List all your Problems with Halo 5 Here!

I cant see the amount of kills, deaths or assists etc in the post game carnage report. every stat is blank for every player on my fireteam, the opposing team and including myself… All i see is this - under every stat… am i the only one with this issue?

Nothing, except sometimes there is a lag during warzone

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> > One thing cod advanced warfare got right was the different amount of playlist it had if you want traditional cod you can go regular TDM but if you wanted new cod like advanced warfare you had that too. Halo should have same thing it should be no reason you guys are forcing people to play new without the option to play like old halo(no sprint, thruster, ground pound, etc) within the playlists this is why you guys get so much flak more options means more satisfaction. The playlist as it currently stands is very lacking and for a game that had a year from the beta and 3 year development time. If population drops again this will be on you guys for bad first impression.
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> " So True"

" The Ending of this tread is correct"“Call of Duty sucks overall there cannot be a comparison to Halo”

The Promethean Grenade prox mines hang out for way too long. That needs to be cut in half.

I’m not sure if anything can be done about it now, but can you guys beef up the allied AI a bit? Or at least fix the glitch where dudes freeze if you kill them (enemies will sometimes freeze in their last pose when they are killed, and will not move.)

I am having a problem redeeming my “Warzone REQ Bundle”…I bought and downloaded the deluxe digital edition. Game works fine, Warzone REQ Bundle says installed, but there’s not a single pack to redeem once in-game. HELP!!!

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> my only problem is that I’m at work and not playing right now. lol so far it’s been amazing.

Feel for you bro, I played upto mission 10 then got ill and have spent 2 days in bed not able to play. tomorrow is my first day I am gonna hit it but hard :slight_smile:

When aiming left on the x-axis, the sensitivity is correct, but aiming to the right it is significantly slower. This happens in all modes of the game. I haven’t been able to find anything talking about this problem

The precision weapons feel… weird. Grabbing those headshots is much tougher, not sure why. No aim assist?

More character development, More focus on the Backstory lore. Multiplayer was great but i feel too much focus was on this.

I think there should be a LOT more ai enemies on warzone

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> I cant see the amount of kills, deaths or assists etc in the post game carnage report. every stat is blank for every player on my fireteam, the opposing team and including myself… All i see is this - under every stat… am i the only one with this
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> > I cant see the amount of kills, deaths or assists etc in the post game carnage report. every stat is blank for every player on my fireteam, the opposing team and including myself… All i see is this - under every stat… am i the only one with this issue?

MS have been doing some updates to the dedicated servers so this may be the reason why, Waypoint keeps all the stats so they will show up eventually on your record.

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> The precision weapons feel… weird. Grabbing those headshots is much tougher, not sure why. No aim assist?

I understand your viewpoint on the subject, But, the Actuality is halo has always gone for the realistic approach on weapon mechanics. If it were a real gun no auto aim would exist.

I really want a way to create our own fire teams so we can identify our friends easier in multiplayer like change the color of our names or something

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> > 2533274836625870;2201:
> > I cant see the amount of kills, deaths or assists etc in the post game carnage report. every stat is blank for every player on my fireteam, the opposing team and including myself… All i see is this - under every stat… am i the only one with this
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> > > 2533274836625870;2201:
> > > I cant see the amount of kills, deaths or assists etc in the post game carnage report. every stat is blank for every player on my fireteam, the opposing team and including myself… All i see is this - under every stat… am i the only one with this issue?
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> MS have been doing some updates to the dedicated servers so this may be the reason why, Waypoint keeps all the stats so they will show up eventually on your record.

This is true, as well as the fact Some players have not been able to join into fire teams for connection reasons. Last night 10/29/15 MS was fixing some warzone related issues rendering some player having to play solo. If it is a small issues trust MS will fix it no worries :slight_smile:

It’s been tradition for my brother and I to play through the campaign together before heading to the multiplayer battlefield. Just got the game and low and behold… No split screen. Wow shoulda looked at forums before hand. My tradition and expectation of halo has just been destroyed. My halo culture has just been altered in a negative way right off the start and I’m pretty pissed. 343 stop trolling what makes Halo great.

