Every single game i find it’s a full fireteam of the sweatiest players you can find, all i want to do is play social slayer, but i can’t because there are too many people abusing the matchmaking system.
either limit the fireteam to 1 or 2, or make social not count towards your stats
Stats should still count but the fireteam limit should be 2 at least. It is supposed to be casual, not sweaty full teams making call outs and trying to raise their K/Ds.
Edit: After hearing other peoples opinions, I think that the fireteam size should not change for Team Skirmish. Btw, I am a big supporter of “bring back 12 man teams”
> 2533274942042829;1:
> make social not count towards your stats
This is the better option of the two.
> 2533274924401014;2:
> Stats should still count but the fireteam limit should be 2 at least. It is supposed to be casual, not sweaty full teams making call outs and trying to raise their K/Ds.
Instead of not counting at all, social and ranked stats should be separate. That way you can’t farm in Grifball (as an example) to get yourself a 3.0 overall K/D; nobody will be impressed by a 3.0 social K/D. People won’t change behavior unless incentives are removed or restrictions employed.
I am kind of conflicted here…
I see where you are coming from but while I don’t care about my stats too much, I know a lot of people who care a lot.
The Grifball comparison is great! I hadn’t thought about that. I don’t play Grifball but I have heard of teams sitting at the spawn point and killing right when they spawn.
For me, the way I can tell if somebody is boosting in social is if they have sword, shotgun, hammer, or br as their tool of destruction but I guess you can’t really tell anymore because magnum and ar are the starting weapons in Team Skirmish.
> 2533274924401014;4:
> I am kind of conflicted here…
>
> I see where you are coming from but while I don’t care about my stats too much, I know a lot of people who care a lot.
>
> The Grifball comparison is great! I hadn’t thought about that. I don’t play Grifball but I have heard of teams sitting at the spawn point and killing right when they spawn.
>
> For me, the way I can tell if somebody is boosting in social is if they have sword, shotgun, hammer, or br as their tool of destruction but I guess you can’t really tell anymore because magnum and ar are the starting weapons in Team Skirmish.
Caring about K/D is fine, if that is your cup of tea. People who feel like their gaming skill means something absolutely have the right to be proud in their stats. However, when you stats incorporate matches against people who a) are much less skilled than you, or b) aren’t taking the game as seriously as you, then those stats aren’t as impressive. If a heavyweight boxer defeats a featherweight boxer in a match, nobody would find that impressive. But beat another heavyweight near his own skill, and that becomes impressive.
Halo 3 separated stats for ranked and social, and it worked great. Of course you’ll still get some teams who come to social just because they like the feeling of beating easy targets, but I think separate stat tracking would remove the incentive to pubstomp in social for many advanced players.
I would say that just because someone has a particular tool of destruction doesn’t mean they were necessarily boosting. Swords are fun to me, also hammers, and it’s often easier to use them in social games. Rather than particular tools, its the speed and efficiency that people get kills that tell me they are boosting; that, and favoring kills over objectives.
Nowhere did it ever say Social was not supposed to have Sweaties or “Farmers”
Social is literally an area to have fun. It’s not a communist playlist, you don’t get a gold medal for participating. It’s not a safe-zone, it’s a place to go play and have fun. Not fun for you huh? Well for the “sweaties” it is because they can actually relax and not worry about their ranking or position.
First WZ gets limited and now people want team skirmish cut down?
Good Lord.
> 2533274817408735;5:
> > 2533274924401014;4:
> > I am kind of conflicted here…
> >
> > I see where you are coming from but while I don’t care about my stats too much, I know a lot of people who care a lot.
> >
> > The Grifball comparison is great! I hadn’t thought about that. I don’t play Grifball but I have heard of teams sitting at the spawn point and killing right when they spawn.
> >
> > For me, the way I can tell if somebody is boosting in social is if they have sword, shotgun, hammer, or br as their tool of destruction but I guess you can’t really tell anymore because magnum and ar are the starting weapons in Team Skirmish.
>
> Caring about K/D is fine, if that is your cup of tea. People who feel like their gaming skill means something absolutely have the right to be proud in their stats. However, when you stats incorporate matches against people who a) are much less skilled than you, or b) aren’t taking the game as seriously as you, then those stats aren’t as impressive. If a heavyweight boxer defeats a featherweight boxer in a match, nobody would find that impressive. But beat another heavyweight near his own skill, and that becomes impressive.
> Halo 3 separated stats for ranked and social, and it worked great. Of course you’ll still get some teams who come to social just because they like the feeling of beating easy targets, but I think separate stat tracking would remove the incentive to pubstomp in social for many advanced players.
