Light Bake & Fr-Rate issues after server shut down

So I’m forging a masterpiece right, and I’ve been forging for about 6 hours.

Apparently I get a warning saying the server is shutting down and that I’ll need to save my map. Okay, so I do, and I even make w copy incase the server does something else wierd.

After I save, quit, and re-enter forge, I notice there is a Light Bake issue and a heightened frame rate issue.

Light bake has been at a steady 81% but mysteriously decreased to 68% can not say how. Certain objects are not behaving correctly when the LB is ‘on’. Almost no difference when off.

Also there was an enormous frame rate issue with my map but now. Certain objects are causing the issue when they were fine earlier (before the server shut down).

Even dropping a prefab can cause severe framerate, even if it’s totally isolated. What gives?!

I’m gonna keep forging niw anyway, maybe if I replace those objects by scratch but I dunno. Wierd. I totally dislike when the server shuts down.

Some regular objects also lack the light bake option which is also strange

EDIT: Just put down some blocks from scratch. No issue and light Bake continues as normal. Duplicating afftected objects doesn’t work. Seems like certain objects have been corrupted and I need to replace them.

EDIT FOLLOW UP: is a yes and no solution. Replacing blocks from scratch can work but doesn’t work woth others. Can duplicate scratch-build-replaced object which may alao work.

EDIT: I’ve discovered certain objects are the source pf extremely bizarre framerate issues. This was not the case before the server shut down.

EDIT. Stopped forging now. I can’t finish my map like this. I’m taking a break. If the severe frame rate and light bake issues continue its going to take me twice as long to finish my map aka VERY LONG TIME without an explanation as to why this all happened. Dev support would be nice