> Flood mode man! it may some what resemble zombies in CoD (from what i have heard) but now the infected actually look like something different instead of just being a different color… plus… FLOOD CLAW!!! can i just has that as a pickup weapon please? 
>
> but anyways. flood mode beats out cods zombies any day 
Nope. Call of Duty’s zombie mode is entirely different. I have zero idea why you or anybody would make that comparison.
Your second paragraph is an opinion, and one that I for one would heartily disagree with. Call of Duty’s zombie mode is a work of gaming genius - the atmosphere and mood created by the effort put into each map’s design and aesthetic, the character quotes, the pack-a-punch and mystery box, the way the backstory is built up through hints and hidden easter eggs… it’s brilliant. Halo’s Flood mode, by comparison, is a gimmicky and shallow multiplayer game mode which has actually managed to be worse than what it’s replacing.
> that and infinity slayers ordnance drops. its not killstreaks. you dont get them for staying alive with a killing spree (it helps, but unless you do some really cool stuff with it, it wont fill up your ordnance meter) you get ordnances for doing cool stuff! not just simple kills!
You mean, like Pointstreaks? Those things Call of Duty did before Halo?
> plus the covey and forerunner weaponry and the covey vehicles are just awesome!
>
> also been here since halo 2, but still awesome and original, HIJACKS!
Neither of these things are really original or major features, but whatever, glad you like them.
> and finally the mantis! the spiritual ressurection of the hornet, but seriously, what other first person shooter has anyone played with a drivable mech in it? i havent! 
Okay, you’re trolling, aren’t you? Please tell me you’re trolling.
> IMO, these all set halo 4 apart from not only past incarnations, bot every other fps out there! i can think of more, but these stand out the most 
No, for the reasons listed above.