(Lengthy read) From an Industry view...

Update: To clarify, if you don’t like the new features in the game or the new direction 343 has taken with Halo that’s fine. But if you complain that 343 shipped the game incomplete and doesn’t plan to fix anything or add in what they promised us in a later update, thems be words of ignorance.

343 made the right decision releasing Halo 4 without all the things we wanted with it on day 1, and that’s not opinion, that’s FACT and here is why. In the gaming Industry developers are given a certain budget and time contraints to complete a game. When that game is delayed or pushed back in development time the developer, publisher, and franchise lose money and possibly may have to cancel a game. 343 made a lot of promises to us about Halo 4 and we would get in the game. It is easily understandable why people are mad about the game’s current state. But if you look at what 343 did with Halo 4 by building many concepts from the ground up, having 4 years of development time, having Microsoft spend more money on Halo 4 than any other game they published, having Halo 4 being released before COD and somewhat “imcomplete”, 343 did what any smart developer and what even Bungie would do. Make sure they could make profit off the game and fix it later. And if you still don’t believe me I have a great example of this.

In my games progamming class I was in a group of other people and we were all customizing a game called base maze. We ran into many problems along the way but we got the core things done with it and it was playable. Our teacher told us to turn it in and we told him we hadn’t finished yet. He asked us "is the game playable and working to its fullest extent? We said yeah and he told us “then you’re finished, you can add in everything else in an update”. That came from a guy who has been in the industry for over 20 years. He then explained to us why game devs may release a buggy or imcomplete game and update it later, because if they don’t make a profit the franchise will lose money and most likey shut down.

So in the end you have your rights to be mad that the game is imcomplete an a little buggy. But when you see what 343 did from an industry view, they did what they had to do keep Halo alive and going. Games can and will always be updated after release and most of time they never release with everything the devs wanted to put in. And I can garuntee you all that 343 will keep all their promises and update this game with all the fixes we want in it. But you can’t condone them for releasing the game as it was because if they pushed it back to add everything else we wanted Halo could have potentially lost millions and we could’ve lost the franchise altogether.

So I thank 343 for all of their hardwork and carrying on the legacy of a legendary series.

And to those dissapointed fans I have 1 last thing to tell you. All good things come to those who wait.

I would agree with you if Halo 4’s camapign didnt have a long list of problems which cant really be fixed by TU’s . Besides a lot of people are hoping that 343i fixes the problems, 343 themselves have made no promises on what they will fix and what they wont.

Besides just because it was the most profitable choice doesnt make it right by the Halo’s fans nor by story standards.

No offense but Halo 4 is probably the most expensive incomplete game I have ever seen. 343 are either incompetent or lazy .

> I would agree with you if Halo 4’s camapign didnt have a long list of problems which cant really be fixed by TU’s . Besides a lot of people are hoping that 343i fixes the problems, 343 themselves have made no promises on what they will fix and what they wont

They will, all devs do. And most problems can actually be fixed with updates. I have seen it from the developer side of things. Trust me, 343 is hard at work as we speak trying to bring out Halo 4’s true potential and fix it to the best of their ability.

didn’t 343i form 5 years ago to start working on halo 4?

and wasn’t halo 3 only under development for like 3 years?

same platform same series drastically different results

> didn’t 343i form 5 years ago to start working on halo 4?
>
> and wasn’t halo 3 only under development for like 3 years?
>
> same platform same series drastically different results

okay let me clear some things up.

4 years in development,

Brand new and from scratch graphics, sounds, animations, cinematics, new enemy class and weapons coding and animations

time constraints.

Bungie was able to do a sequel every 3 years because Halo was mostly set in stone with a lot of core concepts and that made it possible for them to get their game out nearly as they wanted it. If bungie tried to to everything 343 did in the same amount of time, the results wouldn’t be much different.

> > I would agree with you if Halo 4’s camapign didnt have a long list of problems which cant really be fixed by TU’s . Besides a lot of people are hoping that 343i fixes the problems, 343 themselves have made no promises on what they will fix and what they wont
>
> They will, all devs do. And most problems can actually be fixed with updates. I have seen it from the developer side of things. Trust me, 343 is hard at work as we speak trying to bring out Halo 4’s true potential and fix it to the best of their ability.

Did you read any of the problems. Unless 343i is planning on releasing single player dlc then I doubt half or even a 1/4 of the problems I listed will be fixed.

No not all devs do and you’d know that if you’ve actually seen things from a developers point of view.

Show dont tell. 343i made promises before, and Im not ging to sudddenly believe.

> I would agree with you if Halo 4’s camapign didnt have a long list of problems which cant really be fixed by TU’s . Besides a lot of people are hoping that 343i fixes the problems, 343 themselves have made no promises on what they will fix and what they wont.
>
> Besides just because it was the most profitable choice doesnt make it right by the Halo’s fans nor by story standards.
>
> No offense but Halo 4 is probably the most expensive incomplete game I have ever seen. 343 are either incompetent or lazy .