> I would say that just because someone has a particular tool of destruction doesn’t mean they were necessarily boosting. Swords are fun to me, also hammers, and it’s often easier to use them in social games. Rather than particular tools, its the speed and efficiency that people get kills that tell me they are boosting; that, and favoring kills over objectives.
Actually an example of stats not showing actual skill is Huke (lol, I went to Snip3down first because I assumed I would have higher stats because he plays against such good players. Wow I was wrong. He has a 1.7 arena and a 4.3 Warzone). He has a 1.7 K/D in only arena. If you look at his K/D and mine, mine is higher but that doesn’t mean I am better than him.
> 2533274942042829;1:
> Every single game i find it’s a full fireteam of the sweatiest players you can find, all i want to do is play social slayer, but i can’t because there are too many people abusing the matchmaking system.
> either limit the fireteam to 1 or 2, or make social not count towards your stats
limiting the fire team is not a possibility because many have 3 others that want to play but not competitively. A made a post with quite a few responses about making social not count towards stats and I think that should be in the game from the start. There is no reason why it shouldn’t be. Also my experience with team skirmish is opposite to yours where all I find are a bunch of noobs that dont really know how to play so I can just relax and not try - the way social should be - however every now and the I do come across some swear trying to stat farm and I sit up and put him in his place with a few teabags and reversals.
> 2533274942042829;1:
> Every single game i find it’s a full fireteam of the sweatiest players you can find, all i want to do is play social slayer, but i can’t because there are too many people abusing the matchmaking system.
> either limit the fireteam to 1 or 2, or make social not count towards your stats
Completely agree. To say it is annoying would be an understatement
This is an interesting solution for a legitimate problem. I’m platinum to diamond and regularly play with and against onyx level players. When we suffer multiple consecutive defeats in ranked, sometimes we go to skirmish and end up annihilating the other team. Shrinking fireteam limits to 2 or 3 would help alleviate this from happening. I personally would be fine with this. Although, I imagine there are many groups of 4 who aren’t greatly skilled that would like a legit casual game. This would limit to Jo at as an option. As for Onyx level players, you guys need to respect the fact that your level of skill prohibits you from being able to “play casual”. Your casual is destroying the other team, which ruins the casual experience for the other team. Facing opponents that present you any kind of challenge will turn the game sweaty, but fair. You want to be casual and Onyx? Try not destroying the other team. Avoid all power weapons. If invisible, try assassinations only. Don’t use a pistol, BR, DMR, or Carbine. Use bolt shot, suppressor, AR, whatever. Try something New and Different. Help keep it casual. Stop spawn killing. Blowouts aren’t fun for anybody.
> 2535443674201980;11:
> This is an interesting solution for a legitimate problem. I’m platinum to diamond and regularly play with and against onyx level players. When we suffer multiple consecutive defeats in ranked, sometimes we go to skirmish and end up annihilating the other team. Shrinking fireteam limits to 2 or 3 would help alleviate this from happening. I personally would be fine with this. Although, I imagine there are many groups of 4 who aren’t greatly skilled that would like a legit casual game. This would limit that as an option. As for Onyx level players, you guys need to respect the fact that your level of skill prohibits you from being able to “play casual”. Your casual is destroying the other team, which ruins the casual experience for the other team. Facing opponents that present you any kind of challenge will turn the game sweaty, but fair. You want to be casual and Onyx? Try not destroying the other team. Avoid all power weapons. If invisible, try assassinations only. Don’t use a pistol, BR, DMR, or Carbine. Use bolt shot, suppressor, AR, whatever. Try something New and Different. Help keep it casual. Stop spawn killing. Blowouts are fun for anybody.
Soooooo, just because some of us are skilled means we have to play poorly, not pick up powerups, and not use precisions? No thanks.
No, we don’t need to start limiting all the team sizes just to help randoms not get rolls over. However, we do need party search enabled. If there are truly that many teams running around then they will have no problem finding games.
I just really don’t agree with this. I think it is a slippery slope when we start trying to make them game “easier” in a way, so that no one endures the humiliation of getting stomped. I have said it many times and will keep saying it. The mentality you bring into the game is key. If you are truly playing social to relax and chill then do that. Take one game at a time. You might lose one and then come out on top the next. We don’t need to have every game be a win.
