Sanghelios styled units
    Super Unit: Lich (A slightly more powerful version of the Condor however second ability is an EMP blast instead of a Mini Mac)

1Michael j Caboose
2 Red vs Blue rocks
3 hero unit Shelia uses churches lazerface and red team worthog

Cortana with hacking abilities, unique skills and Master chief as her hero

1: Commander: Miranda Keyes
2: We need more strong women, especially one that’s been called out as: “The ballsiest officer in the Fleet.”
3: Maybe specialized in air, supposedly an veteran/unique Pelican as an remembrance of her rescuing Johnsson from Gravemind. Or being able to train ODST-marines (with medic ability, similiar to HW1).

Gravemind
Flood faction
Have abilities centered around absorbing/turning ememy armies.

> 2535442303795050;6:
> 1. Cortana
> 2. Why not? She’s from a completely different faction and would certainly spice up the game
> 3. I can’t think of much off the top of my head, but a move similar to the mac blast (like a guardian wave or something like that) would fit perfectly for her.
> The Hero would be either warden eternal, or the didact.
> Core air would be phaeton
> Core infantry would be the crawlers (a crawler squad accompanied by a solider.)
> anti-vehicle would be the knight
>
> Obviously there would be a lot more to add, but with some new promethium vehicles and units, it could work.

Warden should be the leader and hero unit.

Created Faction

  • Leader: Warden Eternal. He can be used in battle as a hero unit and will retain his abilites from h5 - Style: Teleportation, healing, and economy - Units: The created will have have robots, Prometheans, and grunts (since the grunts joined the Created) hw2 can introduce more promethean vehicles and constructs. - powers would be w.e devs come up with idkInfantry - Crawlers pack: Alpha Crawlers lead crawlers as expendable cheap anti infantry - Soldiers: Mainline troops. can be upgraded to add a soldier officer with a splinter turret. has teleport Y ability - Knights: dual knights with light rifles. (not sure if they should be anti-vehicular because they can do everything except anti air it seems.) upgrades to incineration cannon then can spawn a personal watcher to heal them. (or halve damage) Y ability is their melee charge from halo 4, then they teleport back to there spot. can shoot pulse grenades. - Grunt squad: has needlers has grenade throw ability.Air - Watcher: heals and covers units. can detect units - Aggressor sentinel - Protector sentinel - Enforcer Sentinel: powerful air unit has Y ability that crushes ground forces. - Phaeton: Y ability would be missiles.Vehicles - Whatever the Created use for robot vehicles or w.e - Grunt Mech needler, anti air - Grunt Mech Scarab gun, anti vehicular - Soldier Mantis (tank unit) has shields - Forerunner War Sphynx

A post a I made about a leader/faction.

Created Faction

  • Leader: Warden Eternal. He can be used in battle as a hero unit and will retain his abilites from h5

  • Style: Teleportation, healing, and economy

  • Units: The created will have have robots, Prometheans, and grunts (since the grunts joined the Created) hw2 can introduce more promethean vehicles and constructs.

  • powers would be w.e devs come up with idkInfantry

  • Crawlers pack: Alpha Crawlers lead crawlers as expendable cheap anti infantry - Soldiers: Mainline troops. can be upgraded to add a soldier officer with a splinter turret. has teleport Y ability - Knights: dual knights with light rifles. (not sure if they should be anti-vehicular because they can do everything except anti air it seems.) upgrades to incineration cannon then can spawn a personal watcher to heal them. (or halve damage) Y ability is their melee charge from halo 4, then they teleport back to there spot. can shoot pulse grenades. - Grunt squad: has needlers has grenade throw ability.Air

  • Watcher: heals and covers units. can detect units - Aggressor sentinel - Protector sentinel - Enforcer Sentinel: powerful air unit has Y ability that crushes ground forces. - Phaeton: Y ability would be missiles.Vehicles

  • Whatever the Created use for robot vehicles or w.e - Grunt Mech needler, anti air - Grunt Mech Scarab gun, anti vehicular - Soldier Mantis (tank unit) has shields - Forerunner War Sphynx

> 2533274973807619;9:
> 1. Arbiter
> 2. He’s the leader of the Swords of Sanghelios and an iconic Halo character
> 3. Hero unit: Arbiter himself and maybe he could switch weapons between prophets bane and a carbine to take out air units
> Possibly Swords of Sanghelios styled units
> Super Unit: Lich (A slightly more powerful version of the Condor however second ability is an EMP blast instead of a Mini Mac

I think itd be cool to see rtas vadum representing the Swords of sanghelios after reading Shado of Intent.