Light Rifle Balanced:)

The DMR and BR in Halo 4 are useless;Let me explain. The whole purpose of the BR is to dominate at close to medium range because of the spread and some skilled users can dominate with it at long range as well. The DMR is the opposite is is great at long range about tied at medium range with the BR and then not as good at close because the single shot nature of the gun;though some users can dominate with it at close range. Now with this being said the light rifle takes the pros of both weapons and shows no true weakness in the hands of a good user. Heres why 1.It has the burst shot of the BR to dominate at close range2.It switches to a single shot when scoped to give it better accuracy like the DMR at long range.So it appears that the only reason to use the BR/DMR is for nostalgia purposes or just because how it sounds/looks. So it seems if your looking for the go to rifle to use in Halo 4 it has to be the light rifle. Feel free to state your opinion to wether or not you believe the light rifle is going to have the edge over BR/DMR users and so forth.

Update: Thanks to the amazing attentive halo community for showing me why the light rifle is balanced.
1.The spread of bullets is closer than the BR. In other words not giving it the ease of use with the br at close range.
2.The bullet travel time when scoped seems to be slower than the DMR. So the DMR still has its advantage at long range.
3.Lets not forgot about our friend the carbine!

Once gain thanks for your comments and feedback:)

Pre-release build. SUBJECT TO CHANGE.

Plus you don’t own the game yet nor have you played it, so save your complaints for November 6th and beyond. The rifles look perfectly balanced at the moment.

Edit: Why would you change the title of the thread and make all of our comments look pointless now?

Shhhhhh, it’s an alien weapon so most players will not try it. Don’t give away my secrets.

The game has’nt been released, so how do you know it will be OP?

And BTW, why did you forget about the Carbine?

> The game has’nt been released, so how do you know it will be OP?
>
> And BTW, why did you forget about the Carbine?

Carbine plays the same roll as the BR as far as effective range goes, only difference is you are spamming the shots faster that have the same spread as the BR

I’ve seen Light Rifle gameplay on Youtube, it doesn’t seem OP to me.

I have watched alot of Halo 4 gameplay and it seemed pretty balanced to me. It has traits of both the DMR&BR but that does not mean it replaces it.

that of course is in theory. Examining some of the gameplay of it shows that it has a very tight spread and fires more closely together as opposed to the BR. What that means is now your shots are more (for lack of a better term) all-or-nothing than the BR where you can miss the first shot then sweep and make up for it. This means the BR can trump it in close range and its equal in mid.As for the single shot it looks like it doesn’t scope as far as the DMR which suggests the DMR can take it out easily in long-range. That leaves it to mid-range where again BR and DMR and Carbine all work for so it becomes a bit of a free for all.

TL;DR - Light-Rifle = Jack of all trades master of none

Light Rifle facts:

  1. 12 shots in a clip
  2. 4 shots to take down shields
  3. shoots 3 bullets when unzoomed (12 bullets to take down shields), 1 bullet when zoomed (4 bullets to take down shields)

yes, the Light Rifle will be my primary choice of weapon, but it is not OP.

Not really OP’d. I like it but it’s not as overpowered as you seem to think it is.

AR = Close
BR = Mid
LR = Mid-Far
DMR = far

I’ll probably end up using the Light Rifle for the versatility. Provided the projectile speed of the non-scoped shot is fast enough.

This is why I don’t think loadouts work well in Halo. There is always a weapon designed to function with some efficiency in every situation. In a loadout-based game, unless it gets nerfed to hell it’s the only weapon anyone needs to start with.

> that of course is in theory. Examining some of the gameplay of it shows that it has a very tight spread and fires more closely together as opposed to the BR. What that means is now your shots are more (for lack of a better term) all-or-nothing than the BR where you can miss the first shot then sweep and make up for it. This means the BR can trump it in close range and its equal in mid.As for the single shot it looks like it doesn’t scope as far as the DMR which suggests the DMR can take it out easily in long-range. That leaves it to mid-range where again BR and DMR and Carbine all work for so it becomes a bit of a free for all.
>
> TL;DR - Light-Rifle = Jack of all trades master of none

Very Well posted you guys are clearly showing me the error of my ways. BTW also forgot about the carbine.

> that of course is in theory. Examining some of the gameplay of it shows that it has a very tight spread and fires more closely together as opposed to the BR. What that means is now your shots are more (for lack of a better term) all-or-nothing than the BR where you can miss the first shot then sweep and make up for it. This means the BR can trump it in close range and its equal in mid.As for the single shot it looks like it doesn’t scope as far as the DMR which suggests the DMR can take it out easily in long-range. That leaves it to mid-range where again BR and DMR and Carbine all work for so it becomes a bit of a free for all.
>
> TL;DR - Light-Rifle = Jack of all trades master of none

Gotta agree with Steph on this one.

> Per-release build. SUBJECT TO CHANGE.
>
> Plus you don’t own the game yet nor have you played it, so save your complaints for November 6th and beyond. The rifles look perfectly balanced at the moment.

Have had friends who have played several matches and have watched a good amount of gameplay so i have some basis to stand on i believe but now that i think about it the fire rate does seem to be slower etc

-every Halo game has been dominated by an utility weapon, even CE. The Light Rifle makes the perfect starting weapon IMO but that doesn’t mean that it’s going to be OP. It’s obviously going to take a learning curve. People didn’t become sudden gods with the God pistol. Like most CE mp people will tell you, it was difficult to get consistent 3sk.
-it’s a Forerunner weapon and if you haven’t noticed, they’re connecting mp with story
-when burst fired, it’s about as weak as the Carbine IIRC. It’s only strong when fired zoomed in
-you seem to have missed some videos:

good BR (skip to 1 minute 35 seconds. He kills 4 guys without dying or losing much of his shield, including a Light Rifle user)
good DMR

> -every Halo game has been dominated by an utility weapon, even CE. The Light Rifle makes the perfect starting weapon IMO but that doesn’t mean that it’s going to be OP. It’s obviously going to take a learning curve.
> -it’s a Forerunner weapon and if you haven’t noticed, they’re connecting mp with story
> -when burst fired, it’s about as weak as the Carbine IIRC. It’s only strong when fired zoomed in
> -you seem to have missed some videos:
>
> good BR (skip to 1 minute 35 seconds. He kills 4 guys without dying or losing much of his shield, including a Light Rifle user)
> good DMR

Agree Man I love our informative Halo community:) Keep up the good work

> 2.The bullet travel time when scoped seems to be slower than the DMR. So the DMR still has its advantage at long range.

Are you guiz sure about this? LR isn’t hitscan?

The limited ammo in each clip is a big drawback, but it still looks really fun to use. I’d say it’s balanced, for now.

with the changing of the thread title I move to initiate a dance party. Music anyone?