Likeliness of The Flood Returning in Halo Infinite

I would love the Flood to make a return in Halo Infinite, but I don’t think that there has been any confirmation or evidence of the return of them. How likely do you think they would return? I personally would love for it to happen, especially since they’re on Zeta Halo.

Could go either way. All I can hope for is that the don’t return in Infinite, or if they do that they are a minorly featured enemy.

The Flood are boring and terrible enemies to fight. They don’t have any real gameplay besides trying to overwhelm the players with superior numbers and being the token ‘scary’ aspect the franchise. I /hate/ playing through Flood levels because they’re so boring. I would very much like them to never come back ever again in the games. IF the lore wants to keep using them, fine, whatever, they’re stupid there also it’s something that I am not mandated to suffer through.

If they DO come back in gameplay, then they need to be move than just fast zombies (which let’s be honest, that’s ALL the Flood has ever been in the game, zombies that just happen to also use weapons). Give us individual or small groups of Flood that offer unique attacks and interesting encounters. I’m not talking Warden levels of minibosses, but just make it more that “oh great, well time to aim for the tentacles” or “shotgun time”. It’d be fixing the Juggernauts from Halo 3 and instead of just bulletsponge melee/runnyboi/ranged annoyance you get small groups of attackers that have Hunter-like toughness combined with the interesting and fun to fight AI like the Brutes or Elites have.

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> The Flood are boring and terrible enemies to fight. They don’t have any real gameplay besides trying to overwhelm the players with superior numbers and being the token ‘scary’ aspect the franchise. I /hate/ playing through Flood levels because they’re so boring. I would very much like them to never come back ever again in the games. IF the lore wants to keep using them, fine, whatever, they’re stupid there also it’s something that I am not mandated to suffer through.
>
> If they DO come back in gameplay, then they need to be move than just fast zombies (which let’s be honest, that’s ALL the Flood has ever been in the game, zombies that just happen to also use weapons). Give us individual or small groups of Flood that offer unique attacks and interesting encounters. I’m not talking Warden levels of minibosses, but just make it more that “oh great, well time to aim for the tentacles” or “shotgun time”. It’d be fixing the Juggernauts from Halo 3 and instead of just bulletsponge melee/runnyboi/ranged annoyance you get small groups of attackers that have Hunter-like toughness combined with the interesting and fun to fight AI like the Brutes or Elites have.

I very much doubt/hope that 343 wouldn’t just copy and paste the flood mechanics from any of original 3 games. I thinkHthink they have the ability to innovate on the flood gameplay that Bungie introduced. However, where the Covenant is more tactical in their approach, those tactics can get old too. As odd as it sounds, enemies that rush you with reckless abandon mix things up and force you to play differently. You say “oh great we’ll time to aim for the tentacles” but the exact same argument can be made for the heads of other enemies and the exposed bits of the hunters. “Shotgun time” what if you don’t have a shotgun or run out of ammo?

Player mobility and weapon balance/variety have come so far since Halo CE-3, that including the Flood would involve a total redesign of how they fight, meaning they could be much more versatile because we have more tools to deal with them. If they do this, I’m all for it, and would love to see how the Flood fight in the new game.

With how verilent and plague like the flood is they could easily resurface
Could you imagine flood infected promethians? Would be a digital nightmare

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> With how verilent and plague like the flood is they could easily resurface
> Could you imagine flood infected promethians? Would be a digital nightmare

The Prometheans were made specifically so they’d be immune to the flood infection.

It’s possible. But it would definitely be shocking (boarderline injustice) considering Intallation 07’s extensive history with the flood to not feature them.

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> > 2533274850635074;6:
> > With how verilent and plague like the flood is they could easily resurface
> > Could you imagine flood infected promethians? Would be a digital nightmare
>
> The Prometheans were made specifically so they’d be immune to the flood infection.

Huh guess I didn’t think about that, that was explained in halo 4 right?

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> > > With how verilent and plague like the flood is they could easily resurface
> > > Could you imagine flood infected promethians? Would be a digital nightmare
> >
> > The Prometheans were made specifically so they’d be immune to the flood infection.
>
> Huh guess I didn’t think about that, that was explained in halo 4 right?

Yeah by the Librarian. However, I do wonder what would happen if a flood infected organism (or a gravemind) were to be composed and given a Promethean body.

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> > > > With how verilent and plague like the flood is they could easily resurface
> > > > Could you imagine flood infected promethians? Would be a digital nightmare
> > >
> > > The Prometheans were made specifically so they’d be immune to the flood infection.
> >
> > Huh guess I didn’t think about that, that was explained in halo 4 right?
>
> Yeah by the Librarian. However, I do wonder what would happen if a flood infected organism (or a gravemind) were to be composed and given a Promethean body.

