With Skulls confirmed in Halo : CEA, I’d like to get the community talking about which of the skulls are reccommended for use in each mission, especially for, if there is, Campaign Scoring activated as meta-game. So here we go.
Iron, Black Eye, Tough Luck, Catch, Fog (Cloud), Famine, Thunderstorm, Tilt, and Mythic.
Pillar of Autumn
Iron, Tough Luck, Tilt
I’m thinking Iron is possible. So is Tough Luck, since in the cramped POA quarters, the Covenant doesnt really have much space to dive away from grenades. Tilt could be a good choice too if you focus on Noob Combo-ing the Elites and focusing on headshots for everybody. All in all, three skulls.
Halo
Iron , Tough Luck
I was thinking Catch, but then again, you would not want tons of grenades thrown at you while fighting in open spaces most of the time. Among all other skulls, I think Tough Luck is the only good pick to make.
Truth and Reconciliation
Tough Luck , Famine
You got plenty of weapons to grab in this level so ammo shouldnt be much of a problem. And you got your Sniper Rifle, even. Famine shouldn’t be much of a problem here. As for Tough Luck, the same principle applies inside the TAS ship - enemies can’t really dive away much. Catch is obviously NOT advised.
The Silent Cartographer
Tough Luck, Thunderstorm
Focus on headshots and EMP the shields of the Elites plus Jackals and you shouldn’t have much problem. As for Tough Luck, its purely personal choice. Get inside the Cartographer and you’ll see why. In addition, this is a bonus on Hunters since it has no effect on them.
Assault on The Control Room
Still thinking about this.
343 Guilty Spark
Catch, Tough Luck , Thunderstorm
The Flood dont use Grenades, so this is essentially a free points skull. I wouldn’t activate Fog on since you could easily get lost while trying to get out of the complex, and combat forms may ambush you too often if you aren’t careful.
The Library
<strong>Catch , Thunderstorm*</strong>
Like the old Halo 3 saying goes, “Flood dont use nades!”. Free points up for grabs, Other than this…I dont reccommend any other skull, though. Iron on this level is…well…
Since there are no shielded combat forms introduced until Halo 3, if im not mistaken, activating Thunderstorm may serve to do nothing as well.
Two Betrayals
You face the Flood, the Covies, and the Sentinels in this long mission. Im not certain as to which skull is reccommended for this level, to be honest.
Keyes
Catch, Famine
If you’re daring, you can take your chances with Catch, With luck, the enemy will wipe out each other. As in TOA, there’s lots of ammo to be gathered from fallen enemies in this level. But Famine may be a secondary choice in this chaotic level.
The Maw
Catch, Tough Luck, Thunderstorm
You know the drill. Headshots and EMP for Covies and Sentinels. And Flood dont use grenades.
This is just my personal opinion based on playing Halo on the PC on Legendary.
although they dont work and you can’t see them in classic mode, same with terminals.
