Let’s bring back H5 weapon attachments

yeah lets not turn halo to cod like in halo 4/5

Amen to that!!! lol :joy:

How about lets not talk about Halo 5’s broken, pay-to-win systems, down-right terrible campaign, boring--Yoink!- Warzone, loot-boxes, etc.

Personally I’m against the weapon attachments. They provided very little for me and they’re quite muddying in terms of the sandbox

No thank you.Other than forge, there was literally NOTHING good about it.

Halo is an arena shooter. The entire point of weapon’s on the map having varying degrees of respawn timers and having power weapons on the field is to push you away from using a single weapon and to control weapon spawns. Being able to upgrade/customize a “loadout” would defeat the entire point of an arena shooter.

If you want that garbage then go play a battle royal game. That crap has no place in Halo.

It was never like that in halo 5. Ever. Warzone was it’s own mode and those weapons could be placed on maps. That system is just fine

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Yes. I agree, and I think that we have the template to make that happen, looking at H5’s formula-

So there are uncommon, rare, very rare, and legendary versions of weapons in H5 Warzone.

We could have these be on random rotation in Infinite games on the weapon racks, so some games you might get a rare sentinel beam as the power weapon to fight over, one that doesn’t recoil and has double the beam size and does extra damage for instance.

Or on a tier 2 rack, you have an hailstorm needler for instance.

Every game would have lots of different kinds of weapons, and identifying and using them would be a large part of the skill gap.

I’d rather those appear in BTB maps with lootvaults like Fragmentation.

More maps with vaults please. They’re a fun PoI to fight over.

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