Legendary Slayer and Where Halo is Headed

Ok so here are my opnions on Halo 4 right now with some ideas on what to carry over to Halo 5 (xbox one). Please leave feedback but please re frame from disrespecting my opinion, its an opinion everyone has one. :slight_smile:

You know 343 I have to give it to ya you have done a great job with Halo recently… That said your not there yet. I love the new Legendary slayer its awesome and to be honest that should be the only slayer in Halo 4 because that is what halo slayer is! Now i can see you looking at the amount of people playing Legendary Slayer and say why bother the numbers aren’t there. And trust me I understand that but there are 2 things that play into why that is. 1- “Better late than ever” doesn’t work here most if not ALL of the core Halo players are gone from Halo 4 and those are the people that want Legendary Slayer the classic HALO slayer experience, there are a few hundred core players and maybe some casuals that do play Legendary but as I said that main core is gone. 2- Infinity slayer. You have Infinity Slayer now there is nothing wrong with this playlist except the fact that it isnt HALO which is a problem. Most people that play Halo’s slayer types choose Infinity Slayer and the main reason for this is that most of these players are casuals or noobies to the Halo franchise and dont know the classic Halo core feel. They arent that competitive so they might see Legendary as too hard for their liking so they go with what they like, Infinity Slayer.

So please 343 I beg you do not feel that making the LS playlist was a waist because it wasnt! Numbers are not accurate right now. The amount of ground you are making on Halo 4 is great! You are bringing that Halo feel back! But you have a ways to go so please do not go by the numbers of the playlists because those numbers are not accurate. Listen to all the people in comments on youtube and on ALL the forums that are telling you what Halo is and needs to be again.

I am extremely pleased and encouraged to know that you as a developing company of one of the best franchises in history is listening to its community and fans.

Thank you 343i for what you have fixed so far and I just hope and believe you will continue that with Halo 5 (xbox one)

They are certainly learning.

Let us hope that for those things that can’t be returned/fixed in Halo 4 will be priorities for their next Halo.

Legendary Slayer is not classic. The fact 343 released this bland playlist tells me they dont understand Halo at all. AR, no secondary with precision rifles scattered everywhere is the weakest and laziest attempt at Halo.

Legendary should be:
AR/magnum/resupply/explosives
Power weapons AND power ups on map
Arena style maps/ Forge maps
Multiple variants like Team BRs, Team LRs etc in one playlist

Before people say I’m complaining, I’m pointing out what Slayer playlists had in past Halos after numerous improvements. I think they just threw a stripped down playlists at us old school fans to get us to shut up. I may be in the minority but I think LS is a fail. If 343 thinks AR/no secondary is what made Halo fun, then they got it all wrong. Hell, they could have used Throwdown settings and maps then slap a radar on it.

Halo 5 needs to be a pure arena shooter for me to consider buying it. That means even starts, multiple variants with even starts, dynamic gameplay based on map control(no spawning with abilities) , new pick ups and power weapons(be creative 343).

I dont have any faith in 343 at the moment, but who knows they may surprise us with a Halo game next time.

It wasn’t supposed to be classic.

Thats why they actually went through tuning and such and decided the Magnum works differently in Halo 4 than past Halos, so AR only starts will be how it works here.
And this is Legendary Slayer 1.0. 343i always takes feedback and adjusts and adds for the future.

There will probably be additional gametype support and more map/weapon fixes in the future as well.

I love Legendary Slayer.
343 is certainly headed in the right direction.
I would love to see Legendary Rumble and Big Team Legendary Slayer.
However, in BTLS, we would need to spawn with BRs.

Keep up the great work guys!

> Legendary Slayer is not classic. The fact 343 released this bland playlist tells me they dont understand Halo at all. AR, no secondary with precision rifles scattered everywhere is the weakest and laziest attempt at Halo.
>
> Legendary should be:
> AR/magnum/resupply/explosives
> Power weapons AND power ups on map
> Arena style maps/ Forge maps
> Multiple variants like Team BRs, Team LRs etc in one playlist
>
> Before people say I’m complaining, I’m pointing out what Slayer playlists had in past Halos after numerous improvements. I think they just threw a stripped down playlists at us old school fans to get us to shut up. I may be in the minority but I think LS is a fail. If 343 thinks AR/no secondary is what made Halo fun, then they got it all wrong. Hell, they could have used Throwdown settings and maps then slap a radar on it.
>
> Halo 5 needs to be a pure arena shooter for me to consider buying it. That means even starts, multiple variants with even starts, dynamic gameplay based on map control(no spawning with abilities) , new pick ups and power weapons(be creative 343).
>
> I dont have any faith in 343 at the moment, but who knows they may surprise us with a Halo game next time.

