Legacy Maps you'd like to see come to infinite?

Guardian 100% - I need me some of that FFA

1 Like

Definitely modern iterations of what OP mentioned.

Also Hemorrhage from Reach (Blood Gulch from OG Halo.)
^ I know that Fragmentation is supposed to be the modern spiritual successor to this in concept but truthfully it doesn’t feel the same at all. Too cluttered, too crowded, can’t breathe, help.

YOU GTFO of the chat, lol.

ranked 8v8 with BR starts would be a pleasant sight, but don’t you come in here with that “UHHH Halo is about precision pew pews” When it doesn’t have to be. I like AR starts in the casual modes and I can stop a BR guy with my AR JUST FINE.

Lockout, narrows, the pit, bloodgulch, sidewinder, midship, sanctuary, relic, warlock

2 Likes

My man. Great taste.

1 Like

All of them.
Why not?
You know a lot of them are gonna be forged in anyway.

1 Like

The AR is overpowered at close range, and feels like carrying an anchor around otherwise. In BTB its not fun at all as the starting weapon. Half the game is just looking for a BR and having to settle for a Commando because there never seems to be an BR’s left.

I don’t want to see any remake of any map. I’m tired of seeing remakes…I want brand new maps…new experiences…nothing familiar except the gameplay. Let them give us a custom browser when possible, and let the creative minds make their remakes.

I have one thing to say:
Blood Gulch

1 Like

I think I see the problem, and it isn’t the AR, lol.
It is the standard to which the other weapons are tested. Get good at handling the AR at medium range and the other weapons will make more sense. Except the ravager… it’s just weak.
The AR’s job is to kill easily up-close and to rely on skillful handling at medium to long range. I rarely trade it out. I hated when BTB in the previous games start everybody with BR’s because it just became a game of who gets to high ground first and never look for the heavy weapons.

Guardian, that’s all I want. Can we, for the love of god, get an accurate Guardian remake?

BLOOD GULTCH!!

(The one factory map from halo 3 that was the first griffball arena)

I have yet to find a really good use for the Ravenger the charge shot takes too long to be a real area Denial weapon the normal fire is confusing… I do dislike the commando and prefer the BR but at least i can see it’s use The hydra is actually an excellent anti infantry or anti-vehicle weapon if you use it right, the disruptor is a damage over time weapon, Though I don’ like the bulldog either and kinda prefer the old pump shotgun… (the bulldog honestly needs just a little faster firing rate to make it worth it to me) The AR In my opinion needs it’s max range reduced just a little. but otherwise it’s fine i think they have the bullet/magazine amount perfect. (oddly the same as the BR at 36) Though I have yet to master it the pulse rifle seems like a homing Battle rifle not really good at close range…

1 Like

High Ground from CE

That one from Halo 2 with the waterfall

Narrows from Halo 3

And Haven from Halo 4 (not sure if that is legendary)

Terminal or Danger Canyon

The sidekick is infinitely better than the AR, there’s very few weapons worth trading it for. The AR is better than the Ravager though you’re right. But honestly I don’t see any other reason to keep it.

Anything would suffice over the garbage maps we have currently

I might be weird but i love Plaza from H5. Favorite multiplayer map of all time any game.

You should have put a poll in your post!

For me though, Guardian, Sanctuary, Warlock and Midship to name a few favorites.

Ahh man, assuming forge doesn’t have some BS monetization behind it, this game is going to be glorious when forge is released.