I do not agree with your list of issues with the campaign they are far from it and way off. 343 has a list of issues they know and looking into. SEE THE STICKIED THREAD. My guess is there is more to that list. This is not the most incomplete game ever. Prior Halos were equally as buggy. Jesus, every game now a days needs a day one release patch and patch after. List of games that contain way more bugs than this Fable Series, Bethesda Games in general, GTA, etc. Quit whining.

> > didn’t 343i form 5 years ago to start working on halo 4?
> >
> > and wasn’t halo 3 only under development for like 3 years?
> >
> > same platform same series drastically different results
>
> okay let me clear some things up.
>
> 4 years in development,
>
> Re-working graphics, sounds, animations, cinematics
>
> time constraints.
>
> Bungie was able to do a sequel every 3 years because Halo was mostly set in stone with a lot of core concepts. If bungie tried to to everything 343 did in the same amount of time, the results wouldn’t be much different.

I can give you 10+ games on the top of my head which had 3-5 development ccles and had more detail,more content and more feeling than what 343i just made.

343i is a new developer the fact that they made so many mistakes shhould have been expected but dont let your enthusiasm cloud your judgement.

My message to the community. Trust me, there will be an update! Not now. Not tomorrow, but there will be one and I’m sure of it.

> didn’t 343i form 5 years ago to start working on halo 4?
>
> and wasn’t halo 3 only under development for like 3 years?
>
> same platform same series drastically different results

A lot of people do not realize what goes into game development. They do not spend all the 5 years making the game. Here is a helpful infographic of what actually goes on in game development.

They had five years and a ton of resources to get this done. The things that people are disappointed with are not huge fixes. Half of them could have been copy and pasted from Reach to Halo 4 with modification.

By the way, they didn’t have to be rushed to get this game out. Nobody knew there would be a Halo 4 after Halo 3. It could’ve ended. Where’s the pressure to release a game when nobody knows that it is coming?

Also @Eunuch, it seems like 343 skipped that testing part of game development.

> I do not agree with your list of issues with the campaign they are far from it and way off. 343 has a list of issues they know and looking into. SEE THE STICKIED THREAD. My guess is there is more to that list. This is not the most incomplete game ever. Prior Halos were equally as buggy. Jesus, every game now a days needs a day one release patch and patch after. List of games that contain way more bugs than this Fable Series, Bethesda Games in general, GTA, etc. Quit whining.

Its okay if you dont agree with the list of problems, in fact I would ask if you would explain why you dont agree.

> > > I would agree with you if Halo 4’s camapign didnt have a long list of problems which cant really be fixed by TU’s . Besides a lot of people are hoping that 343i fixes the problems, 343 themselves have made no promises on what they will fix and what they wont
> >
> > They will, all devs do. And most problems can actually be fixed with updates. I have seen it from the developer side of things. Trust me, 343 is hard at work as we speak trying to bring out Halo 4’s true potential and fix it to the best of their ability.
>
> Did you read any of the problems. Unless 343i is planning on releasing single player dlc then I doubt half or even a 1/4 of the problems I listed will be fixed.
>
> No not all devs do and you’d know that if you’ve actually seen things from a developers point of view.
>
> Show dont tell. 343i made promises before, and Im not ging to sudddenly believe.

Just because I can’t show you doesn’t mean it isn’t happening. And look at it from a LOGICAL point of view, would any game dev just leave each mode as it is without some form of patch? If you answered yes you’d be 100% wrong. They don’t have to release dlc to fix a problem but that doesn’t mean they just tell us they’ll patch it right away. Remember you and me both have no idea what goes on inside the walls of 343 industries.

> > didn’t 343i form 5 years ago to start working on halo 4?
> >
> > and wasn’t halo 3 only under development for like 3 years?
> >
> > same platform same series drastically different results
>
> okay let me clear some things up.
>
> 4 years in development,
>
> Brand new and from scratch graphics, sounds, animations, cinematics, new enemy class and weapons coding and animations
>
> time constraints.
>
> Bungie was able to do a sequel every 3 years because Halo was mostly set in stone with a lot of core concepts and that made it possible for them to get their game out nearly as they wanted it. If bungie tried to to everything 343 did in the same amount of time, the results wouldn’t be much different.

uhh let me get this straight

you’re saying implementing a perk system designing one of the shortest campaigns and updating graphics took longer than lets say…

2-3

-changing systems
-changing graphics
-rebuilding the rank system
-designing a longer campaign
-redesigning bullet mechanics

i’m sure someone more from the pre-h3 era could fill in much more but i myself was a play station guy until halo 3 made me go out and get a 360

also seriously cinematics and sound? you’re going to come to us and say that cinematics and sound were so overwhelmingly important it justifies releasing a half-baked game?

