It was three years ago this month that Bungie announced Halo: Reach to the world at E3 2009. The teaser trailer foreshadowed that the game would follow the events of the novel, The Fall of Reach, written by Eric Nylund nearly eight years prior. Anticipation was at a fervor pitch.
As the release date for Reach rolled closer, it became clear, however, that the game would not follow the events the novel described. To many, including me, this was not a problem; providing a new perspective to the Battle of Reach sounded like a great idea, and eager fans anticipated September 14, 2010.
Upon completing the campaign however, many of us were left dumbstruck; the entire foundation of the Battle of Reach had been seemingly destroyed in the course of a couple of levels developed by Bungie. Outcry from the a significant portion of the dedicated fan base was loud, and many refused to accept Halo: Reach’s version of the Battle of Reach as true canon. Ever since then, the canonical debacle, seemingly but unacceptably justified by the canonical hierarchy of the Universe, was haphazardly patched together through countless speculation threads and data drops by 343i.
Even today, the two pieces of media - the video game and the novel - do not seamlessly intertwine to offer one epic experience; they contradict one another at extremely critical junctures and force fans to accept a tantalizingly unbelievable tale of unification.
Why linger on the past when the future is Halo 4, away from the fall of 2552 and the Human-Covenant war? Because, if anything, Halo: Reach demonstrated that violating established canon for no justifiable reason other than the pretense of artistic freedom is detrimental to the franchise’s integrity.
While Halo 4 has much less potential to disrupt canon on the scale of Halo: Reach, it does not mean that careless oversights cannot detract from the experience. One example a fellow forum-user has already brought up in another thread is the sudden change of design for the Grunts which seemingly contradicts established canon.
So while I do hope 343i explores the depths of the Halo Universe in Halo 4 and offers a fresh experience, I must also recognize that if it must be at the cost of established canon that makes sense.
There is a difference between expanding on the unknown and destroying he sensical established; 343i must monitor this line closely.