> 2533274924401014;12:
> > 2535443674201980;11:
> > This is an interesting solution for a legitimate problem. I’m platinum to diamond and regularly play with and against onyx level players. When we suffer multiple consecutive defeats in ranked, sometimes we go to skirmish and end up annihilating the other team. Shrinking fireteam limits to 2 or 3 would help alleviate this from happening. I personally would be fine with this. Although, I imagine there are many groups of 4 who aren’t greatly skilled that would like a legit casual game. This would limit that as an option. As for Onyx level players, you guys need to respect the fact that your level of skill prohibits you from being able to “play casual”. Your casual is destroying the other team, which ruins the casual experience for the other team. Facing opponents that present you any kind of challenge will turn the game sweaty, but fair. You want to be casual and Onyx? Try not destroying the other team. Avoid all power weapons. If invisible, try assassinations only. Don’t use a pistol, BR, DMR, or Carbine. Use bolt shot, suppressor, AR, whatever. Try something New and Different. Help keep it casual. Stop spawn killing. Blowouts are fun for anybody.
>
> Soooooo, just because some of us are skilled means we have to play poorly, not pick up powerups, and not use precisions? No thanks.
I’m not saying that, I’m saying the people who get 3 other sweaty players just to farm their stats is the problem, team skirmish has become Farmville simulator
> 2533274942042829;14:
> > 2533274924401014;12:
> > > 2535443674201980;11:
> > > This is an interesting solution for a legitimate problem. I’m platinum to diamond and regularly play with and against onyx level players. When we suffer multiple consecutive defeats in ranked, sometimes we go to skirmish and end up annihilating the other team. Shrinking fireteam limits to 2 or 3 would help alleviate this from happening. I personally would be fine with this. Although, I imagine there are many groups of 4 who aren’t greatly skilled that would like a legit casual game. This would limit that as an option. As for Onyx level players, you guys need to respect the fact that your level of skill prohibits you from being able to “play casual”. Your casual is destroying the other team, which ruins the casual experience for the other team. Facing opponents that present you any kind of challenge will turn the game sweaty, but fair. You want to be casual and Onyx? Try not destroying the other team. Avoid all power weapons. If invisible, try assassinations only. Don’t use a pistol, BR, DMR, or Carbine. Use bolt shot, suppressor, AR, whatever. Try something New and Different. Help keep it casual. Stop spawn killing. Blowouts are fun for anybody.
> >
> > Soooooo, just because some of us are skilled means we have to play poorly, not pick up powerups, and not use precisions? No thanks.
>
> I’m not saying that, I’m saying the people who get 3 other sweaty players just to farm their stats is the problem, team skirmish has become Farmville simulator
lol. I wasn’t referring to your post. Read the guy that I quoted. He says that Onyx and up need to not try or use precessions. 
> 2533274924401014;15:
> > 2533274942042829;14:
> > > 2533274924401014;12:
> > > > 2535443674201980;11:
> > > > This is an interesting solution for a legitimate problem. I’m platinum to diamond and regularly play with and against onyx level players. When we suffer multiple consecutive defeats in ranked, sometimes we go to skirmish and end up annihilating the other team. Shrinking fireteam limits to 2 or 3 would help alleviate this from happening. I personally would be fine with this. Although, I imagine there are many groups of 4 who aren’t greatly skilled that would like a legit casual game. This would limit that as an option. As for Onyx level players, you guys need to respect the fact that your level of skill prohibits you from being able to “play casual”. Your casual is destroying the other team, which ruins the casual experience for the other team. Facing opponents that present you any kind of challenge will turn the game sweaty, but fair. You want to be casual and Onyx? Try not destroying the other team. Avoid all power weapons. If invisible, try assassinations only. Don’t use a pistol, BR, DMR, or Carbine. Use bolt shot, suppressor, AR, whatever. Try something New and Different. Help keep it casual. Stop spawn killing. Blowouts are fun for anybody.
> > >
> > > Soooooo, just because some of us are skilled means we have to play poorly, not pick up powerups, and not use precisions? No thanks.
