First this isn’t going to be the typical HaLo iS jUsT bAd post with no explanations, but is will be in bullet point form cause that’s the best way [for me] that I can get this out. Hopefully 343i will see this and all the other criticisms and make changes.
•Aim assist (on controller) should be looked at and possibly tuned or re-tuned. The area around the player model is much smaller than previous Halos (especially Halo 3). It also seems to “unstick” when aiming at a moving target, when player targeting is standing still, it doesn’t happen as much when both players are moving but it can and does still happen. This can lead to inconsistencies where you seem to have ‘worse’ or ‘better’ on targets for no reason. Which leads to inconsistent shots and aiming.
•Vertical aiming speed (up & down) is definitely slower than horizontal speed (left to right) would like to see the ability to adjust vertical aiming speed.
•Assault Rifle range and accuracy definitely needs to be re-tuned or tuned down. You should not be able to cross-map, or 3/4 map in the case of BTB and get more than 3 or 4 accurate hits. The damage from the AR is fine.
•Commando should have the ability to switch from a full auto mode to a semi auto mode instead of having the “tap fire” option. (If the Commando is truly meant to replace the DMR it needs this option)
•Sentinel Beam initial recoil could be turned down slightly or more predictable during constant firing.
•Tracking for the overcharged plasma bolt from Plasma Pistol could be increased especially at mid-range.
•Melee definitely needs to be looked at, at best I would call it inconsistent. I don’t know if it’s the lack of a lunge or the hurt box of the melee. There have been many times in matches that I went to melee and I have completely whiffed a target that was right in front, then there are times that my target is barely on screen and I still get a hit. Also I believe that the different melee speeds for each weapon is a little much, The only things that should have a different melee speed are the energy sword, the skull/bomb (slightly faster) the flag, if it’s gonna stay a two hit kill. The heavy weapons [Rocket launcher, Skewer, etc] should have a slightly slower melee speed. Everything else should be ‘normal’ speed.
•The extra ‘bonus damage’ for shooting the tires of human vehicles should be turned down, or it shouldn’t do as much overall damage to the vehicles health.
•Should be able to drive all vehicles when in the ‘doomed state’. Would like a on screen prompt that vehicle is doomed.
•Do not like the fact that there is a distance cap for tagging enemies, vehicles, and points on the map. Makes tagging air vehicles difficult, distance cap should be removed.
•Player fire teams, (the 4 player group) in big team seems redundant, and should just be removed especially since players who are already in a party almost never get into the same fire team as there party members, which then in turn makes communication difficult.
•There should be a 50xp ‘win bonus’ on top of the 50xp to help incentivize players in objective game types to play and not pad their K/D.
•Penalties for quitting ranked matches should be increased or changed to impact players rank not just their playtime.
•The prices in the item store need to be reduced by half (at least) or more.
•There needs to be more items and armor pieces in the free battle pass. Also there should not be so much armor locked behind a pay wall considering that most of the players never payed for what is basically the same armor in other Halo titles.
•The speed at which a Spartan walks backwards needs to be slightly decreased to reduce walk speed stalemates.
Please leave your criticisms and critiques I would like to know what you think should be tweaked and please refrain from angry/rage posting.