I’m really trying to use the light rifle, and it seems to be a really hard weapon to use!
Des anyone have any strategies they use with it? Any certain maps, or situations… Any info would be loved and cared for! Thanks!
I’m really trying to use the light rifle, and it seems to be a really hard weapon to use!
Des anyone have any strategies they use with it? Any certain maps, or situations… Any info would be loved and cared for! Thanks!
Long to medium range - use the scope
Anything closer than that use it like a BR.
I used the LR long enough to Master it. It’s great for BTB because of its 4sk, but it takes some getting use to.
If you’re playing 4v4/5v5 game types you should try to get clean up kills and whatnot, because against the DMR and BR it’s going to get destroyed if you go up against similar or more skilled players. It’s RoF is to slow to compete IMO.
If you’re just looking to Master it play Regicide, stay back and try to get the one shots and clean up kills.
i still never really mastered those different strategies using scoped and unscoped shots to kill people at close range faster. i maxed it out playing btb picking off people or playing oddball and treating it like a br
> Long to medium range - use the scope
>
> Anything closer than that use it like a BR.
What they said. If you’re un-scoped, it takes too long to kill. If you’re in close, make sure you can get one to two shots on them in surprise before they can make contact with you. That’s a good tactic in general, but it’s almost essential if the other person isn’t using a Light Rifle also.
It’s a hard weapon because it’s not the DMR,
Stay at long range, and scope in for the 4sk.
Use stability perk if you have it, cause the flinch on that gun is the worst.
IT’S NOT HITSCAN SO YOU HAVE TO LEAD YOUR SHOTS.
Probably a tie for most skillful rifle w/ Carbine.
It’s really good at long range and as long as your hitting head shots at medium you should be fine. But for close range I find it to be terrible so I kinda equip the boltshot… Heh.
Yeah the light rifle really sucks compared to every other weapon up close… I rarely win when used in close quarters! I guess I’m just bound to be forced to keep my distance huh? Well some weapons aren’t meant to be close quarter weapons I guess 
I really wish they would boost the power on the light rifle burst shot.
> Yeah the light rifle really sucks compared to every other weapon up close… I rarely win when used in close quarters! I guess I’m just bound to be forced to keep my distance huh? Well some weapons aren’t meant to be close quarter weapons I guess 
>
> I really wish they would boost the power on the light rifle burst shot.
I don’t think it needs a boost in damage. All the LO precision weapons are 5sk not scoped and that’s fine as is IMO. It needs a slight boost in its RoF, but only when it’s descoped.
My LR class consists of camo, aa efficiency, and stability. Stay a bit outside your enemies radars range and once an unsuspecting fool wander by, zap his brain. If ur like me and can 4 sk half the time, the LR will swiftly become one if your favorite guns
No, it needs a weakness - its a 4sk at range up close it needs to be weak - it should not be a do everything gun otherwise it will get -Yoinked!- about then nerfed for being OP.
> IT’S NOT HITSCAN SO YOU HAVE TO LEAD YOUR SHOTS.
This is actually false. Every precision weapon is hitscan. The Assault Rifle is also hitscan.
Anyways, the Lightrifle is a long-medium to long-range weapon. Just sit back and snipe people with it.
Just use it in BTB like a DMR. It’s harder to use though, but rewarding to get good with. Even if you don’t land that fourth shot on the head, it’s still a 5sk even with all body shots. Still a very powerful weapon. It has the slowest kill time when unscoped. So just stick to maps/playlists that let you stay far away.
That said, need to clarify somethings. It IS hitscan, just it has a shorter red-reticle range when scoped in. Less than the DMR by almost 20 meters. That’s one reason why the DMR is easier than the LR. All guns also take equal flinch damage. Just other guns are able to cause more/less flinch. DMR hits you the hardest, where as the other guns deal less. The LR is just a harder gun to use, but rewarding for skilled players.
I only use it on BTB maps because I really only find it useful due to its scoped 4sk.
Otherwise, I’m using DMR in BTB, while using BR on maps like Haven, and Adrift.
Lead your shots. It isn’t hitscan, as I’ve found out several times.
Close up, 1 scoped and 3 not will kill if you get a HEADSHOT.
You can actually kill any unaware enemy very quickly with this gun. They won’t even get a shot on you.
Trust me, as much as I hate to say it, this weapon is best used along with the Boltshot. It’s close range weakness is nerfed by the power of that BS.
LR + Stability > DMR
As long as you get one scoped headshot, it becomes a 4sk, so I usually try to get my first shot in as a scoped hs and work from there. Try to stay next to cover, and hidden, until you find a target so you get the first shot. If you get first shot with LR and have stability, it should be game over no matter what weapon the opponent has.
When not near cover, strafe wide arcs if you’re at medium range and unscoped. Lead your shots at range. Also, you need to master the timing of the fire rate. You can’t spam the trigger like the DMR, so you need to make every shot count. That was my biggest difficulty when I started using it: the timing. In that regard, just practice, practice, practice. Unlike the DMR (in many instances), you still have to use your right thumb-stick after placing your first shot on a moving target, but the aim assist is still significant enough that small jerks in the appropriate direction will still keep it on target.
I have two LR classes, both of which work pretty well:
LR
PP
Plasma
TP
Operator
Stability
LR
BR
Frag
AC
Firepower
Stability
> Lead your shots. It isn’t hitscan, as I’ve found out several times.
Yes, it is…
You only need at least 1 scoped shot to 4sk, which is what you need to understand if you want to win close range encounters. Scoping in for a single shot is necessary, and then the 4th shot needs to be on the head (the first bullets in the burst will break the shield and the last one will score the headshot for the 4sk)
Another close range trick is to hit them with 2 scoped shots then melee for the kill. Probably one of the fastest ways to kill someone in this game if you’re able to get it down, but it’s really hard and I have pretty much given up on it even though I recognize it as an option. It’s actually pretty useful for when you’re sneaking up on somebody and don’t want to risk them hearing you then you guys end up trading; it basically ensures you will come out of the encounter alive since the scoped shots will leave him weak and if he gets close you melee and if he backs up you get the headshot for the 4sk as mentioned above
LR is by far my favorite weapon in the game and that’s all you really need to know. Just get a feel for when you should be going for the 4sk and when not to since scoping can be disorienting and put you behind in a fight. It also has a lot less aim assist than the DMR/BR so actually getting the last headshot can be a little tricky at certain ranges but it just takes some practice. It’s really fun to use once you get used to it
Stability, that is all.
> > Lead your shots. It isn’t hitscan, as I’ve found out several times.
>
> Yes, it is…
>
> http://www.halocouncil.com/community/index.php?/topic/12399-r-the-halo-utility-weapon-thread-by-duji-and-k2five/
If you read their page on how they determine hit-scan, it was by jumping and seeing if there was bullet delay, and by shooting a distant target and seeing if it was hit at the same time the muzzle flashed. None of which have anything to do with hitscan, which is based on networking, as a hit-scan weapon will do the same thing on everyone’s screen(if you shoot someone everyone will see you shoot directly towards the place you hit on your screen, which is what causes people to look like they shoot sideways).
A local test saying they were hit instantly can happen if it was both hitscan or if it was not, because there is no way to determine in a local environment whether the projectile is traveling there faster than 1/30th of a second (frame limit on Halo), or if it was instantaneous.
3 words that will change your life:
Use The DMR