limb damage?

i think it would be cool if you got hurt enough on one limb it would cripple like fallout

would make running away harder if you had crippled legs

and would make aiming harder if you had crippled arms

but if you got a health pack all limbs would be healed

just and idea :smiley:

won’t happen, sorry

I doubt it will happen.

It would be complicated for MM and how the hell would u cripple a spartan in the first place?! They can survive freefall from orbit and still walk! (sometimes)

Maybe in an infection custom game but not campaign, spartan ops or multiplayer matchmaking.

> i think it would be cool if you got hurt enough on one limb it would cripple like fallout
>
> would make running away harder if you had crippled legs
>
> and would make aiming harder if you had crippled arms
>
> but if you got a health pack all limbs would be healed
>
> just and idea :smiley:

As i love Bethesda and they’re RPGs this just isn’t right for Halo, and won’t happen. Sorry

Well there are no Stinpacks in Halo, so doubt it.

> It would be complicated for MM and how the hell would u cripple a spartan in the first place?! They can survive freefall from orbit and still walk! (sometimes)

If they’re lucky :wink:

Not going to happen. Plus there are no health packs in the game.

Well, that feature would probably get very annoying in Halo. But isn’t there a canon reason that they heal?

Isn’t it that the Mark VI Armor automatically inject biofoam into wounds?

Won’t happen, this is a shooter. It would be good for a RPG shooter like Fallout. Aren’t they making a multiplayer version of that anyways?

> i think it would be cool if you got hurt enough on one limb it would cripple like fallout
>
> would make running away harder if you had crippled legs
>
> and would make aiming harder if you had crippled arms
>
> but if you got a health pack all limbs would be healed
>
> just and idea :smiley:

I don’t think so. This mechanic would be nice in most other shooters, but freedom of movement and simple ‘aim for the head after shields drop’ strategy is what allows the creativity in combat that Halo is known for.

> > i think it would be cool if you got hurt enough on one limb it would cripple like fallout
> >
> > would make running away harder if you had crippled legs
> >
> > and would make aiming harder if you had crippled arms
> >
> > but if you got a health pack all limbs would be healed
> >
> > just and idea :smiley:
>
> I don’t think so. This mechanic would be nice in most other shooters, but freedom of movement and simple ‘aim for the head after shields drop’ strategy is what allows the creativity in combat that Halo is known for.

its not really that creative

> Well, that feature would probably get very annoying in Halo. But isn’t there a canon reason that they heal?
>
> Isn’t it that the Mark VI Armor automatically inject biofoam into wounds?

I think so.

> > Well, that feature would probably get very annoying in Halo. But isn’t there a canon reason that they heal?
> >
> > Isn’t it that the Mark VI Armor automatically inject biofoam into wounds?
>
> I think so.

yea but what if a sniper bullet flies thru the Spartan’s knee?

> i think it would be cool if you got hurt enough on one limb it would cripple like fallout
>
> would make running away harder if you had crippled legs
>
> and would make aiming harder if you had crippled arms
>
> but if you got a health pack all limbs would be healed
>
> just and idea :smiley:

Spartans were not made to be crippled, son! But a good idea!

> > > i think it would be cool if you got hurt enough on one limb it would cripple like fallout
> > >
> > > would make running away harder if you had crippled legs
> > >
> > > and would make aiming harder if you had crippled arms
> > >
> > > but if you got a health pack all limbs would be healed
> > >
> > > just and idea :smiley:
> >
> > I don’t think so. This mechanic would be nice in most other shooters, but freedom of movement and simple ‘aim for the head after shields drop’ strategy is what allows the creativity in combat that Halo is known for.
>
> its not really that creative

Notice I said “allows for”. Simplicity in general gunfights allows for players to do whatever they want to make a kill (rather than developers giving players a bunch of already-thought-of and designed-in tactics). This, coupled with interesting map design and good freedom of movement gives players a ton of combat options, forming pretty complex games without a lot of complex combat mechanics.

> > > > i think it would be cool if you got hurt enough on one limb it would cripple like fallout
> > > >
> > > > would make running away harder if you had crippled legs
> > > >
> > > > and would make aiming harder if you had crippled arms
> > > >
> > > > but if you got a health pack all limbs would be healed
> > > >
> > > > just and idea :smiley:
> > >
> > > I don’t think so. This mechanic would be nice in most other shooters, but freedom of movement and simple ‘aim for the head after shields drop’ strategy is what allows the creativity in combat that Halo is known for.
> >
> > its not really that creative
>
> Notice I said “allows for”. Simplicity in general gunfights allows for players to do whatever they want to make a kill (rather than developers giving players a bunch of already-thought-of and designed-in tactics). This, coupled with interesting map design and good freedom of movement gives players a ton of combat options, forming pretty complex games without a lot of complex combat.

people would play them same they would just move slower and aim worse when crippled making it hard but making them have to think and stuff. i don’t know it was just an idea. people play fallout really good so i don’t think anyone would have trouble playing with the cripple thing.

> > > > > i think it would be cool if you got hurt enough on one limb it would cripple like fallout
> > > > >
> > > > > would make running away harder if you had crippled legs
> > > > >
> > > > > and would make aiming harder if you had crippled arms
> > > > >
> > > > > but if you got a health pack all limbs would be healed
> > > > >
> > > > > just and idea :smiley:
> > > >
> > > > I don’t think so. This mechanic would be nice in most other shooters, but freedom of movement and simple ‘aim for the head after shields drop’ strategy is what allows the creativity in combat that Halo is known for.
> > >
> > > its not really that creative
> >
> > Notice I said “allows for”. Simplicity in general gunfights allows for players to do whatever they want to make a kill (rather than developers giving players a bunch of already-thought-of and designed-in tactics). This, coupled with interesting map design and good freedom of movement gives players a ton of combat options, forming pretty complex games without a lot of complex combat.
>
> people would play them same they would just move slower and aim worse when crippled making it hard but making them have to think and stuff. i don’t know it was just an idea. people play fallout really good so i don’t think anyone would have trouble playing with the cripple thing.

Yeah, I think it’s definitely an interesting idea, but I don’t think it would work with the way Halo’s core gunplay is set up.

cool- maybe
good- nah