Lets Make This SIMPLE with TRUE or FALSE!

here is a list of questions that i think are very relevant when looking at the mechanics in reach specifically, and the mechanics in halo games also.

true or false:

1.) halo reach can be updated
2.) an update to halo reach would make more people play the game
3.) it is worse to have a melee system that removes the viability of shooting from -SOME- close combat battles over one that does not remove the viability of shooting (AKA it is worse to have the no-bleed melee system over the halo 3 post-patch melee system)
4.) it is worse to have a weapon that adds a random luck factor to the game
5.) luck adds nothing of value to halo
6.) it is worse to have coin flip close range DMR vs DMR battles rather than ‘person who shoots better wins’ battles
7.) it is worse to have grenades be mini nukes
8.) it is worse to have armor lock last 6+ seconds rather than 3 seconds (max duration)
9.) it is worse to cater to 1 specific group of people with a halo game (be that competitive, or casual)
10.) it is worse to remove skill gap from halo
11.) it is worse to have a matchmaking system that only works for certain skill levels of people -most- of the time
12.) it is worse to let people simply run away if they get outplayed / out shot

i’d say every one of these are true statements. this being said, if you think any of these is a ‘false’ statement, please say which one and why you believe it to be false.

what do you guys think? are all of these true statements, or am i wrong about something?

I think every one of your points are very true. I saw someone post this somewhere on this forum and I think its a very good saying: “I always thought of Halo as 2 players walk into a room, the better player leaves.” This is how it should be.

> I think every one of your points are very true. I saw someone post this somewhere on this forum and I think its a very good saying: “I always thought of Halo as 2 players walk into a room, the better player leaves.” This is how it should be.

oh, halo 2, how i will eternally miss you. my favorite halo game :smiley:

  1. True
  2. True
  3. True
  4. True
  5. False
  6. True
  7. False
  8. True
  9. True
  10. True
  11. True
  12. False

There is my opinion. 9 trues, 3 falses.

> 1. True
> 2. True
> 3. True
> 4. True
> 5. False
> 6. True
> 7. False
> 8. True
> 9. True
> 10. True
> 11. True
> 12. False
>
> There is my opinion. 9 trues, 3 falses.

please elaborate.

what, of value, does a random luck factor add to the game (and what area is this luck needed besides spawns)?

why is it better for grenades to be inescapable mini nukes?

and…

why is it better to let people run away when they get outplayed (effectively drawing out kills)?