List all your Problems with Halo 5 Here!

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> > Not enough blue team missions. That is all. Literally everything is amazing except for that. Please give me more Master Chief and blue team in Halo 6.
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> Lol, Halo 5 just came out! Halo 6 will be in a couple years.

I know, but I’m not sure there will be any single player DLC, so I know the only chance to fix this issue is in the next halo :confused:

I’ll list the big thing I like about Halo 5, specifically the current multiplayer situation:

AR starts are so much better than BR, always will be. The BR and DMR are perfect pick-up weapons but when everyone has one the game is boring as hell. I know this goes against the simple-minded thinking of the average mongoloid Halo fan. But unlike most of you I’ve been playing since Halo:CE, day one, and the finely-tuned AR/Pistol combo reminds me of the glory days of classic Halo.

I know the good old days of AR starts won’t last. Eventually you little Halo kids will issue enough death threats and they’ll have to change it, and with that Halo 5 multiplayer will die. But -Yoink!-, it’ll be great while it lasts!

Has anyone else had this issue:

me and 3 of my friends were playing the campaign in coop and got to the final mission (15) and once we “beat” the boss the screen went black and played music and if you pulled the trigger the controller vibrated and that was it… we waited for ever then just gave up and close halo and reopened it and found out we had to play the damn mission over again. we gave up and will try tomorrow its currently 2am for us.

The maps are crap and the thing were you sprint and then hold b and u do the power punch thats retarted. Should not be in online only story mode

Here’s a list of the things that I think 343i should of STRESS TESTED BEFORE LAUNCHING THE GAME.

  • The allied AI in the campaign, especially your squadmates, are incredibly stupid when compared to the enemies. They disregard cover, ignore enemies that are close to them to engage targets much farther away that are less of a threat, get trapped and stuck on all sorts of items, including crates, boxes, ramps, stairs, hills, even flat terrain. They also seem to only use their handguns unless ORDERED to pickup another weapon, and even then they rarely use that correctly. - Spawning in Multiplayer is horrendous, by far the worst I’ve seen in any Halo title. Half of the time you spend 10 or so seconds waiting to respawn, only to be placed directly into the path of a hostile rocket or tank. Most of the time you also seem to spawn directly next to an enemy, something that 343 said they fixed in Halo 4? - The Motion Sensor RADAR is completely useless, easily the shortest range of all the games. It only seems to trigger once an enemy is literally within melee distance, and even then most people don’t appear until it is far to late. - Aiming Down Sights. This was a good good good idea, at least in concept. I’m a huge fan of the new ADS dynamic in this game, it adds a lot of realism that the last games were missing. However, being knocked out of your sight every single instant isn’t good. You get in a good position and finally take aim, only for some guy to spot you from across the map, and hose you with an SMG. Now, he won’t kill you, but if even a single round bounces off your shields, Bang, you are forcibly removed from your scope or sight, and have to try and re-position to be able to setup a shot again. Considering that the armour we are wearing is the pinnacle of scientific military applications, and the energy shielding can take a full blast from a bloody Hunter without failing, why cant it take a few hits for us to make sure we can make that final shot and win the battle? - No rewards for finishing the game on Legendary. What was the idea behind not rewarding players for fighting through the campaign and securing that fancy bragging right? Oh that’s right, nothing. Halo 4 gave you an ENTIRE SET of the Chiefs armour after beating Legendary. I was really hoping to see something like this again, maybe getting to chose between the main characters armours as a reward? but no, all you get is a little achievement and some useless gamerscore, plus a badge on your playercard. - And finally, NO FORGE MODE AT LAUNCH??? What was the idea and reasoning behind this? “Gee Frank, what should we do, release everything we promised that the fans were looking forward to?” “Nah, let’s make them wait until the holidays for Forge Mode, the only thing that’s made Halo what it is today, a game with unlimited custom gamemodes and maps that everyone loves and treasures.” “Uh, okay Mr O’Connor, I don’t think that’s a good idea, but if you say so!”

Lack of time to Play it. My only Problem so Far.

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> Here’s a list of the things that I think 343i should of STRESS TESTED BEFORE LAUNCHING THE GAME.
>
>
>
> - The allied AI in the campaign, especially your squadmates, are incredibly stupid when compared to the enemies. They disregard cover, ignore enemies that are close to them to engage targets much farther away that are less of a threat, get trapped and stuck on all sorts of items, including crates, boxes, ramps, stairs, hills, even flat terrain. They also seem to only use their handguns unless ORDERED to pickup another weapon, and even then they rarely use that correctly.
> - Spawning in Multiplayer is horrendous, by far the worst I’ve seen in any Halo title. Half of the time you spend 10 or so seconds waiting to respawn, only to be placed directly into the path of a hostile rocket or tank. Most of the time you also seem to spawn directly next to an enemy, something that 343 said they fixed in Halo 4?
> - The Motion Sensor RADAR is completely useless, easily the shortest range of all the games. It only seems to trigger once an enemy is literally within melee distance, and even then most people don’t appear until it is far to late.
> - Aiming Down Sights. This was a good good good idea, at least in concept. I’m a huge fan of the new ADS dynamic in this game, it adds a lot of realism that the last games were missing. However, being knocked out of your sight every single instant isn’t good. You get in a good position and finally take aim, only for some guy to spot you from across the map, and hose you with an SMG. Now, he won’t kill you, but if even a single round bounces off your shields, Bang, you are forcibly removed from your scope or sight, and have to try and re-position to be able to setup a shot again. Considering that the armour we are wearing is the pinnacle of scientific military applications, and the energy shielding can take a full blast from a bloody Hunter without failing, why cant it take a few hits for us to make sure we can make that final shot and win the battle?
> - No rewards for finishing the game on Legendary. What was the idea behind not rewarding players for fighting through the campaign and securing that fancy bragging right? Oh that’s right, nothing. Halo 4 gave you an ENTIRE SET of the Chiefs armour after beating Legendary. I was really hoping to see something like this again, maybe getting to chose between the main characters armours as a reward? but no, all you get is a little achievement and some useless gamerscore, plus a badge on your playercard.
> - And finally, NO FORGE MODE AT LAUNCH??? What was the idea and reasoning behind this? “Gee Frank, what should we do, release everything we promised that the fans were looking forward to?” “Nah, let’s make them wait until the holidays for Forge Mode, the only thing that’s made Halo what it is today, a game with unlimited custom gamemodes and maps that everyone loves and treasures.” “Uh, okay Mr O’Connor, I don’t think that’s a good idea, but if you say so!”

