Let the community sort out their own MP

If the community really can’t decide on what it wants for Halo 5 multiplayer, then 343 industries may as well not try. Instead, 343 industries could focus on the campaign, the characters, the story, the music, the sandbox, the enemy AI, Custom Game/Firefight Options, Forge mode & Theater.

Leave the community to mess around with multiplayer matchmaking–they can make their own maps [MP or Firefight] with Forge and Custom Games. Maybe 343 industries could sort out a better system so that players could see people who have maps or modes that they want other people to try out. But seriously, the community for Halo is so fractured, 343 industries may as well just dump the problem on the community and see if we can make our own multiplayer experience.

Seriously, I don’t get it. “We want Halo to be like other games.” or “We want Halo to be more modern.” or “We want the next Halo to be more like Halo 2.” Just give us the campaign and the tools to mess around with the engine. I’m sure a Halo version of Gary’s mod will do just fine.without multiplayer matchmaking.

I just can’t see why people think that Halo 5 will live or die solely based on its multiplayer matchmaking component–when Halo games have so much more to offer than that.

Well, seeing as this thread has no response thus far, I’m guessing this idea just isn’t a good one. Oh well. Where’s the “erase own thread from the forums” button?

First of all, this is not B.net and people don’t comment on topics nearly as quickly.

Second of all, I like the idea of being able to do this, but I highly doubt that it will happen. Gary’s mod is a PC game, while Halo is an Xbox game. You’re simply much more restricted with an Xbox than a PC as to editing.

Another reason why they probably won’t do this is because that gives you a lot of tools should it actually be able to operate. By that logic, Halo players wouldn’t have a reason to buy another Halo game if they can do it all themselves. Gary’s Mod consists of games that are just not getting sequels, so its completely logical for that.

Personally, I’d buy Halo 6 anyway if the campaign for 5 is good, but not all people feel that way.

Basically.
Strong Customs+Forge = Most likely to make everyone happy

Problem: People don’t agree on Matchmaking.

Your solution: Remove Matchmaking, expand customs options.

Well, I don’t disagree with expanding customs options, but removing matchmaking wouldn’t solve anything.

> 2533274860417792;3:
> First of all, this is not B.net and people don’t comment on topics nearly as quickly.
> Second of all, I like the idea of being able to do this, but I highly doubt that it will happen. Gary’s mod is a PC game, while Halo is an Xbox game. You’re simply much more restricted with an Xbox than a PC as to editing.
> Another reason why they probably won’t do this is because that gives you a lot of tools should it actually be able to operate. By that logic, Halo players wouldn’t have a reason to buy another Halo game if they can do it all themselves. Gary’s Mod consists of games that are just not getting sequels, so its completely logical for that.
> Personally, I’d buy Halo 6 anyway if the campaign for 5 is good, but not all people feel that way.

Well, I’ve usually had people respond to my threads on here within an hour…let alone eight, so I thought I had given enough time.

Sure, you might be somewhat restricted, but with Forge, Custom Game Options and maybe being able to do a few extra things like set waypoints for enemy AI/camera movements/Forge objects, you should be able to do quite a bit.

Secondly, unlike with Gary’s mod, which as far as I know is based on a singular game engine, *the developers of Halo scrap and redo the entire game engine for each new Halo game [except ODST]–*so people wouild get a new game engine to work with each time. The other thing is that Halo would get a new release every couple of years anyway, because of the campaign.

> 2533274819302824;5:
> Problem: People don’t agree on Matchmaking.
> Your solution: Remove Matchmaking, expand customs options.
> Well, I don’t disagree with expanding customs options, but removing matchmaking wouldn’t solve anything.

Problem: “This Halo game sucks because I don’t get what I want from matchmaking”

Solution: Remove matchmaking

Result: “Halo doesn’t have matchmaking anymore” & “Cool, Halo has awesome Custom Games. They’re awesome. I want to play it and create my own awesome games.”

Or you could just keep matchmaking and expand on customs anyways…
All removing it would do is piss off people that already enjoy it.

Interesting idea, but not sure it would work. All the bad changes detailed elsewhere in tees forums need to be cut out if halo, or put into their own playlist or something.

> 2533274819302824;8:
> Or you could just keep matchmaking and expand on customs anyways…
> All removing it would do is piss off people that already enjoy it.

Maybe, maybe not. It wouldn’t even have to be a permanent thing. Have the community create their own gametypes and maps and rate them, wait a few months after launch, then just create a multiplayer matchmaking experience which is solely made from the community’s creations.

Nothing has stopped the community from doing this with Forge and gametype options.

> 2533274832096511;11:
> Nothing has stopped the community from doing this with Forge and gametype options.

No, nothing has stopped the community from doing it. But the fact that multiplayer matchmaking is only a small subset of the options available to people in Halo’s multiplayer is a fact which is almost entirely ignored by the reviewers and the fanbase.

I keep seeing people say “Oh, but matchmaking is the most important part of the Halo experience”–it isn’t, and IMO should not be treated as such. You might say “Halo’s MP sucks,” whilst I say “You’ve only tried a tiny fraction of it.”