Hell ya, you figured the loophole, and the that would be epic

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> > > 2533274850635074;9:
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> > > > > 2533274850635074;6:
> > > > > With how verilent and plague like the flood is they could easily resurface
> > > > > Could you imagine flood infected promethians? Would be a digital nightmare
> > > >
> > > > The Prometheans were made specifically so they’d be immune to the flood infection.
> > >
> > > Huh guess I didn’t think about that, that was explained in halo 4 right?
> >
> > Yeah by the Librarian. However, I do wonder what would happen if a flood infected organism (or a gravemind) were to be composed and given a Promethean body.
>
> Hell ya, you figured the loophole, and the that would be epic

Incorrect, composing an organism compromised by Flood infection always results in the infection manifesting in the new body. If given a Promethean body, the process will either fail outright or logic plague will set in immediately.

From a story standpoint, they’ve got to. The Flood is and has always been the main enemy of the galaxy. Halo Wars 2 showed that there is a build up in the old high charity wreckage.

The flood is held in shield worlds beyond and in certain halo’s still as well. “Even a single flood spore is enough to wipe out a species.”

The humans are the ones that are supposed to inherit the mantle of responsibility, and the flood is their grand test. Believe me they are coming. Everything is coming to a head.

Banished, Flood, Created, Sanghelli, Humans, covenant remnant… Keep in mind, this is the Reclaimer SAGA. I don’t think it will all end in Infinite because then it’s only a trilogy.

Crap is going to hit the fan in Infinite though.

As far as gameplay, the flood has always been a challenge. Yeah they swarm you and it may seem like you’re not having fun at times but we need them back.

We really don’t.

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> We really don’t.

Bad experiences with them?

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> > We really don’t.
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> Bad experiences with them?

Scroll up to the top and check out my other post in this thread for your answer.

I have mixed feelings on the Flood. In some games/levels I like them, and on others I hate them. I don’t think they need to return, at least for a while, but it’d be cool to fight them in FF. The FF objective is to clear a Forerunner research facility of Banished for example, and the idiotic apes release the Flood accidentally, so your Spartan team then have to fight through Banished Flood, which in my opinion, would be a somewhat unique twist on the Flood since we last saw them in a FPS game. I mean that’s just an interesting suggestion on how they could be reintroduced without affecting the mainline story of Infinite, whilst giving a mini story to FF which also includes the Flood. It’s a WIN-WIN if you ask me.

I mean, like it or not guys… the flood is coming back. They are THE big threat in the galaxy… it’s also proven that they weren’t totally defeated to begin with.

You may hate them but, the story literally demands their return before the true end of the series.

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> I mean, like it or not guys… the flood is coming back. They are THE big threat in the galaxy… it’s also proven that they weren’t totally defeated to begin with.
>
> You may hate them but, the story literally demands their return before the true end of the series.

Only if you’re a lore nerd. the people that care about the story, those of us that talk about the franchise’s story online, read the comics and books, we’re the minority. The vast majority of people know that the Flood was defeated at the end of Halo 3, Halo Wars 2 was largely a flop that no one played, and the new big enemy that everyone knows is the Created. The Banished don’t really count because they’re just re-branded Covenant, which have to be included in any Halo game.

Bringing back the Flood without ANY prior obvious build-up in Halo 4 and 5 would hit the common consumer the same way that bringing back Palpatine was an absolute bonehead decision for Rise of Skywalker.

the ONLY way they can phase the Flood back in is if I’m correct about Halo Infinite being Games As A Service. That means we have a traditional campaign, probably short like Halo 3’s, it ends wrapping up Chief and Cortana’s story either by killing them both off for good or otherwise removing them from being active in the franchise (something 343i has wanted to do for a while now) and then we make our own Spartan and we end up in a Destiny-like MMO-Lite always online live service game that ‘continues the story’ via open world busy work quests and leveling up, getting new gear, etc.

And then they drip-feed in new quests and story content through expansions, like Destiny.

That’s the only way they could work the Flood back in without it being a horrible shoe-horn. I’d rather they not come back at all, but the above way is the best way they could do it with a naturally progressing story through gameplay that more than just the lore nerds like ourselves would pay attention to.

Well 343 hasn’t exactly been known not to just throw things into their games. So far Halo 4 and Halo 5 were made with the intention that we were lore nerds…

We are literally going to Zeta Halo. Location of the Palace of pain, the site where Mendicant Bias interrogated the Primordial/Gravemind for 43 years… It’s just as good a place as any for a containment out break.

Not to mention that other Halo’s have flood contained within them, and there are other shield worlds with possible flood contained as well. The end of Halo 3 saw an incomplete firing from a not fully rebuilt Halo that didn’t even kill off the Flood within High Charity.

Also, this isn’t the end of Master Chief and Cortana’s Story… we are about to enter the third game in the Reclaimer SAGA. This is not a Trilogy.

Just because they are testing an open world environment similar to what Gears 5 unsuccessfully did, does not mean they are going the Destiny route.

I could see a spin of game doing something similar but a mainline Halo game shouldn’t do that. Halo has its own formula that while it should be creatively built upon, shouldn’t be discarded.

We don’t need a Destiny, Anthem hybrid. Keep Halo, Halo. I’m sorry you don’t think there are many ways to implement the flood back into the story but, there is evidence to the contrary…