Lightmap Forge

I’m doing a Basin redux and wondering if anyone has any tips on how to reduce the lightmap so I can squeeze more into an already heavy map. (Making it bigger and crazier ;). I think the light bake reduces it. What are the best objects to turn off? The terrain? I just don’t want to mess anything up in my map at this point

Thx,

due off bake light on blocks that arn’t really seen much

Thank you

Bake ALL the lights