^

Great job…

Maps suck
Capture the flag is a broken shell of its former self
sitting in a corner off spawn invisible is actually a strategy
Kill streaks no not ordinance drops your not gonna play that word game b/s with me
Sprint
Custom Load-outs
game engine… I thought Reach ran like -Yoink- but this game feels like its running at 10fps in btb sometimes
Actually managing to screw up something as simple as zombies
SR130… At least in Reach you got a cool emblem
No leaderboards lol its the only thing they didn’t copy from call of duty
No descope
flinch
This list is being nice since I left out all the b/s that was in the game at launch

/rant end

Oh and legendary Slayer sucks as well I mean AR starts… STOP TROLLING US 343

Love the name, OP

Thanks buddy!

> Thanks buddy!

OH-

Halo 4 did a pretty good amount of damage to halo when they changed its ENTIRE genre from arena to classed based,

So If they can take a hit and remove loadouts, then I think halo would be better off…

> Great job…
>
> Maps suck
> Capture the flag is a broken shell of its former self
> sitting in a corner off spawn invisible is actually a strategy
> Kill streaks no not ordinance drops your not gonna play that word game b/s with me
> Sprint
> Custom Load-outs
> game engine… I thought Reach ran like Yoink! but this game feels like its running at 10fps in btb sometimes
> Actually managing to screw up something as simple as zombies
> SR130… At least in Reach you got a cool emblem
> No leaderboards lol its the only thing they didn’t copy from call of duty
> No descope
> flinch
> This list is being nice since I left out all the b/s that was in the game at launch
>
> /rant end
>
> Oh and legendary Slayer sucks as well I mean AR starts… STOP TROLLING US 343

This thread is about Legendary Slayer. You devoted one sentence out of your post to the actual topic.

> Halo 4 did a pretty good amount of damage to halo when they changed its ENTIRE genre from arena to classed based,
>
>
> So If they can take a hit and remove loadouts, then I think halo would be better off…

I agree and that is one of the things I am going to be posting here soon.

I think there is something you are not getting, infinity slayer IS halo now like it (I do) or not. Just look at playlist numbers. Moving forward 343 needs to cater to the these players, the casuals and newbies as you so politely put it.

> I think there is something you are not getting, infinity slayer IS halo now like it (I do) or not. Just look at playlist numbers. Moving forward 343 needs to cater to the these players, the casuals and newbies as you so politely put it.

You don’t get it. These players are the casuals the new players to Halo. The hundreds of thousands of people that halo used to have but doesn’t now is because of these problems. So please tell me which would you try to please hundreds of thousands or a couple thousand?

I stopped reading when you said everyone who likes infinity slayer are noobs or casuals.

That’s the kind of blatant ad-hom that discredits your entire post.

Your opinion, presented as fact, does not make it any more factual.

> I think there is something you are not getting, infinity slayer IS halo now like it (I do) or not. <mark>Just look at playlist numbers</mark>. Moving forward 343 needs to cater to the these players, the casuals and newbies as you so politely put it.

Peak on first day, 400k, peak after a couple of days, 200k. Peak nowadays 30k.

Would you say that Action Sack is Halo now if it was the most played playlist with a peak of 1000 per day?

> I stopped reading when you said everyone who likes infinity slayer are noobs or casuals.
>
> That’s the kind of blatant ad-hom that discredits your entire post.
>
> Your opinion, presented as fact, does not make it any more factual.

You are misunderstanding what I said I said most, not all. The amount of people playing Halo 4 now compared to launch is a drastic change. The people that left Halo are the hardcore competitive players. There are still some left but not many as I said most of the players now are casuals.

> > I stopped reading when you said everyone who likes infinity slayer are noobs or casuals.
> >
> > That’s the kind of blatant ad-hom that discredits your entire post.
> >
> > Your opinion, presented as fact, does not make it any more factual.
>
> You are misunderstanding what I said I said most, not all. The amount of people playing Halo 4 now compared to launch is a drastic change. The people that left Halo are the hardcore competitive players. There are still some left but not many as I said most of the players now are casuals.

Even were this to be what you meant, it remains opinion and not fact. You have no way of knowing whether it was the “competitives” or “casuals” who left.

Statistics from previous titles would indicate that your statement is unlikely, anyway. Going all the way back to Halo 3, the social playlists greatly exceeded the ranked playlists population-wise, indicating that most of the Halo fans were casual players to begin with (this chart is from 2009):

Halo 3 Population By Playlist

So assuming the ratio of competitive / casual remained the same in the fan base, mathematically, it is a certainty that most of the 370k or so players who no longer simultaneously play H4 were, in fact, casual players.

Moreover, if you look at the current playlist populations and compare the relative populations between what could be considered “competitive” and what could be considered “casual”, the ratios are about the same as H3 . . . perhaps a bit lighter on the competitive side, but comparable.

For reference:

“Casual” = IS, BTIS, SWAT, Regicide, Action Sack

“Competitive” = BT Skirmish, Objective Playlists, Rumble Pit, Legendary, Throwdown, Doubles / Multi-Team

This indicates - but is not proof - that those who left were not predominantly casuals. They were both competitives and casuals.

So the meme that H4 = doesn’t work for competitives = crappy population is likely only partially true at best.

haha I can’t stand Legendary Slayer and hate Infinity Slayer + Slayer Pro. 343 is doing a great job non of the less, I just hope we get plenty of remakes in the next game.