“Ah yes armor abilities” Lets Discuss Armor Abilities
this is probably the single most hated/discussed/worrisome/feared addition to Halo 4, below are the confirmed Armor Abilities in Halo 4 and my thoughts on them
first off -
Sprint
(STANDARD) not really an ability, remains to be explained whether this can be removed for the sake of MLG or just custom games or whatever, but from my point of view i think that HALO needed “sprint” i liked it and now that its standard i cant say that im mad, maybe just curious to see how 343 will make it work
Hologram
didn’t really mind this ability, it has its uses here and there (for me at least) but i never raged about it in REACH, now that its confirmed i dont really care, but just like sprint i wanna see how 343 works this? maybe some new control scheme which allows you to release a hologram that goes the opposite direction from which you are running, which would be cool if you run into a room with a sword guy chasing you and you release one and it gives you a few seconds of hope that he may have been fooled to strike at it, or maybe they might “buff” it up, by making it possible to produce 2 or more copies depending on the distance you send them
JetPack
oh lawd… i hate jetpacks, because it breaks map flow and yeah thats pretty much it for me, i dont mind if its in the campaign and Spartan Ops, but if its in Multiplayer i will be very sad, unless its a pick up only and not a load out choice, but still i am confident that 343 will make playlists for those who hate jetpack that will be free from it
Active Camouflage
never really got annoyed with this one, i guess whenever i played nobody used it enough for me to have something constructive to say about it, but i am “OK” with it, and i would like to see it in action in Halo 4 at least before i judge this one, i do hope they nerf it somewhat, so for example if you wanted to hide somewhere and snipe the moment you shoot it depletes completely and overheats or overloads or whatever excuse they come up with to explain the sudden catastrophe and maybe some other punishment like maybe it doesnt recharge as quick, and ontop of that or FAILING that, make the camo users leave a trail of something like - Imagine a jet engine, how the engine leaves a trail of heat/gas or whatever that is or a fairy and how they fly around and they leave sparks and wavy lines in their wake… the catch being the faster you move the “thicker” your trail becomes and the longer it lasts
Forerunner Vision
My Favorite so far, someone somewhere here had the same idea as to what this is and how it works, Imagine Halo ODST and remember how the the VISOR would outline enemies in red, well picture something like that that can see through maybe just one wall, which would highlight enemies as red and friends as blue or yellow? this could be useful against would be campers, BUT if this ability allows you to see through the whole map, at least make it so you cant see the outline of an enemy but maybe just a blurred figure (to conceal his weapons) of where he was a few moments ago
Those are my thoughts on them do you like! now its your turn to share your thoughts on them! remember its no use posting something like “there shouldnt be any at all” tough luck its in the game and its not going anywhere
Weasel