Forge comes in December :slight_smile:

I’m finding that the Br the DMR and the Carbine are far too over powered and too easy to access in the game…
Halo 5 was a big disappointment to me. They add too many “Profit making tactics”. They Advertisements and trailers lied about everything in Halo 5 Guardians. I beat the Campaign first two days it came out and it had NOTHING to do with the actual Trailers… seriously? Are you trying to make Halo look bad? 343 needs to shape up and remind themselves what Bungie did to start this company. It was based on a friendship. It started and flurished only because of the Splitscreen action and the fun you had with friends discovering stuff in the Halo Universe. I feel that it’s stepped away from that and lost its spark and its shameful… I don’t care if you’re trying to comform, to what games are doing now a days with being faced paced, “jumpy”, uses micro-transactions to fuel a little more money into your company. You were given the mantle of responsibility and now you have failed 343…

Split screen would be OK in campaign

Only problem is spawns for me. Everything else is amazing

Csr is stuck at 1500 in onyx, won 4 games in a row and it didnt move. said i went up around 15 points per game but kept adding those points like i was at 1500 still. friend was playing with me too he was 1530 when we started. now hes 1700 and im still the same -Yoink- 1500.

ISSUE: The BR, Carbine, DMR, and Pistol. They are over powered, too easily obtained, and too fast at shooting. I’m constantly spawn killed by these weapons or caught in the middle on an open area and caught dead in two shots.
I’m very disappointed in 343’s “Production” of Halo 5. The game play is starting to feel off… aka the COD feel. You are trying too hard to become like the others when Bungie set out to make a game that was unique. Halo didn’t feel like any other game, it ran smooth and it wasn’t frustrating. I’ve never been frustrated in a Halo game until Halo 5…
The campaign was alright and it continues with the story.
You’ve been working on Halo 5 for 3 years and this is what you have given us? And incomplete forge-less and gameplay shot crap. You lied in your advertisements and mislead our beliefs as to what it was about. Are you only thinking about money?
You were given the mantle of responsibility and fail 343…

Swat spawns are broken, you can spawn wothin a foot of an opponent

1.) the story didnt happen at all like it was described or make any sense.
2.) who -Yoinked!- with the customization options and why is so restricted. (ie can’t color am emblem the way I want or I can only change helmet visor and body)
3.) spawns suck in multiplayer.
4.) pretty much copied AW except it almost feels like your bullied to buy packs to have good -Yoink- in warzone.
5.) there’s only 5 game modes for multiplayer.
6.)Seriously how hard was to put forge in at launch? We -Yoinking!- played on forge made maps in the beta.
7.) AI in warzone are op af especially marines.
8.) spawning is awful
9.) the warzone core is poorly protected and can be shot at even if the enemy isn’t the base

I am also having problems I have time wanner cable and my download speed is 55 Mbps and upload is 6 Mbps my router is the linksys every time I try to play the game lags, sometimes for a whole minute. Every other game I play runs smooth and hardly ever lags. I don’t know if it’s on your end or there’s but I’d appreciate it if someone looked into it.

The spawns in arena mode ar nod that good. And tge scope also.

Story was over hyped in my opinion. apart from that multiplayer and the new features are mad!

Seriously this no BR start bs is getting on my nerves. like where is the Team BRs at?

I’ve played for 16 hours and still haven’t un locked a visor, stance, or assassination… that feels like a problem.

The story mode is short as hell.15 missions and only 3 of them you play as the chief.7 of which would technically be considered 2 but because the missions dont have rally points the second mission as locke is stretched into 4 missions as locke in a row.the multiplayer is legit but there are so few game types.the lack of forge isnt really a big deal but it is annoying.i would have much rather gone without this game for another year so they could make it full.the ending of the story mode will piss you off to no end.i have been a fan of halo sense day one i love halo ce halo 2 halo 3 and im ok with halo four.halo wars and odst are ok halo reach is the only one i really hatted but just for the fact that the cannon is wrong.now imf finding that this story makes me wanna hurt people.like im glad it didnt just end with the chief being shot id have fliped out but the ending of this is sooooooo rushed and sooooooo cut off it hurts.i had so much hope but what i got was an unfinished game…side note the little metal earth guardian that i got with my limited edition was to hard for me to put together i would have much rather just liked a solid 4 to 5 inch steel statue.