> >
> > I’m not saying that, I’m saying the people who get 3 other sweaty players just to farm their stats is the problem, team skirmish has become Farmville simulator
>
> lol. I wasn’t referring to your post. Read the guy that I quoted. He says that Onyx and up need to not try or use precessions. 
right
Lmao just stop…
> 2533274924401014;12:
> > 2535443674201980;11:
> > This is an interesting solution for a legitimate problem. I’m platinum to diamond and regularly play with and against onyx level players. When we suffer multiple consecutive defeats in ranked, sometimes we go to skirmish and end up annihilating the other team. Shrinking fireteam limits to 2 or 3 would help alleviate this from happening. I personally would be fine with this. Although, I imagine there are many groups of 4 who aren’t greatly skilled that would like a legit casual game. This would limit that as an option. As for Onyx level players, you guys need to respect the fact that your level of skill prohibits you from being able to “play casual”. Your casual is destroying the other team, which ruins the casual experience for the other team. Facing opponents that present you any kind of challenge will turn the game sweaty, but fair. You want to be casual and Onyx? Try not destroying the other team. Avoid all power weapons. If invisible, try assassinations only. Don’t use a pistol, BR, DMR, or Carbine. Use bolt shot, suppressor, AR, whatever. Try something New and Different. Help keep it casual. Stop spawn killing. Blowouts are fun for anybody.
>
> Soooooo, just because some of us are skilled means we have to play poorly, not pick up powerups, and not use precisions? No thanks.
In order to keep it casual, yes. That’s exactly what I am saying. You want to be precise, than don’t play casual.
> 2533274942042829;16:
> > 2533274924401014;15:
> > > 2533274942042829;14:
> > > > 2533274924401014;12:
> > > > > 2535443674201980;11:
> > > > > This is an interesting solution for a legitimate problem. I’m platinum to diamond and regularly play with and against onyx level players. When we suffer multiple consecutive defeats in ranked, sometimes we go to skirmish and end up annihilating the other team. Shrinking fireteam limits to 2 or 3 would help alleviate this from happening. I personally would be fine with this. Although, I imagine there are many groups of 4 who aren’t greatly skilled that would like a legit casual game. This would limit that as an option. As for Onyx level players, you guys need to respect the fact that your level of skill prohibits you from being able to “play casual”. Your casual is destroying the other team, which ruins the casual experience for the other team. Facing opponents that present you any kind of challenge will turn the game sweaty, but fair. You want to be casual and Onyx? Try not destroying the other team. Avoid all power weapons. If invisible, try assassinations only. Don’t use a pistol, BR, DMR, or Carbine. Use bolt shot, suppressor, AR, whatever. Try something New and Different. Help keep it casual. Stop spawn killing. Blowouts are fun for anybody.
> > > >
> > > > Soooooo, just because some of us are skilled means we have to play poorly, not pick up powerups, and not use precisions? No thanks.
> > >
> > > I’m not saying that, I’m saying the people who get 3 other sweaty players just to farm their stats is the problem, team skirmish has become Farmville simulator
> >
> > lol. I wasn’t referring to your post. Read the guy that I quoted. He says that Onyx and up need to not try or use precessions. 
>
> right
??? I am not trying to be rude or hate but did you read the post from that guy and mine? I honestly can’t tell because I can’t hear tone over the internet. 
> 2533274924401014;19:
> > 2533274942042829;16:
> > > 2533274924401014;15:
> > > > 2533274942042829;14:
> > > > > 2533274924401014;12:
> > > > > > 2535443674201980;11:
> > > > > > This is an interesting solution for a legitimate problem. I’m platinum to diamond and regularly play with and against onyx level players. When we suffer multiple consecutive defeats in ranked, sometimes we go to skirmish and end up annihilating the other team. Shrinking fireteam limits to 2 or 3 would help alleviate this from happening. I personally would be fine with this. Although, I imagine there are many groups of 4 who aren’t greatly skilled that would like a legit casual game. This would limit that as an option. As for Onyx level players, you guys need to respect the fact that your level of skill prohibits you from being able to “play casual”. Your casual is destroying the other team, which ruins the casual experience for the other team. Facing opponents that present you any kind of challenge will turn the game sweaty, but fair. You want to be casual and Onyx? Try not destroying the other team. Avoid all power weapons. If invisible, try assassinations only. Don’t use a pistol, BR, DMR, or Carbine. Use bolt shot, suppressor, AR, whatever. Try something New and Different. Help keep it casual. Stop spawn killing. Blowouts are fun for anybody.
> > > > >
> > > > > Soooooo, just because some of us are skilled means we have to play poorly, not pick up powerups, and not use precisions? No thanks.
> > > >
> > > > I’m not saying that, I’m saying the people who get 3 other sweaty players just to farm their stats is the problem, team skirmish has become Farmville simulator
> > >
> > > lol. I wasn’t referring to your post. Read the guy that I quoted. He says that Onyx and up need to not try or use precessions. 
> >
> > right
>
> ??? I am not trying to be rude or hate but did you read the post from that guy and mine? I honestly can’t tell because I can’t hear tone over the internet. 
that was not a sarcastic post