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> > 1. No veto system/orion and pegasus One setback that halo 5 has is the lack of a voting system or veto system. orion and Pegasus are maps I absolutely can not stand and somehow those are my most played maps. This is a problem because I know I’m not the only one who find these horrible looking forge maps fun or pretty to look at and play. the textures are horrible and it makes me and many others quit app when map is selected. These maps and all future forge maps should have its own dedicated playlist having forge maps in future dlc is just lazy development and brings the attractiveness of halo 5 down.
> > 2. Dedicated Playlist: Halo has good playlist at the start Team arena, swat, slayer, free for all, etc with big team battle and the usuals such as team snipers incoming, this is good except there should be a social playlist that has a join session in progress, I talk to many people within community and they all agree that its very annoying when casuals play an arena game get smacked and quit and your team is playing at a disadvantage the whole game, this can become a very huge problem if not fixed soon and this will also help separate casuals from hardcore players and helped maintain steady population base which brings me to my next point.
> > 3. Halo 5 wont maintain a steady population as it stands: Many of my friends are struggling mightly getting kills in the current modes because they are cod players and are use to getting a couple of shots in then killing their enemy. One bright point is the ads(smart link) which is a very nice addition to the halo franchise works well especially in swat where you get a cod feel which is good. But they can enhance on this even further and make it feel even more like cod with a simple team deathmatch playlist which in turn will keep people and the population steady for years to come and its simple too.
> > 4. Team Deathmatch dedicated playlist!!! A dedicated team deathmatch mode which will feature maps like plaza, fathom, and eden and the mode will feature 6v6 with join session in progress with a score up to 75 or 100 and will feature a time limit between 15-20 min. There would be catch to this mode, this mode will feature no shields and small health that will make for easy kills exactly how cod’s team deathmatch mode and gameplay is. There would also be killcams and 3-5 second respawns and there would be faster activation slamming of ground pound. What would also be nice if they can touch on this playlist further by providing halo 4’s loadout system. If this playlist was to exist along with team slayer and other normal halo playlist I believe this would truly be the best multiplayer experience on console as you will be tackling halo and cod players in one game people who expect the normal halo with shields and br battles will get that in current modes while people who wants the cod easy kill system will get that as well in this game. Halo players wont complain because this is 100% optional and cod players will love halo for it and they can stay away from arena and slayer play. Having this playlist would be like having two games in one and it will maintain a population for years to come and statisfy all types of players from halo(arena, slayer, breakout, CTF, etc), to cod(Team deathmatch, Halo 4 loadout and unlocking system, quick kills), to battlefield(warzone). Beauty about this is I already made mode if I did it I know you guys can just hope you guys can read this and turn halo into the supreme shooter with many options to play.
> > 5. Maps with the texture detail and appearance like fathom and plaza: Plaza might be the most beautiful map in halo history. The theme and appearance of map is so good. This is also one of the most competitive and many playstyles map in halo and fps history. I can speak enough highly of this map. What I mentioned earlier about team deathmatch will be perfect for this map as a call of duty and halo player’s playstyle. If the future dlc for halo 5 resembles plaza then this will be a halo and fps game for the ages out of all the things I mentioned above. And that’s all I have to say about this.
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> Number 3 is good, would be nice to see a deathmatch mode. But take your cod claims and -Yoink-. This is HALO not cod. If you or your friends want to play cod then go play cod.

Have to agree, comparisons with COD are silly if the COD players arent happy then in a about a weeks time BLOPS 3 is out and they can have something new to moan about. Halo is halo, kills are harder to get and gun skill is rewarded.

Plus if you look at COD after 6 moths the population half’s, the only exception to this rule has been BLOPS 2 on PS3/XBOX 360. it has been keeping an average of 120 - 130,000 thousand players per day but this is only cause its legacy and the last good COD.

Halo has always had a loyal following not massive but loyal, this is what makes it great.

Don’t get me wrong I agree with the Team TDM but thats it COD players have a new home in a month and we can get back to the serious Halo players.

Y no BTB or Firefight?:frowning:

I have been disconnected from multiplayer games multiple times. Normally i wouldn’t mind since the game is still new, but the most recent time that I was disconnected, I was playing with my fireteam of 8 people, and the game charged me for the ultra rare Warzone Victory boost I had active. If players get forcibly ejected from a matchmaking game, then the active boosts need to be refunded. My internet speed averages ~ 9 - 14 megs.

The game in question:
https://www.halowaypoint.com/en-us/games/halo-5-guardians/xbox-one/mode/warzone/matches/2dcdc5cb-8627-48fa-beaa-a1770f016208/players/shiny%20green%20fox?gameHistoryMatchIndex=0&gameHistoryGameModeFilter=All

There’s no BR start, big problem

They need to fix the req pack failures, what I mean is that the systems crash for me.