linear infection spawns ..how ?

me and my friend have been trying to make a linear infection map. we have everything made and done and we thought the scripting worked as well but we found one big problem. we have teleporters scripted to spawn in the spawn point room when certain buttons are pressed but the teleporters will only teleport you once when you re-spawn and othertimes leave you in the spawn room. why does this happen? how do we fix it?

Script teleporters to spawn when the players reach a Script Brain in the map. Put a teleporter on Alpha in the spawn room and don’t script it. Then put scripts brains with boundaries throughout the course, that do these: Send a message to a teleporter above it that makes it spawn, makes the brain despawn after a player enters it.

> 2533274919101675;2:
> Script teleporters to spawn when the players reach a Script Brain in the map. Put a teleporter on Alpha in the spawn room and don’t script it. Then put scripts brains with boundaries throughout the course, that do these: Send a message to a teleporter above it that makes it spawn, makes the brain despawn after a player enters it.

Yes… because zombies will only spawn in an area if the players are there… very good solution!

> 2535453568949604;3:
> > 2533274919101675;2:
> > Script teleporters to spawn when the players reach a Script Brain in the map. Put a teleporter on Alpha in the spawn room and don’t script it. Then put scripts brains with boundaries throughout the course, that do these: Send a message to a teleporter above it that makes it spawn, makes the brain despawn after a player enters it.
>
> Yes… because zombies will only spawn in an area if the players are there… very good solution!

Please don’t revive old topics thanks