Let's all take a breath and realize...

…That this is 343i, a new dev’s, FIRST GAME.

Hey guys, I totally understand and sympathize the frustration- and I agree that ___ may be lacking. Whether it be customs, certain playlists, firefight, or what have you.

But we need to understand something here: This is 343i’s first game. This is the reboot to a series that has been down on its luck (as opposed to King status, at least) since the late days of Halo 3. This game is HUGE as it is. I mean, MASSIVE for the first game by a new dev!

And yet they need room to expand. They need the chance to familiarize themselves with how people will receive the next generation of Halo. If we thrust everything upon them that Bungie left us with (over the course of 3-5 games, mind you!), we’re just asking for a lot of half-baked features that didn’t have heart and soul bled into them. They need more content to introduce into Halo 5. You can’t expect them to charge in up-in-arms with every little facet we could ever dream of. I think the best comparison for Halo 4, is to not think of it as Halo 4. Take off the 4.

Just see it as Halo: 343. A new game series. See it as an independent trilogy with a new dev- like it is. Then go back to Halo:CE. Wasn’t that a swell game? Wasn’t it /limited/? Fastforward to Halo 3 and you’d say yes, Halo CE -was- limited! Heck, even Halo 2 blew it away in regards to multiplayer and customs options. Then Halo 3 utterly toppled that, because Bungie had nearly 6+ years to familiarize themselves with the community under THEIR helm. Now let’s go back to this concept of Halo: 343. This is their first game, this is their trilogy. Give it room to evolve. If they shove every little bit into Halo 4, how are they going to wow us with 5? 6?

Just accept the temporary collapse (rather, not accept- rebel loudly but nicely!) but with an understanding that things are the way they are for a reason. Keep your fervor and your fiery desire to see your part of the community expand- and use it as fuel to make Halo 5 your dream Halo. Again, I want to emphasize I love much of the ‘shunted’ content in Halo 4 myself and respect the various community wishes, but we MUST accept that for a new dev, new trilogy, we’re going to have to take some steps backward so that when we resume the march forward, we go in leaps and bounds.

Aya?

Halo 4 being their first game is no excuse. This is the FIFTH major Halo game, its obvious to a person with a brain that you have great expectations to live up to.

No excuse. This is an established community and franchise. Plus 343 is mostly bungie employees anyway…

While I do see where you are coming from - and agree for the most part - I think some things don’t make as much sense as I’d want them to. At least not from my perspective.

First, the comparison to Halo CE doesn’t make sense from a technological standpoint. It’s been over 10 years, and tech evolves at an EXPONENTIAL rate. There’s no good excuse to justify losing features from the past game, unless they did not, for some reason, work at all.

To also say that it’s a new series is wrong. Halo is Halo. It’s a new trilogy canonically, I’ll give you that. But at the end of the day, the gameplay IS Halo. It’s not new. This game was built upon Reach and it makes sense.

And while it is 343’s first game, they all are Halo fans and have been playing the series for years, like most of us. I understand that some stuff will be wrong, or a little off. It’s OK, that’s what updates and bug fixes are for. But saying “they need more content to introduce into Halo 5” is thinking with a money making mindset, and it annoys me to the highest point. Delaying content and features on purpose to introduce them later on for a price is wrong beyond measure. It’s counter-productive and nothing like innovative. If that’s what the gaming industry has become, I’m not sure if I want to pay for these products anymore.

No excuses. It’s a new game in an established series. Plus, this isn’t a lot of the employees’ first rodeo. Many of them actually come from different parts of the industry, so they should know how to make a fricking video game!

A visible ranking system I can live without, but cemoving/restricting Custom Games is a damn shame and there’s no good excuse for it in my mind.

> While I do see where you are coming from - and agree for the most part - I think some things don’t make as much sense as I’d want them to. At least not from my perspective.
>
> First, the comparison to Halo CE doesn’t make sense from a technological standpoint. It’s been over 10 years, and tech evolves at an EXPONENTIAL rate. There’s no good excuse to justify losing features from the past game, unless they did not, for some reason, work at all.
>
> To also say that it’s a new series is wrong. Halo is Halo. It’s a new trilogy canonically, I’ll give you that. But at the end of the day, the gameplay IS Halo. It’s not new. This game was built upon Reach and it makes sense.
>
> And while it is 343’s first game, they all are Halo fans and have been playing the series for years, like most of us. I understand that some stuff will be wrong, or a little off. It’s OK, that’s what updates and bug fixes are for. But saying “they need more content to introduce into Halo 5” is thinking with a money making mindset, and it annoys me to the highest point. Delaying content and features on purpose to introduce them later on for a price is wrong beyond measure. It’s counter-productive and nothing like innovative. If that’s what the gaming industry has become, I’m not sure if I want to pay for these products anymore.

I’ll respond to you as you share the points of the others thus far for the most part and I’ma try and knock out as many birds as I can with one stone:

  1. And as I stated, this game is MASSIVE in itself regardless. It’s still easily said to be an expansion upon the pre-existing games, and certainly compensates with technological availability. But especially with the team being new -together-, things aren’t just going to snap into place in such a way that’d convince you Bungie never left. You can be an assembled team of pros put together to make a dream team, but until you’ve really had time, community reaction, and a game or two as a /team/, you’re never going to be at your full potential.

  2. Again, I think this is a bit too far read into my words. To think of it as a new series allows for another perspective- to harken back to a ‘simple’ standard to build off of. Is it Halo? Yes. Is it building off pre-existing games? Certainly so. Is it also hailed as one of the most ‘different’ in the series, if not THE most? So it appears. A boatload of entirely redone and new features accompany H4- many of which will, like the originals, need time and community hands-on to truly make their best possible: ALA letting Halo 4 run its course.

  3. I suppose it’s my fault for improper wording on “they need more content for Halo 5”. Rather, would you like them to throw in some half-there, half-not-there features in Halo 4 that they were either tight on Dev-time for or simply too unsure about? They’ve already thrown so much new content in our face, that I imagine many things that are presently lacking will be introduced and more properly done and to a fullest extent once they’ve had a chance to truly see how the game does on the live market.

Basically what I’m wanting to get at, is that this game already has a lot, and yes it could have more. But unlike apparently many of you, I personally am willing to let Halo 4’s already godly amount of content run its course so that Halo 5 is chock-full of fresh, carefully observed and improved material. Actually, don’t quote me on that last part- I know it’s just asking for a smack back at me. :stuck_out_tongue:

> No excuse. This is an established community and franchise. Plus 343 is mostly bungie employees anyway…

Actually, only like 3-5 employees are from Bungie.