> 2533274880692195;6:
> > 2533274860417792;3:
> > First of all, this is not B.net and people don’t comment on topics nearly as quickly.
> > Second of all, I like the idea of being able to do this, but I highly doubt that it will happen. Gary’s mod is a PC game, while Halo is an Xbox game. You’re simply much more restricted with an Xbox than a PC as to editing.
> > Another reason why they probably won’t do this is because that gives you a lot of tools should it actually be able to operate. By that logic, Halo players wouldn’t have a reason to buy another Halo game if they can do it all themselves. Gary’s Mod consists of games that are just not getting sequels, so its completely logical for that.
> > Personally, I’d buy Halo 6 anyway if the campaign for 5 is good, but not all people feel that way.
>
>
> Well, I’ve usually had people respond to my threads on here within an hour…let alone eight, so I thought I had given enough time.
>
> Sure, you might be somewhat restricted, but with Forge, Custom Game Options and maybe being able to do a few extra things like set waypoints for enemy AI/camera movements/Forge objects, you should be able to do quite a bit.
>
> Secondly, unlike with Gary’s mod, which as far as I know is based on a singular game engine, *the developers of Halo scrap and redo the entire game engine for each new Halo game [except ODST]–*so people wouild get a new game engine to work with each time. The other thing is that Halo would get a new release every couple of years anyway, because of the campaign.

My point before was that I’d buy future Halo games for campaign. After all, I’m a lore nerd. However, some people buy it mainly for multiplayer purposes and they don’t care about the story whatsoever. I’m pretty sure this is the case with MLG players or those who deem themselves as MLG.

I am a machinima director, and the thought of using and controlling AIs while kicking out body acting sessions is an extremely lovely thought. In that respect, 343i might be able to do that and I encourage them to. However, you’re proposing that we design our own multiplayers and the way the game is played. Like I mentioned before, if the players can design whatever they want a lot of them won’t buy another Halo game. Even if Halo 6’s story is awesome, there are people out there who simply don’t care.

I’ve been wrong before, obviously, so this could be another one of those times, but something tells me that this idea just won’t flourish as much as I’d like it too. For a machinima director, we could have a lot of fun with the toys provided within it.

A lot of people like H5 multiplayer as is. Why take that away from them? You talk like removing MP would be a good thing, because you disagree with the road Halo 5 is going down or you’re trying to appeal to the negative populous. Doing such a thing would be the final nail in the coffin for Halo.

> 2533274828579555;14:
> A lot of people like H5 multiplayer as is. Why take that away from them? You talk like removing MP would be a good thing, because you disagree with the road Halo 5 is going down or you’re trying to appeal to the negative populous. Doing such a thing would be the final nail in the coffin for Halo.

People hated Bungie’s Halo Reach multiplayer. So, 343 industries stepped in and changed it, according to actual community feedback–I remember this happening. People then complained even more about Halo Reach’s multiplayer–and I’m fairly sure the end result ended up being two separate playlists–pre-change and post-change. Some people still hated it.

Moving on. Some people wanted Halo to be more “modern,” but still distinctly Halo–and 343 industries listened and gave us Halo 4–which received mixed opinions as to multiplayer. Now some people want Halo 5 to go back to Halo’s roots, but different from past incarnations–and so we get Halo 5: “Arena”–and opinions are still divided.

Do you see a pattern here? I do.The community can’t make up its mind at all, and will never be satisfied with any MP matchmaking experience 343 industries can give us.

I actually feel that Bungie had a more “hands off” approach with the community–they added options in so that we could create our own experience if we didn’t like the one they offered us. 343 industries seems intent on trying to listen to its fans and “fix” the problems that they have–constantly changing the matchmaking experience and in the end, satisfying nobody.

> 2533274880692195;15:
> > 2533274828579555;14:
> > A lot of people like H5 multiplayer as is. Why take that away from them? You talk like removing MP would be a good thing, because you disagree with the road Halo 5 is going down or you’re trying to appeal to the negative populous. Doing such a thing would be the final nail in the coffin for Halo.
>
>
> People hated Bungie’s Halo Reach multiplayer. So, 343 industries stepped in and changed it, according to actual community feedback–I remember this happening. People then complained even more about Halo Reach’s multiplayer–and I’m fairly sure the end result ended up being two separate playlists–pre-change and post-change. Some people still hated it.
>
> Moving on. Some people wanted Halo to be more “modern,” but still distinctly Halo–and 343 industries listened and gave us Halo 4–which received mixed opinions as to multiplayer. Now some people want Halo 5 to go back to Halo’s roots, but different from past incarnations–and so we get Halo 5: “Arena”–and opinions are still divided.
>
> Do you see a pattern here? I do.The community can’t make up its mind at all, and will never be satisfied with any MP matchmaking experience 343 industries can give us.
>
> I actually feel that Bungie had a more “hands off” approach with the community–they added options in so that we could create our own experience if we didn’t like the one they offered us. 343 industries seems intent on trying to listen to its fans and “fix” the problems that they have–constantly changing the matchmaking experience and in the end, satisfying nobody.

I agree with this wholeheartedly. I do think they should be a little more community driven IE communicate with them Frank used to be the community manager and when he was at Bungie he did the job quite well, It just seems as though they haven Found and effective replacement for that role in 343. They need someone who post and communicate I feel this would lift some of the weight off them as well as fans. I cant blame them thought when they try making people happy, as you said they get chewed out for it.

Post halo 4- “WE WANT ARE ARENA MP BACK”
and 343 does just that and now all they can complain about is

“SPRINT, MOVEMENT, BLAH BLAH BLAH” They totally ignore everything 343 has done.

I get people are on edge because of MCC, I really do hope they get it all worked out, But From what oi have heard from them is they are working hard on fixing these issues