> > > didn’t 343i form 5 years ago to start working on halo 4?
> > >
> > > and wasn’t halo 3 only under development for like 3 years?
> > >
> > > same platform same series drastically different results
> >
> > okay let me clear some things up.
> >
> > 4 years in development,
> >
> > Re-working graphics, sounds, animations, cinematics
> >
> > time constraints.
> >
> > Bungie was able to do a sequel every 3 years because Halo was mostly set in stone with a lot of core concepts. If bungie tried to to everything 343 did in the same amount of time, the results wouldn’t be much different.
>
> I can give you 10+ games on the top of my head which had 3-5 development ccles and had more detail,more content and more feeling than what 343i just made.
>
> 343i is a new developer the fact that they made so many mistakes shhould have been expected but dont let your enthusiasm cloud your judgement.

but that’s the point. from here on 343 is learning how to make sure they can fix and most likey avoid these problems in the future. Bungie didn’t start out perfect and 343 shouldn’t have to either.

> Just because I can’t show you doesn’t mean it isn’t happening. And look at it from a LOGICAL point of view, would any game dev just leave each mode as it is without some form of patch? If you answered yes you’d be 100% wrong. They don’t have to release dlc to fix a problem but that doesn’t mean they just tell us they’ll patch it right away. Remember you and me both have no idea what goes on inside the walls of 343 industries.

Depends on the logic

From a logical/Financial point of view , 343i would be aiming to fix the smallest amount of problems that dont impact their budget that much.Its commendible that you want to believe that 343 wants to fix their gam

The answer is yes,this isnt just me saying that. This is experience, devs more often than not will leave problems and usually address them in sequals if there isnt enough time or money.Remember the Halo 5 production cycle has already begun .

Youre right I cant really know what 343 is thinking but you cant as well. All we can do is comment on whats infront of us and thats why people arent really all that happy with Halo 4.

> > > didn’t 343i form 5 years ago to start working on halo 4?
> > >
> > > and wasn’t halo 3 only under development for like 3 years?
> > >
> > > same platform same series drastically different results
> >
> > okay let me clear some things up.
> >
> > 4 years in development,
> >
> > Brand new and from scratch graphics, sounds, animations, cinematics, new enemy class and weapons coding and animations
> >
> > time constraints.
> >
> > Bungie was able to do a sequel every 3 years because Halo was mostly set in stone with a lot of core concepts and that made it possible for them to get their game out nearly as they wanted it. If bungie tried to to everything 343 did in the same amount of time, the results wouldn’t be much different.
>
> uhh let me get this straight
>
> you’re saying implementing a perk system designing one of the shortest campaigns and updating graphics took longer than lets say…
>
> 2-3
>
> -changing systems
> -changing graphics
> -rebuilding the rank system
> -designing a longer campaign
> -redesigning bullet mechanics
>
> i’m sure someone more from the pre-h3 era could fill in much more but i myself was a play station guy until halo 3 made me go out and get a 360
>
>
> also seriously cinematics and sound? you’re going to come to us and say that cinematics and sound were so overwhelmingly important it justifies releasing a half-baked game?

You don’t know how long any of that takes because you don’t see it from the view of a game developer. and 343 changed a lot more than just what I listed. Halo 4 was a very ambigious, time consuming, and expensive project. I’m not saying you can’t be mad about the game’s current state. I myself in fact think the game’s current state needs some overhaul. But until you really see the process of making a video game from scratch or from other titles you can’t why 343 didn’t release the game with all of the other features we wanted in it.

> but that’s the point. from here on 343 is learning how to make sure they can fix and most likey avoid these problems in the future. Bungie didn’t start out perfect and 343 shouldn’t have to either.

Then the best thing you can do for 343 right now is critisize their work, point out the problems so they know what to improve.

> > Just because I can’t show you doesn’t mean it isn’t happening. And look at it from a LOGICAL point of view, would any game dev just leave each mode as it is without some form of patch? If you answered yes you’d be 100% wrong. They don’t have to release dlc to fix a problem but that doesn’t mean they just tell us they’ll patch it right away. Remember you and me both have no idea what goes on inside the walls of 343 industries.
>
> Depends on the logic
>
> From a logical/Financial point of view , 343i would be aiming to fix the smallest amount of problems that dont impact their budget that much.Its commendible that you want to believe that 343 wants to fix their gam
>
> The answer is yes,this isnt just me saying that. This is experience, devs more often than not will leave problems and usually address them in sequals if there isnt enough time or money.Remember the Halo 5 production cycle has already begun .
>
> Youre right I cant really know what 343 is thinking but you cant as well. All we can do is comment on whats infront of us and thats why people arent really all that happy with Halo 4.

And maybe I do have too much faith in 343 and maybe I am wrong about what they intend to fix. But I can’t stand to see them get trashed by ingorant fans after all the hard work they’ve done and are still doing when most of the fans don’t know why 343 and other game devs sometimes have to make certain decisions with their games and how game development actually works. I have a pretty good idea now and I can say that no matter the quality of the game, these devs work hard as hell to push out their product. But you sir, have a very valid point.

so if they knowingly gave up an incomplete game , why did we all get charged full price?

how come they refuse to admit their shortcomings?

why do they not even acknowledge the fans complaints?

money money money