Well Halo 4 has been out a while and while it would take a long time to voice my total opinion, I can see the potential and now knowing what we know, Halo 5 could be something special.
First lets look at what Halo 4 did wrong
It streamlined playlists and eliminated gamemodes.
Custom games and Forge were extremely lacking
No competitive incentive
Spartan Ops ultimately failed.
And some other stuff.
What 343 got right, at leas imo, was the gunplay and the feel of the game. While Reach felt broken, Halo 4 at least feels like Halo. Even with Sprint being added.
To make Halo 5 the best game it can be, honestly the way you play isnt the problem, its why.
Why play Halo 5?
A xp based system, ala every shooter out there, is a poor fit for Halo. Should it copy Halo 3’s 1-50 system? No, but it should create a system similar that is less easy to exploit and also more consistent when you progress or lose rank.
To implement this system I suggest you divide the playlists between ranked and social. I imagine it like this
In war games there are standard matches and ranked matches. Ranked all have a 1-50 type of system in place. While population is a concern and streamlining playlists is not a bad thing, they need more playlists than Halo 4 has.
Ranked
- Team Slayer
- Swat
- Snipers
- Team Hardcore ( No AA’s etc)
- Team Doubles
- Team Objective
Standard
- Big Team Battle
- Social Objective
- Rumble Pit
- Social Slayer
- Infection
Playlists can change and be added to etc so dont freak out if I didnt list your favorite gamemode. its just an example.
Anyway have a competitive system with competitive playlists.
Misc changes to game
Change random ordnance back to static weapon spawns. i hate running around with starter weapons. Halo is about being resourceful and picking up what you find. Halo 4 recently added weapon placements that are consistent and on the map and its much more enjoyable. I think Halo 5 should do the same. Snipers, rockets, railguns should all be consistent spawns on map. Along with starter weapons like carbines, brs, etc.
Turn Active Camo into an ordnance drop/power up. It isnt fun to fight against and isnt even fun to use with the likes of promethean vision. It was better as a power up and it belongs in that category
Bring back grenade launcher because it was best thing to happen to Reach.
Screw Flood, bring back infection, or at least change flood so that you can actually customize it and make it how it used to be.
Better forge, and customs options
Rebalance BR/DMR.
Replace Concussion Rifle with Brute Shot because everyone ( mostly) likes brute shot way better.
Replace Spartan Ops and bring back firefight or something similar
Hide some skulls in campaign because they were fun to find.
Well thats all I have. Give feedback and suggestions. Thanks for reading